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(→‎Eastern Kingdoms: according to The Battle for Hillsbrad, many citizens managed to escape from Southshore (see also the really high number of hillsbrad worgen in Silverpine))
 
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{{Bettername}}
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{{Race links}}
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{{infobox faction
{{Stub/Lore}}
 
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| image = AllianceCrest.png
{{War
 
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| faction = Alliance
| prev=[[Gilneas civil war]], [[War against the Nightmare]]
 
  +
| name = The Alliance
| conc=[[Elemental War]] ([[Elemental Unrest]])
 
  +
| leader = {{RaceIconExt|Varian}}{{npc||King Varian Wrynn}}<br />
| next=
 
  +
{{RaceIconExt|Genn}}{{RaceIconExt|Greymane}}{{npc||Genn Greymane}} <br />
| name=Alliance–Horde War
 
  +
{{RaceIconExt|Jaina}}{{npc||Jaina Proudmoore}}<ref>''[[Alliance Player's Guide]]'', 167</ref><br />
| image=Southern Barrens Cataclysm.jpg
 
  +
{{RaceIconExt|Tyrande}}{{npc||Tyrande Whisperwind}}<br />
| side1=*[[Alliance]]
 
  +
{{RaceIconExt|Malfurion}}{{npc||Malfurion Stormrage}}<br />
**[[Kingdom of Stormwind]]
 
  +
[[Council of Three Hammers]]<br />
***[[SI:7]]
 
  +
*{{RaceIconExt|Muradin}}{{npc||Muradin Bronzebeard}}<br />
***[[7th Legion]]
 
  +
*{{RaceIconExt|Falstad}}{{npc||Falstad Wildhammer}}<br />
**[[Kingdom of Ironforge]]
 
  +
*{{RaceIconExt|Moira}}{{npc||Moira Thaurissan}}<br />
***[[The Three Hammers]]
 
  +
{{RaceIconExt|Mekkatorque}}{{npc||Gelbin Mekkatorque}}<br />
****[[Bronzebeard clan]]
 
  +
{{RaceIconExt|Velen|Small}}{{npc||Velen||Prophet Velen}}<br />
*****[[Explorers' League]]
 
  +
| leaders ={{RaceIconExt|Anduin}}{{npc||Anduin Wrynn}}<br />
****[[Wildhammer clan]]
 
  +
{{RaceIconExt|Darius}}{{RaceIconExt|Crowley}}{{npc||Lord Darius Crowley}}<br />
****[[Moira]] loyal [[Dark Iron clan]]
 
  +
{{RaceIconExt|Vereesa}} {{npc||Vereesa Windrunner}}<br />
***[[Stormpike clan]]
 
  +
{{RaceIconExt|Shandris}}{{npc||Shandris Feathermoon}}<br />
****[[Stormpike Guard]]
 
  +
{{RaceIconExt|Brann}}{{npc||Brann Bronzebeard}}<br />
***[[Stonefist clan]]
 
  +
{{RaceIconExt|Kurdran}}{{npc||Kurdran Wildhammer}}<br />
**[[Gnomeregan]]
 
  +
{{RaceIcon|FrostDwarf|Male}}{{npc||Velog Icebellow}}<br />
***[[Tinker Town]]
 
  +
{{RaceIconExt|Nobundo|Small}}{{npc||Nobundo}}<br />
**[[High elf]] exiles
 
  +
{{RaceIconExt|Broken|Male|Small}}{{npc||Arechron}}<br />
***[[Silver Covenant]]
 
  +
{{RaceIconExt|Danath|Small}}{{npc||Danath Trollbane}}<br />
***[[Highvale high elves]]
 
  +
| capital = [[Stormwind City]], [[Ironforge]], [[Darnassus]], [[Exodar]]
***[[Farstrider Lodge|High elven ]][[Farstriders]]
 
  +
| capitals = [[Theramore]], [[Gnomeregan]], [[Aerie Peak]], [[Honor Hold]], [[Frosthold]], [[Wintergarde Keep]], [[Gilneas City]]
**[[Darnassus]]
 
  +
| language = [[Common (language)|Common]]
***[[Howling Oak]]
 
  +
| slang = [[Darnassian]], [[Draenei (language)|Draenei]], [[Dwarven]], [[Gnomish]], [[Thalassian]]
***[[Cenarius's children]]
 
  +
| races = {{Race|Human}}<br />
*** [[Highborne]] night elves
 
  +
{{Race|Ironforge Dwarf}}
***[[The Sentinels]]
 
  +
*{{RaceIconExt|Dwarf|Male}}{{RaceIconExt|Dwarf|Female}} [[Bronzebeard clan|Bronzebeard Dwarf]]
****[[Silverwing Sentinels]]
 
  +
*{{Race|Wildhammer Dwarf}}<br />
**[[Draenei|Exodar draenei]]
 
  +
*{{Race|DarkIron Dwarf}}<br />
***[[Broken]] of [[Azeroth (world)|Azeroth]]
 
  +
{{Race|Gnome}}<br />
**Kingdom of [[Gilneas]]
 
  +
{{Race|Nightelf|notext}} [[Night Elf]]<br />
***[[Gilneas Liberation Front]]
 
  +
*{{Race|Highborne|notext}}[[Highborne]]<br />
**[[Bloodfang pack]]
 
  +
{{Race|Draenei|notext}} [[Draenei]]<br />
**Kingdom of [[Stromgarde]]
 
  +
*{{Race|Broken Draenei}}<br />
***[[League of Arathor]]
 
  +
{{Race|Worgen (playable)|notext}}{{Race|Worgen|notext}}[[Worgen]]<br />
**Nation of [[Theramore]]
 
  +
{{Race|High Elf}}<br />
**[[Kul Tiras|Nation of Kul Tiras]]
 
  +
{{Race|Half-Elf}}<br />
***[[Baradin's Wardens]]
 
  +
{{Race|FrostDwarf}}<br />
| side2=*[[Horde]]
 
  +
{{Race|Half-Orc }}<br />
**[[Durotar|Nation of Durotar]]
 
  +
{{Race|Cenarius' Children}}<br />
***[[Warsong Clan]]
 
  +
*{{Race|Frost Nymph|notext}}[[Frost nymph]]<br />
****[[Warsong Outriders]]
 
  +
{{Race|Ancient}}<br />
****[[Hellscream's Reach]]
 
  +
*{{Race|Treant}}<br />
***[[Kor'kron Guard]]
 
  +
{{Race|Furbolg}}<br />
***[[Frostwolf clan]]
 
  +
{{RaceIconExt|Gryphon}} [[Gryphon]]<br />
***[[Shattered Hand clan]]
 
  +
{{RaceIconExt|Hippogryph}} [[Hippogryph]]<br />
***[[Rageroar clan]]
 
  +
| theater = [[Eastern Kingdoms]], [[Kalimdor]], [[Outland]], [[Northrend]], [[Great Sea]]
***[[Dragonmaw clan]]
 
  +
| pop = 800,000 approx. ([[Church of the Light]])
***[[Stonemaul clan]]
 
  +
| base = Southern [[Eastern Kingdoms]], [[Northern Kalimdor]], [[Khaz Modan]]
***[[Stonard]] [[orc]]s
 
  +
}}
***[[Orc Sea Dog]]s
 
***[[Sen'jin Village]]
 
**[[Bilgewater Cartel]]
 
***Bilgewater [[Hobgoblin]]s
 
**[[Kingdom of Quel'Thalas]]
 
***[[Blood elves|Blood Elven]] [[Farstriders]]
 
***[[Blood Knight|Order of the Blood Knights]]
 
***[[Magisters]] of [[Silvermoon]]
 
***[[Reliquary]]
 
***[[Stonetalon]] [[Kobold]]s
 
**[[Forsaken]]
 
***[[Royal Apothecary Society]]
 
***[[Defilers]]
 
***[[Deathstalkers]]
 
***Forsaken [[Val'kyr]]
 
**[[Darkspear tribe]]
 
***[[Echo Isles]]
 
**[[Shatterspear tribe]]
 
**[[Revantusk tribe]]
 
**[[Tauren|Confederation of Mulgore]]
 
***[[Sunwalkers]]
 
|commanders1=*{{npc||Varian Wrynn||King Varian Wyrnn}}
 
**{{npc||Thassarian}}
 
**{{npc||Halford Wyrmbane}}
 
**{{npc||Joanna Blueheart}}
 
**{{NPC||Archbishop Benedictus}}
 
**{{npc||Mathias Shaw}}
 
***{{npc||Commander Arrington}}&dagger;
 
*Lady {{npc||Jaina Proudmoore}}
 
**{{npc||Captain Fairmount}}
 
**{{npc||Captain Darill}}
 
*{{npc||Magni Bronzebeard||King Magni Bronzebeard}}&dagger;
 
**[[Council of Three Hammers]]
 
***{{npc||Muradin Bronzebeard}}
 
****{{npc||Brann Bronzebeard}}
 
***{{npc||Falstad Wildhammer}}
 
****{{npc||Kurdran Wildhammer}}
 
***{{npc||Moira Thaurissan||Queen-Regent Moira Thaurissan}}
 
**{{npc||Vanndar Stormpike}}
 
*{{npc||Vereesa Windrunner}}
 
**{{npc||Auric Sunchaser}}
 
**{{npc||Jalinde Summerdrake}}
 
**{{npc||Vyrin Swiftwind}}
 
*{{npc||Gelbin Mekkatorque||High Tinker Gelbin Mekkatorque}}
 
**{{npc||Elgin Clickspring}}
 
**{{npc||"Doc" Cogspin}}
 
*{{npc||Tyrande Whisperwind}}
 
**{{npc||Shandris Feathermoon}}
 
***{{npc||Su'ura Swiftarrow}}
 
**{{npc||Gwen Armstead}}
 
**{{npc||Broll Bearmantle}}
 
**{{npc||Ordanus}}
 
**{{npc||Archmage Mordent Evenshade}}
 
**{{npc||Master Thal'darah}}
 
**{{npc||Belrysa Starbreeze}}
 
***{{npc||Vassandra Stormclaw}}
 
***{{npc||Lyros Swiftwind}}
 
***{{npc||Talran of the Wild}}
 
*{{npc||Radulf Leder}}
 
**{{NPC||Amaren}}
 
*{{npc||Velen||Prophet Velen}}
 
**{{npc||Nobundo||Farseer Nobundo}}
 
**{{npc||Exarch Cyn}}
 
*{{npc||Genn Greymane||King Genn Greymane}}
 
**{{npc||Liam Greymane||Prince Liam Greymane}}&dagger;
 
**{{npc||Darius Crowley||Lord Darius Crowley}}
 
***{{npc||Lorna Crowley}}
 
**<s\>{{npc||Vincent Godfrey||Lord Vincent Godfrey}}</s>&dagger;
 
***{{npc||Baron Ashbury}}&dagger;
 
***{{npc||Lord Walden}}&dagger;
 
**{{npc||Krennan Aranas}}
 
*{{npc||Ivar Bloodfang}}
 
*[[Lord Admiral]] {{npc||Tandred Proudmoore}}
 
**{{npc||Commander Marcus Johnson}}
 
|commanders2=*{{npc||Garrosh Hellscream||Warchief Garrosh Hellscream}}
 
**{{npc||High Warlord Cromush}}
 
**{{npc||Overlord Krom'gar}}&dagger;
 
***{{npc||General Greebo}}&dagger;
 
***{{npc||Kilag Gorefang}}
 
**{{npc||Warlord Gar'dul}}&dagger;
 
**{{npc||Admiral Hatchet}}
 
***{{npc||Warlord Torok}}
 
**{{npc||Overseer Gorthak}}
 
**{{npc||Gargok}}
 
**{{npc||Dispatch Commander Ruag}}
 
**{{npc||Korm Bonegrind}}&dagger;
 
**{{npc||General Warhowl}}
 
**{{npc||Legionnaire Nazgrim}}
 
**General {{npc||Drek'Thar}}
 
**{{npc||Karga Rageroar}}&dagger;
 
**{{npc||Warlord Zaela}}
 
**{{npc||Rexxar}}
 
***{{npc||Tharg}}
 
****{{npc||Orhan Ogreblade}}
 
*{{npc||Primal Torntusk}}
 
*{{npc||Vol'jin}}
 
**{{npc||Zen'tabra}}
 
**{{npc||Champion Uru'zin}}
 
**{{npc||Vanira}}
 
*{{npc||Cairne Bloodhoof}}&dagger;
 
**{{npc||Baine Bloodhoof}}
 
***{{npc||Hamuul Runetotem}}
 
***{{npc||Tahu Sagewind}}
 
****{{npc||Aponi Brightmane}}
 
***{{npc||High Chieftain Cliffwalker}}
 
*{{npc||Lor'themar Theron||Regent Lord Lor'themar Theron}}
 
**{{npc||Grand Magister Rommath}}
 
**{{npc||Halduron Brightwing}}
 
**{{npc||Lady Liadrin}}
 
***{{npc||Magister Astalor Bloodsworn}}
 
***{{npc||Knight-Lord Bloodvalor}}
 
***{{npc||Lord Solanar Bloodwrath}}
 
**{{npc||Tae'thelan Bloodwatcher||High Examiner Tae'thelan Bloodwatcher}}
 
**{{NPC||Subjugator Devo}}
 
*[[Trade Prince]] {{npc||Jastor Gallywix}}
 
**{{npc||Trade Prince Donais}}
 
**{{npc||Boss Mida}}
 
***{{npc||Kazit}}
 
**{{npc||Sassy Hardwrench}}
 
**{{npc||Doc Zapnozzle}}
 
**{{npc||Foreman Dampwick}}
 
**{{npc||Ace (NPC)||Ace}}
 
**{{npc||Gobber}}
 
*{{npc||Sylvanas Windrunner}}
 
**{{npc||Master Apothecary Faranell}}
 
**Fallen Prince {{npc||Galen Trollbane}}
 
***{{npc||Dark Ranger Alina}}
 
**{{npc||The Black Bride}}
 
**{{npc||Nathanos Blightcaller}}
 
**{{npc||Dark Ranger Thyala}}&dagger;
 
**{{npc||Koltira Deathweaver}}
 
**<s\>Fallen Lord {{npc||Vincent Godfrey}}</s>
 
**{{npc||Forward Commander Onslaught}}&dagger;
 
**{{npc||High Executor Crenshaw}}
 
| begin=Shortly after the [[Cataclysm (event)|Cataclysm]]
 
| end=
 
| place=[[Great Sea]], [[Kalimdor]] and [[Eastern Kingdoms]]
 
| result=Undetermined, ongoing
 
| battles=[[Invasion of Gilneas]], [[Battle for Gilneas]], [[Conflict in Arathi Basin]], [[Conflict in the Barrens]], Battle for [[Tol Barad]], [[Warsong Gulch|Conflict in Ashenvale]], Conflict in [[Alterac Valley]], Conflict in [[Twin Peaks]]}}
 
The '''Alliance–Horde War''' is an intercontinental war that will begin shortly after the [[Cataclysm (event)|Cataclysm]], as part of the expansion set ''[[World of Warcraft: Cataclysm]]''.
 
   
  +
''Humans, night elves, dwarves, gnomes, draenei, and most recently worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith.''
==Background==
 
  +
''In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.''<ref>''Darkmoon Faire Cataclysm Promotion: Fortune card''</ref>
Five years after the [[Battle for Mount Hyjal]], the fragile truce between the [[Horde]] and [[Alliance]] had all but evaporated. In the wake of the [[Third War]] and [[The Founding of Durotar]], the [[Forsaken]] entered a partnership of convenience with the Horde while the [[night elves]] and [[gnomes]] emerged from ages of solitude to join the Alliance. For another year the armistice held, though tensions continued to mount as worldwide conflicts drew the two sides closer to all-out war and fighting erupted in strategic [[battlegrounds]]. Despite these frequent skirmishes, the Horde and Alliance often set aside their differences and joined forces to face a number of threats. In time the [[blood elves]] and [[draenei]] led them through the [[Dark Portal]] to wage the [[War in Outland]] against the [[Burning Legion]].
 
   
  +
[[File:Alliance.jpg|thumb|Alliance Logo]]
Following the year-long campaign in [[Outland]], the Horde returned to Azeroth with a new ally in the [[Mag'har]], led by [[Garrosh Hellscream]]. Soon, the long-missing [[Varian Wrynn]] put an end to {{npc||Onyxia}}'s schemes and returned to reclaim the throne of [[Stormwind]]. Attempts at diplomacy between [[Thrall]] and Wrynn soon fell apart as a peace conference in [[Theramore]] was ambushed by the [[Twilight's Hammer]]. Attention quickly turned northward, however, as the looming threat of the {{npc||Lich King}} bore down on the mortal races of Azeroth.
 
  +
The '''Alliance''' (aka '''Grand Alliance'''<ref>''[[World of Warcraft]]'' manual, p.171</ref>) is one of two major political [[faction]]s of the mortal races in [[Azeroth (world)|Azeroth]], its counterpart being the [[Horde]]. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.<ref>"[[Beginnings and Ends]]"</ref> The Alliance was once also known as the [[Alliance of Lordaeron]] when its leadership was centered in [[Lordaeron]]. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of [[Khaz Modan]] and [[Azeroth (continent)|Azeroth]] after a [[plague]] of undeath ravaged the Kingdom of [[Lordaeron]] several years ago. It has since lost many members as well as gained new allies.
   
Garrosh Hellscream and Varian Wrynn, appointed as the supreme commanders of the [[Horde Expedition]] and [[Alliance Vanguard]] respectively, who had previously butted heads in Theramore, led their forces to [[Northrend]] where they [[War against the Lich King|waged war against the Scourge]]. Though fighting a common enemy, tensions between the Horde and Alliance grew swiftly until spilling over after the [[Battle of Angrathar the Wrathgate]]. During the resulting [[Battle for the Undercity]], Varian Wrynn, grief-stricken over the loss of {{npc||Bolvar Fordragon}}, and the state of the former [[Capital City]] of [[Lordaeron]], lashed out at Thrall and declared war against the Horde. Hostilities continued to escalate for the remainder of the [[War against the Lich King]], until the Lich King was finally defeated.
 
   
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==Major members==
With both factions recovering from war, the Alliance and Horde attempt to resume their tentative peace. Yet political tensions rise as the night elves of Darnassus have refused trade with the Horde and barred them from Ashenvale in protest of the Wrathgate. Relations worsen as Twilight Hammer orcs under the guise of Horde forces, kill and skin night elf sentinels to frame the Horde. In an effort to quell the rising tensions, [[Hamuul Runetotem]] attempted to pursue diplomatic talks with his fellow night elf druids. Yet the talks became violent when the druid meeting was attacked by Twilight Hammer orcs believed to be sent by Garrosh Hellscream, acting warchief of the Horde.
 
  +
The major partners in the Alliance are:
   
  +
* {{Race|Human|notext}} The '''[[human (playable)|humans]]''' of [[Kingdom of Stormwind|Stormwind]].
Three years have passed since the military forces of the Horde and Alliance first set foot on the shores of Northrend, and they now wage war amidst the [[Cataclysm (event)|disasters]] wrought by {{npc||Deathwing}}'s return to the world. Thrall has left the Horde to lead the [[Earthen Ring]]'s efforts in preventing the [[Rift (Maelstrom)|rift]] beneath the [[Maelstrom]] from tearing apart the world, and has appointed the ambitious Garrosh Hellscream as Warchief of the Horde in his absence. King Varian Wrynn, convinced that the Horde has remained unchecked for too long, continues to lead the Alliance.
 
  +
** One of the founding members of the [[Alliance of Lordaeron]] following [[Stormwind City]]'s destruction in the [[First War]]. The city was restored to prominence after the [[Second War|Second]]. One of the last few human bastions not affected by the disasters of the [[Third War]].
  +
** Led by King {{npc||Varian Wrynn}}, with his son, Prince {{npc||Anduin Wrynn}}.
  +
*** Other leaders include: {{npc||Mathias Shaw||Master Mathias Shaw}} Leader of [[SI:7]] and {{npc||Archbishop Benedictus}}, Leader of the [[Church of the Holy Light]]
  +
** Capital is [[Stormwind City]] in northwestern [[Elwynn Forest]], in the continent of [[Azeroth (continent)|Azeroth]].
  +
** The [[Kingdom of Stormwind]]'s influence extends into the surrounding lands, they are there strongest in the towns of [[Sentinel Hill]] in [[Westfall]], [[Lakeshire]] in the [[Redridge Mountains]] and [[Darkshire]] in [[Duskwood]].
  +
** Other Stormwind strongholds and affiliated towns are [[Nethergarde Keep]] in The [[Blasted Lands]], the [[Rebel Camp]] and [[Fort Livingston]] in [[Stranglethorn Vale]], [[Marshtide Watch]] in [[Swamp of Sorrows]], [[Menethil Harbor]] in The [[Wetlands]] and [[Chillwind Camp]] in [[Western Plaguelands]].
  +
***The [[People's Militia]] is a primarily human volunteer military organization based in Westfall and focused on defeating the [[Defias Brotherhood]].
  +
** A sizable naval fleet enables Stormwind to expand across the seas, with outposts in the [[Borean Tundra]], the [[Howling Fjord]], the [[Grizzly Hills]] and the [[Dragonblight]] in southern [[Northrend]].
  +
** For centuries the humans have been using [[horse]]s as mounts.
   
==Conflicts==
 
===Eastern Kingdoms===
 
Employing the [[Val'kyr]] to raise a mighty army, the [[Forsaken]] have begun a bold campaign to secure their hold over [[Lordaeron]].
 
   
  +
* {{Race|Dwarf|notext}} The '''[[Dwarf (playable)|dwarves]]''' of [[Kingdom of Ironforge|Khaz Modan]].
By orders of the new Warchief of the Horde, [[Garrosh Hellscream]], the Forsaken mobilize and move into [[Gilneas]] to secure a port for the Horde in southern Lordaeron. The Forsaken have conquered much of [[Silverpine Forest]], and have been battering the [[Greymane Wall]] with their siege weapons. The Forsaken soon aligned themselves with [[Ralaar Fangfire]] and his [[wolfcult]] and helped him infiltrate Gilneas so that he could spread the worgen curse and sow civil discord in Gilneas. The [[Cataclysm]] then caused the Greymane Wall and many of the nation's defenses to fall, allowing the Forsaken to invade freely. The Gilneans, now transformed into [[worgen]], attempt to fight off the invaders as best they can. Eventually the [[night elf|night elves]] arrive in Gilneas, bringing both vital military aid and the truth behind the worgen curse. Likewise, Orcs reinforce the Forsaken forces, causing an escalation into an all-out battle between the Alliance and the Horde in the region. The Forsaken, against the orders of the Warchief to cease production, unleash their devastating [[New Plague|Forsaken Blight]] against Gilneas. Many of the survivors flee across the sea to [[Teldrassil]], where the night elves grant them sanctuary.
 
  +
** The Kingdom of Ironforge consists mainly out of the [[Bronzbeard Clan]] of dwarves, which still reside in the [[Ironforge|ancient city]] of all dwarven clans. They pledged themselves to the Alliance following the [[Bleeding Hollow clan|Bleeding Hollow]]'s invasion of [[Khaz Modan]]. After the [[War of the Three Hammers]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]]. During the Cataclysm to prevent the mountain from collapsing. King [[Magni Bronzebeard]] performed a ritual in the heart of Old Ironforge which saved the mountain but the process petrified him into diamond statue. With its king impaired, Ironforge was left in political turmoil after Moira declared her son the rightful ruler of the kingdom. In order to prevent civil war, the leaders of each clan formed a council to govern the dwarf races and share the kingdom.
  +
** Led by the [[Council of Three Hammers]], consisting of [[Muradin Bronzebeard]] of the [[Bronzebeard clan]], and [[Falstad Wildhammer]] of the [[Wildhammer clan]], Princess [[Moira Thaurissan]] of the [[Dark Iron clan]].
  +
** Capital is [[Ironforge]], located in northern [[Dun Morogh]].
  +
**The [[Stormpike clan]] is a respected dwarven clan, and are well known for their fine and discerning tastes<ref>{{quest|Stormpike's Delivery}}</ref> being affiliated with the Kingdom of Ironforge.
  +
*** The [[Stormpike Guard]], led by {{npc||General Vanndar Stormpike}}; for more information see more below.
  +
** The [[Stonefist clan]] is a small clan that lives in Ironforge.
  +
** The [[Three Hammers]].
  +
*** {{Race|Dwarf|notext}}The [[dwarves]] of the [[Bronzebeard clan]].
  +
**** A [[War of the Three Hammers|long time ago]], the Bronzebeards gained dominance over [[Kingdom of Ironforge|all]] [[Ironforge]], but when the [[shattering]] happens, Ironforge was left in political turmoil. In order to prevent civil war, the other clans of [[the three hammers]] formed a [[Council of Three Hammers|council]] to share control of the Kingdom.
  +
**** The [[Explorers' League]], a faction set to uncover the dwarven origins, also has outposts in [[Northrend]] including a base camp in the [[Storm Peaks]] and a small outpost in the [[Howling Fjord]].
  +
*** {{Race|Wildhammer Dwarf|notext}}The [[dwarves]] of the [[Wildhammer clan]].
  +
**** Based in [[Aerie Peak]], [[Hinterlands]]. Formerly they lived in [[Ironforge]] and their own capital of [[Grim Batol]]; both were abandoned after a series of [[War of the Three Hammers|civil wars]] with the other dwarven clans. Thane {{NPC||Kurdran Wildhammer}} has been placed in command of the Alliance armies in [[Twilight Highlands]] to unite the rest of the Wildhammer clans which have splintered into their own clans and bring them into the Alliance.
  +
***** The Wildhammr train [[Gryphons]] for the Alliance.
  +
*** {{Race|Dark Iron dwarf|notext}} The [[dwarves]] of the [[Dark Iron clan]].
  +
**** After years of hostilies against the other dwarves, the clan has broken in two. Those under the guidance of [[Moira Thaurissan]] will rejoin the dwarves of Ironforge.
  +
** The Kingdom of Ironforge controls several settlements in Khaz Modan, including [[Kharanos]] and [[Thelsamar]]. More distant outposts such as [[Dun Garok]] and [[Bael Modan]] are the result of exploration and service to the Grand Alliance.
  +
** The Dwarves, living in the high mountains of Khaz Modan, have tamed and befriended the native [[ram]]s, whom they use as mounts.
   
The Forsaken forces later march onto the town of [[Southshore]] and completely annihilated all life with in the region by deploying the [[New Plague]]. [[Magistrate Henry Maleb]] led who managed to escape Southshore and fled to the town of [[Hillsbrad Fields]]. The [[Ruins of Southshore]] is left inhospitable, and will be so for several decades. The ramifications of the Forsaken Blight forced the high echelons of the Horde to reconsider the free use of such a potent weapon. Instead, the Horde has issued a diluted version of the [[Forsaken Blight]] for the Forsaken to use.
 
   
  +
* {{Race|Gnome|notext}} The '''[[gnome (playable)|gnomes]]''' of [[Gnomeregan Exiles|Gnomeregan]].
The town of [[Hillsbrad Fields]] was later attacked by the Forsaken. [[Magistrate Henry Maleb]] led the [[Hillsbrad Refugees]] to [[Fenris Keep]], where they have been taking refuge. A few Hillsbrad residents and [[Magistrate Burnside]] stayed behind and led a valiant resistance but were eventually defeated and imprisoned by the Forsaken war machine. Those who stayed to defend Hillsbrad eventually became prisoners in what is now known as the [[Sludge Fields]], a Forsaken prison facility that secretly experiment on its prisoners to create a new breed of Forsaken zombie.<ref>[[The Battle for Hillsbrad]]</ref>
 
  +
** Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was [[Gnomeregan]], located in western Dun Morogh, but it was invaded by a race of [[trogg]]s. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built [[Tinker Town]].
  +
***After [[Operation Gnomeregan]], the Gnomes established [[New Tinkertown]] as their new base of operations and home while they fight to reclaim their city.
  +
** Led by High Tinker {{npc||Gelbin Mekkatorque}}, King of Gnomes.
  +
** Gnomish outposts can be found in [[Blade's Edge Mountains]] in [[Outland]] and the [[Borean Tundra]] in [[Northrend]].
  +
** The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the [[mechanostrider]].
   
Even with Gilneas falling into the hands of the Forsaken, the fighting between the Gilnean worgen and the Forsaken continues. Bloodfang worgen who had recently allied themselves with the [[Gilneas Liberation Front]], with the help of [[7th Legion]] reinforcements from [[Stormwind]], destroyed three Orc gunships that had arrived. The ships were full of supplies, weapons and soldiers.<ref>[[Quest:The Warchief's Fleet]]</ref> Later, the Forsaken kill some of the [[Hillsbrad]] refugees on [[Fenris Isle]] and resurrected them, bolstering Forsaken forces and somewhat making up for the loss of the three [[orc]] gunships.<ref>[[Quest:Rise, Forsaken]]</ref> However, after this attack, many of the Hillsbrad refugees decide to take the Worgen curse offered by Darius, rather than be resurrected as Forsaken. Later, the Forsaken discovered that lord [[Darius Crowley]] and [[Ivar Bloodfang]] are having a meeting in [[Deep Elem Mine]], and Sylvanas sent a squadron of elite [[Veteran Forsaken Trooper]]s under the leadership of [[Master Forteski]] to trap and slay the Worgen leaders. However, the Forsaken soon discovered that instead of trapping an enemy, they were trapped themselves. As a result, the whole squadron of elite Forsaken Troopers were destroyed.
 
   
  +
* {{Race|NightElf|notext}} The '''[[Night elf (playable)|night elves]]''' of [[Darnassus]].
A convoy of [[Veteran Forsaken Trooper]]s and Forsaken catapults were ambushed by the [[Bloodfang pack]] while attempting to cross [[Olsen's Farthing]] in [[Silverpine Forest]]. The ambush resulted in all those Forsaken troopers being killed and the destruction of the Forsaken catapults.<ref>[[Quest:Honor the Dead (Silverpine Forest)]]</ref> [[Warlord Torok]] sent Sea Dogs to fight the Hillsbrad worgen that were swimming to the [[Decrepit Fields]] from Fenris Isle. The Sea Dogs attacked the Hillsbrad worgen but were eventaully defeated after killing many worgen.
 
  +
** The night elves have lived peacefully for centuries in the shadowy forests of northern [[Kalimdor]] until the events of the [[Third War]] when they allied with the survivors of Lordaeron and the {{npc||Thrall}}'s Horde at the behest of {{npc||Medivh}} in order to defeat {{npc||Archimonde}} at the [[Battle of Mount Hyjal]]. However the continuous deforesting actions of the orcs in the forests of [[Ashenvale]] have forced them to break away from the Horde and remain allied with the Alliance alone.
  +
** Led by High Priestess {{npc||Tyrande Whisperwind}} and Archdruid {{npc||Malfurion Stormrage}}.
  +
*** Other leaders include: General {{npc||Shandris Feathermoon}} who commands the [[Sentinel|Sentinel Army]].
  +
** Capital is [[Darnassus]], located on the new World Tree of [[Teldrassil]], which was [[Stormrage|completely healed recently]], off the coast of northern Kalimdor.
  +
** The [[Darnassus (faction)|Night Elves]] control directly several larger outposts, including [[Astranaar]] and [[Forest Song]] (jointly with the Draenei) in [[Ashenvale]], [[Feathermoon Stronghold]] in [[Feralas]], the port of [[Lor'danel]] in [[Darkshore]], and [[Sylvanaar]] in Blade's Edge Mountains.
  +
** {{Race|Highborne|notext}}The [[Highborne]] have returned to the night elven society, now in Darnassus, after their long exile to make amends and begin to train new generations of night elven [[mage]]s after the [[shattering]]. They also offer their services to the Alliance with [[Reforging]].
  +
*** Led by {{NPC||Archmage Mordent Evenshade}}. Other leaders may include {{Npc||Daros Moonlance}}.
  +
** The forest dwelling night elves have befriended many beasts and magical creatures over the centuries, including [[Nightsaber]]s and [[Hippogryph]]s (whom they use as mounts) and many other forest animals that helped them in their conflicts like [[mountain giant]]s, [[wisp]]s, [[chimaera]]s, [[faerie dragon]]s and some [[treant]]s.
   
[[Druid]]s in the Gilneas Liberation Front used their bear form in guerilla warfare against [[Horde]] forces at the [[Forsaken Front]], which resulted in the loss of a few Horde battalions. Eventually the Horde forces learn of this tactic, and it becomes ineffective after counter-measures are implemented.<ref>[[Quest:A Wolf in Bear's Clothing]]</ref>
 
   
  +
*{{Bc-inline}} {{Race|Draenei|notext}} The '''[[draenei (playable)|draenei]]''' of [[Exodar|the Exodar]].
Eventaully, the tide turned. The worgen and their Alliance allies were driven back. The town of [[Ambermill]] was conquered by Forsaken forces and another town, [[Pyrewood Village]], was burned to the ground. In a desperate final push, Alliance and Gilnean forces met the Forsaken army on the [[Battlefront]] for one final battle. The Forsaken emerged victorious as the Gilneas Liberation Front was coerced to retreat. While the future of Gilneas remains uncertain, the Alliance invasion of Silverpine ended in failure.
 
  +
** Refugees of the [[eredar]] race fleeing their corrupted brethren, seeking allies to fight against the [[Burning Legion]]. They lived on Draenor until the orcish onslaught, and fled from the Legion and the forces of {{npc||Illidan Stormrage}} by stealing the Exodar, one of the satellites of [[Tempest Keep]].
  +
** Led by the Prophet {{npc||Velen}}.
  +
** Long-time capital was [[Shattrath City]] on [[Draenor]], now known as [[Outland]]. Current capital is the Exodar, located in the western portion of [[Azuremyst Isle]], off the coast of northern Kalimdor.
  +
** Draenei outposts include [[Azure Watch]] on Azuremyst Isle, [[Blood Watch]] on [[Bloodmyst Isle]], Forest Song (jointly with the night elves) in Ashenvale, the [[Harborage]] in the [[Swamp of Sorrows]], the [[Temple of Telhamat]] in [[Hellfire Peninsula]], and [[Telredor]] in [[Zangarmarsh]].
  +
** {{Race|Broken|notext}}A sect of the [[Broken]] have also joined their unmutated brethren, under the leadership of [[Farseer Nobundo]]. Some Broken in the Alliance serve as shaman, like Nobundo, and some work as laborers within the Exodar itself.
  +
** The draenei have brought with them their huge [[elekk]] beasts from [[Outland]], whom they use as mounts.
   
Forsaken forces have since tried to invade the Hinterlands and launched an all out assault on the Highvale elves of [[Quel'Danil Lodge]]. The combined Alliance forces were able to drive back the Forsaken assault and retain their hold over Quel'Danil Lodge<ref>[[Quest:In Defense of Quel'Danil]]</ref>.
 
   
With the weakening of the [[Scourge]] after the War against the Lich King, the Alliance forces led by {{npc||Thassarian}} have claimed the western part of [[Andorhal]], and the [[Forsaken]] forces led by {{npc||Koltira Deathweaver}} have claimed the eastern part of the city. The two factions are currently fighting each other for control of the whole city.<ref name="WOR 17178">[http://www.worldofraids.com/topic/17178-cataclysm-lore-details/ Cataclysm Lore Details - World of Raids Forums]</ref> During the [[Battle for Andorhal]], the Forsaken, their ranks bolstered by the use of the [[val'kyr]] to raise their slain foes, push the Alliance out of the city and claim Andorhal as their own.
 
   
Following the events at Silverpine Forest, the [[Bloodfang pack]] have since been fighting a guerrilla war with the Forsaken forces at [[Hillsbrad]]. They are later found allying with the [[Stormpike Guard]] and have been amassing their forces at [[Purgation Isle]]. Due to the efforts of [[Kingslayer Orkus]] and Horde adventurers, their plans to launch an all out attack were uncovered. [[High Warlord Cromush]] asked for reinforcements from the [[Frostwolf Clan]], but were denied by [[Drek'thar]], who despises the Forsaken. Cromush panics at the Frostwolf Clan's abandonment but later composes himself and sends Horde adventurers to blow up the Alliance vanguard forces before their offensive on Hillsbrad could begin.
 
   
  +
*{{C-inline}} {{Race|Worgen (playable)|notext}} The '''[[worgen (playable)|worgen]]''' of [[Gilneas]].
Forsaken forces are later found establishing [[Galen's Fall]] for their impending invasion on the nation of [[Stromgarde]]. To aid them in their efforts, they have recruited the fallen prince of Stromgarde, [[Galen Trollbane]]. He aids Horde adventurers in taking the legendary sword, [[Trol'kalar]], so that the Forsaken may use it as a weapon against the Alliance.
 
  +
**Formerly one of the strongest of the human nations, Gilneas was one of the founding members of the [[Alliance of Lordaeron]], sealing itself off from the world after the [[Second War]] to avoid being brought into "other people's conflicts". Eventually the Worgen managed to breach the land and started spreading their curse amoung much of the populace. They officially rejoined the Alliance when the Night Elves managed to save them from invading Forsaken.
  +
** Led by {{npc||Genn Greymane||King Genn Greymane}}
  +
*** Other leaders include: {{npc||Lord Darius Crowley}} who leads the [[Gilneas Liberation Front]] (GLF)
  +
** Long-time capital was [[Gilneas City]] in central Gilneas. Following the Cataclysm and the [[invasion of Gilneas]], the survivors have settled in the night elf capital of Darnassus, at [[The Howling Oak]].
  +
** Other towns include [[Duskhaven]], [[Stormglen]] and [[Keel Harbor]] in Gilneas, [[Surwich]] in the [[Blasted Lands]], [[Talonbranch Glade]] in [[Felwood]] and [[Raven Hill]] in [[Duskwood]]<ref>http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg</ref>.
  +
** The [[Gilneas Liberation Front]] consists of Gilnean's who stayed behind to protect their homeland.
  +
*** The survivors of [[Hillsbrad]] that fled to [[Fenris Isle]] have willingly taken the Worgen Curse and have joined the GLF to get revenge on the Forsaken and bolstering the Worgen numbers.
  +
  +
===Alliance Task Forces===
  +
;Azeroth Forces
  +
The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted:
  +
* [[League of Arathor]] - The main force of the nation of [[Stromgarde]]. In order to supply their war to reclaim the [[Arathi Highlands]] (and help supply themselves and The Alliance with valuable resources) the League has invaded the [[Arathi Basin]] along with Forsaken forces, with whom they fight vigorously over the rich land. Led formerly by {{NPC||Sir Maximus Adams}} and currently by {{NPC||Radulf Leder}}.
  +
* [[Stormpike Guard]] - A dwarven expedition to the [[Alterac Valley|Valley of Alterac]] in order to search for relics and treasures from the past, have led to open war with the orcs of the [[Frostwolf clan]] that resides in the southern parts of the same valley.
  +
* [[Silverwing Sentinels]] - The continuous deforesting efforts of the [[Warsong Outriders|Warsong Orcs]] that have settled in southern [[Ashenvale]] have left the sentinels no choice. The Silverwing sentinels wing was appointed to begin a massive push of the orcs out of the elven homelands. Led by {{NPC||Su'ura Swiftarrow}} and based in [[Silverwing Grove]].
  +
* [[Baradin's Wardens]] - A fierce army that has historic ties to the island stronghold of [[Tol Barad]]. They have joined the forces of the Alliance in an effort to repel the Horde, gain control of the strategic island and re-open the island to serve as a prison once again.
   
In the [[Twin Peaks]] near [[Grim Batol]] in the [[Twilight Highlands]], the dwarven [[Wildhammer clan]] fight against the orcish [[Dragonmaw clan]], having recently rejoined the Horde, battle for control of this strategic mountainous region. The Twin Peaks are crucial for staging effective offensives against the [[black dragonflight]] and the [[Twilight's Hammer]], who currently control the Twilight Highlands.<ref>[http://www.worldofwarcraft.com/cataclysm/features/twinpeaks.html World of Warcraft: Cataclysm - Features - Twin Peaks Battleground]</ref> To the south, the humans of [[Marshtide Watch]] battle the [[Stonard]] orcs in the [[Swamp of Sorrows]].
 
   
  +
;Outland Forces
===Kalimdor===
 
All-out battles have erupted in the [[Barrens]], [[Ashenvale]], and the [[Stonetalon Mountains]]. Due to the [[Cataclysm (event)|Cataclysm]] the Barrens have been split into the Northern Barrens and the [[Southern Barrens]].
+
* The [[Sons of Lothar]] Remaining members of the former [[Alliance Expedition]] to [[Draenor]] following the [[Second War]], who were joined by the new forces of the Alliance with the re-opening of the [[Dark Portal]].
  +
** Consists mainly of humans, high elves ([[Quel'Thalas]]'s [[Elven ranger|rangers]]) and [[Wildhammer clan|Wildhammer dwarves]].
  +
** Stationed mainly in [[Honor Hold]] in [[Hellfire Peninsula]], [[Allerian Stronghold]] in [[Terokkar Forest]] and the [[Wildhammer Stronghold]] in [[Shadowmoon Valley]].
  +
* {{RaceIcon|Broken|Male}}The [[Kurenai]], or "Redeemed", a surviving clan of [[Broken]] draenei residing in Outland, Nagrand. They are led by {{npc||Arechron}}.
   
Under Garrosh's command, Horde belligerence towards the Alliance is growing. Most recently the headstrong new Warchief led his forces on a rampage through neighboring Ashenvale, claiming much of what was once night elf land.<ref>Cataclysm Manual Page 10</ref>
 
In [[Ashenvale]], the Horde has been able to conquer more of the ancient forest and have cut down even more trees. This allowed the Horde to wrest control of [[Silverwind Refuge]]. Meanwhile [[Zoram'gar Outpost]] has its defenses improved and a new Horde camp, [[Hellscream's Watch]], has been built overlooking the [[Night Elf]] village of [[Astranaar]]. The Horde has begun launching air raids on Astranaar from the new camp. [[Maestra's Post]], [[Raynewood Retreat]], and surrounding towers have also been attacked by the Horde. Despite Silverwind Refuge and other Alliance outposts being conquered by the Horde, Alliance forces continue to hold what ground they have left.
 
   
  +
;Northrend Forces (Alliance Vanguard)
In [[Darkshore]], the Horde have employed the [[Shatterspear tribe]] to attack the [[night elves]] of [[Lor'danel]]. Having uncovered the Shatterspear's war plans, the night elves of Lor'danel launched an offensive on the trolls and annihilated the Shatterspear tribe from Darkshore.
 
  +
* [[Valiance Expedition]] - The main forces of the Alliance expedition to Northrend, led previously by {{npc||Highlord Bolvar Fordragon}}.
  +
** [[7th Legion]] - A group of Alliance veterans from past wars bent on fighting the threat of Naxxramas in Dragonblight.
  +
** [[Westfall Brigade]] - Veteren soldiers of the old [[People's Militia]], they are charged with finding a safe route into northern Northrend territories.
  +
* {{RaceIcon|HighElf|Male}}{{RaceIcon|HighElf|Female}}[[The Silver Covenant]] - A militant core of high elves that have united under the banner of {{npc||Vereesa Windrunner}} who opposes Dalaran's acceptance of the horde races. They join the Alliance forces in Northrend.
  +
* {{RaceIcon|FrostDwarf|Male}}{{RaceIcon|FrostDwarf|Female}}[[The Frostborn]] - They reside in the [[Storm Peaks]], a lost race of dwarves led by {{npc||Yorg Stormheart}} (who is actually {{npc||Muradin Bronzebeard}} with a serious amnesia), and after succeeded by {{npc||Velog Icebellow}}.
  +
** [[Frosthold]] is their home city and primary base.
  +
** The Frostborn have a special bond with the [[Stormcrest Eagle]]s of the [[Storm Peaks]].
  +
* The [[Explorers' League]], led by {{npc||Brann Bronzebeard}}, searches for rare artifacts and digs into dwarven history.
   
  +
===Other Members, Factions and Allies of the Grand Alliance===
King Varian Wyrnn has not backed down from Garrosh's aggression, nor has the rest of the Alliance. Offensives in the Southern Barrens have secured territory once to the Horde for Varian and his allies.<ref>Cataclysm Manual Page 10</ref>
 
In the Southern Barrens [[Alliance]] forces have invaded the eastern lands while the [[Horde]] has maintained control of the west. The Alliance has constructed a new [[Fort Triumph|military outpost]] to try to solidify their control of their new territory while the Horde has [[Desolation Hold|done the same]] to prevent further Alliance expansion. The central region between the two forts has become a war zone as the factions fight for control. The Alliance launched an attack on the peaceful village of [[Camp Taurajo]], which ended in many civilian casualties. The destruction of Camp Taurajo has stirred the Horde and bolstered their resolve. The Horde has begun efforts to drive the Alliance back as a result. The new [[Warlord Bloodhilt|Horde general]] made an example of [[General Hawthorne]] by sending Horde adventurers to assassinate him on the streets of the [[Battlescar]]<ref>[[Quest:The Butcher of Taurajo]]</ref>. In the initial Horde counter-attack, [[Gann Stonespire]] leads an angry mob of Horde civilians to raid the dwarven dig sites in [[Bael Modan]]. The Horde eventually causes the death of [[Marley Twinbraid]], son of [[General Twinbraid]]<ref>[[Quest:Marley's Final Flight]]</ref>. The Horde also manages to blow up the dwarven fortress known as [[Bael'dun Keep]]. General Twinbraid finds the corpse of [[Weezil Slipshadow]] in the ruins of Bael'dun Keep and thinks it must have been the goblin workers in [[Frazzlecraz Motherlode]] who were responsible for the destruction at Bael Modan. He sends Alliance adventurers to kill every goblin miner they can find and blow up the mine in Frazzlecraz Motherlode.<ref>[[Quest:...And Bury the Rest]]</ref> Following General Hawthorne's death, General Twinbraid takes command of the Alliance armies in [[Fort Triumph]].<ref>[[Quest:Reinforcements From Theramore]]</ref>
 
   
  +
* {{Race|Human|notext}}The human nation of [[Theramore]], based in [[Theramore Isle]], [[Dustwallow Marsh]].
Meanwhile, the Alliance forces were able to take the outpost of [[Honor's Stand]] in an effort expand to the Northern Barrens but have been barred by setbacks from the Horde in [[Hunter's Hill]] and the [[Great Divide]]. The Alliance have since sought out new ways to expand north, using their navy to establish a presence in the [[Merchant Coast]] and attempting to reestablish themselves in [[Tiragarde Keep]].
 
  +
** Led by the Third War hero of the alliance, Lady {{npc||Jaina Proudmoore}}.
In the [[Northern Barrens]], the Horde defensive post [[Mor'shan Rampart]] is under attack by the Alliance. In turn [[Northwatch Hold]] is now under attack by Horde forces.<ref name="WoW Forums 19377467311">{{ref web |url=http://forums.worldofwarcraft.com/thread.html?topicId=19377467311&sid=1 |title=Cataclysm Compilation (7/10) - E. Kingdom 2 |accessdate=2010-07-11 |author=Frejya}}</ref>
 
  +
** Founded by various human refugees that ventured to Kalimdor in the midst of the scourge onslaught of the third war, coming from all the human nations, although primarily from [[Lordaeron]].
  +
** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]].
  +
* {{Race|Human|notext}}The human nation of [[Stromgarde]], based in [[Stromgarde]] City and [[Refuge Pointe]] camp, [[Arathi Highlands]].
  +
** Current leader is unknown.
  +
*** [[Galen Trollbane]] was killed and raised as a Forsaken and is now stationed at Galen's Fall serving the Horde.
  +
*** [[Commander Amaren]] by rank is leader for the time being, alongside {{npc||Radulf Leder}}, the militar leader of the [[League of Arathor]].
  +
** Stromgarde was the first great nation of the humans (known as [[Arathor]]) from which all other nations developed. However, the nation rapidly declined after the [[Third War]], losing almost all of it's capital city and many other territories.
  +
**The [[League of Arathor]], for more information [[#Alliance_Task_Forces|click here]].
  +
** The nation to this day fights to reclaim their city, awaiting the return of [[Danath Trollbane]] who vowed to reclaim the city and re-build it too its former glory for the Alliance.
  +
** The nation is affiliated with the [[Stormwind (faction)|faction of Stormwind]] and the forces of the [[League of Arathor]].
  +
* {{Race|Human|notext}}The human nation of [[Kul Tiras]], based in the capital of [[Boralus]], Kul Tiras Isle and [[Crestfall]] Island.
  +
** Led by Lord {{npc||Tandred Proudmoore}}. Formerly led by his father, hero of the Second War, the Lord Admiral {{npc||Daelin Proudmoore}}.
  +
** An old human kingdom of merchants and sailors. Sustained a heavy attack of the horde forces during the second war, but largely avoided and survived the third war. Many of its citizens joined the expedition forces of Jaina to [[Kalimdor]] where they founded the nation of Theramore (which has the same banner as Kul Tiras what may idicate it being a sub territory of Kul Tiras).
  +
* {{Race|Human|notext}}[[Morgan's Militia]] of [[Morgan's Vigil]], based in [[Burning Steppes]].
  +
** Led by {{npc||Morgan}}.
  +
** The militia is affiliated with the [[Stormwind (faction)|faction of Stormwind]].
  +
* {{Race|High Elf|notext}}The [[High elf|High Elves]].
  +
** Untouched by fel magic and are loyal to the Alliance who are currently scattered in many Alliance's settlements.
  +
*** The [[Highvale high elves]] of the the [[Quel'Danil Lodge]].
  +
**** Led by {{npc||Jalinde Summerdrake}}.
  +
*** The high elven [[Farstrider]]s who remain loyal to the high elven race (and then [[the Alliance]]) based in [[Farstrider Lodge]].
  +
**** Led by {{NPC||Vyrin Swiftwind}}.
  +
*** The High Elves of [[Theramore]]
  +
**** Led by {{npc||Captain Darill}}.
  +
*** The High Elves in Dalaran as part of the [[Silver Covenant]], led by {{NPC||Vereesa Windrunner}}.
  +
*** Among other places, notabily [[Stormwind]].
  +
* {{Race|Cenarius' Children|notext}}The [[Children of Cenarius]], work closely with the night elves throughout Kalimdor.
  +
** {{Race|Frost Nymph|notext}}Some [[Frost nymph]]s are within the [[Alliance]], the most notable is {{NPC||Sarendryana}}.
  +
* {{RaceIconExt|AncientofLore}}{{RaceIconExt|AncientofWar}}{{RaceIconExt|AncientProtector}}{{RaceIconExt|Treant}} The [[Ancient]]s who work in the [[Alliance]]
  +
** {{RaceIconExt|AncientofArcane}} [[Ancient of Arcane]] brought to the alliance by the highborne in cataclysm.
  +
** Notable and/or proeminent examples are {{NPC||Ivus}} and {{npc||Onu}}.
  +
* {{RaceIcon|HalfOrc|Male}}{{RaceIcon|HalfOrc|Female}}Some [[half-orcs]] are members of the Alliance (with others being members of the Horde).
   
  +
=== Alliance-aligned ===
In the [[Stonetalon Mountains]], the Alliance enters an alliance of convenience with the [[Grimtotem clan]] of [[Grimtotem Post]]. The Alliance forces agree to supply the Grimtotem there with weapons in exchange for protection from the Horde and free reign to move freely through their territory.
 
  +
* {{RaceIconExt|Saber}}{{RaceIcon|NightElf|Male}}{{RaceIcon|NightElf|Female}} The [[Wintersaber Trainers]] in [[Winterspring]]
  +
** A group of night elven elite [[saber]] riders that provide their mounts to members of the Alliance who prove themselves worthy.
  +
* {{RaceIconExt|Furbolg}} The [[furbolgs]] of [[Stillpine Hold]].
  +
**Led by {{npc||High Chief Stillpine}}, the [[Stillpine tribe|Stillpines]] have been cooperating with the draenei, an outgrowth of their good relations with the night elves.
  +
* {{Race|Worgen|notext}}{{RaceIconExt|Worgen}} The feral [[worgen]] of the [[Bloodfang pack]].
  +
** Led by Packleader {{npc||Ivar Bloodfang}}, the Bloodfang pack allied themselves with the [[Gilneas Liberation Front]] and the [[Stormpike Guard]] in the war against the [[Forsaken]].
  +
* {{RaceIcon|Grimtotem|Male}}{{RaceIcon|Grimtotem|Female}} The fierce and cruel [[Grimtotem tribe]] [[Tauren]] of the [[Grimtotem Post]] in [[Stonetalon Mountains]].
  +
** Led by chieftain {{NPC||Grundig Darkcloud}}.
  +
** Reached an alliance of convenience with the Alliance at [[Stonetalon Mountains]] thanks for the efforts of {{NPC||Force Commander Valen||Commander Valen}}, {{NPC||Ton Windbow}} and Grundig himself, where both Grimtotem and Alliance would unite against the Horde in the area.
  +
*** However, this cooperation may disappear, for the Alliance has plans to end Darkcloud's life.<ref>{{questlong|Alliance|42|Grimtotem Chiefs: Grundig Darkcloud}}</ref>
   
  +
==Alliance of Lordaeron==
Off the coast of Kalimdor, on the [[Lost Isles]], the [[Bilgewater Cartel]] goblins with aid from stranded [[orcs]] fought against Alliance forces, who ambushed them and sent assassins to kill them all and capture [[Thrall]]. The goblins and the orcs won and the cartel joined the Horde in the aftermath. The Bilgwater Cartel has since established a new city in [[Azshara]], [[Bilgewater Harbor]], to replace the loss of [[Bilgewater Port]] on [[Kezan]].<ref>http://www.worldofwarcraft.com/cataclysm/media/</ref> In [[Azshara]] Alliance forces are attacking [[Valormok]], a largely undefended [[Horde]] outpost in Azshara. In a show of faith to their new allies, the goblins have reshaped Azshara to resemble a giant Horde symbol. They also have, along with their allies, begun efforts to remove the Alliance from Azshara and secure it for the Horde. <ref name="WoW Forums 19377467311" />
 
  +
[[File:Lorderan Tabard.jpg|thumb|right|The Seal of Lordaeron is used prominently in Alliance culture.]]
  +
{{main|Alliance of Lordaeron}}
  +
The modern Alliance is the successor to the Alliance of Lordaeron, which was created at the behest of King {{npc||Terenas Menethil II}} of [[Lordaeron]] and Lord {{npc||Anduin Lothar}} of the kingdom of Stormwind following the [[First War]], five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the [[orc]]ish [[History of the Horde|Horde]].
   
  +
==Aftermath of the Second Invasion==
===Great Sea===
 
  +
[[File:W3HumanHeroes.jpg|thumb|Notable figures from the Third War, from left to right: {{npc||Muradin Bronzebeard}}, {{npc||Antonidas}}, {{npc||Uther Lightbringer}}, and {{npc||Prince Kael'thas}}.]]
The war even extends to the Great Sea where naval battles are fought for control of key trade routes.<ref>[http://www.worldofwarcraft.com/cataclysm/features/vashjir.html World of Warcraft: Cataclysm - Features - Vashj'ir]</ref>
 
  +
Events of the [[Third War|Second Invasion]] led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.
  +
  +
Following the Second Invasion, many of the surviving high elves rebranded themselves as [[blood elf|blood elves]] and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal {{npc||Garithos}}. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in [[Theramore]] under Lady {{npc||Jaina Proudmoore}} and {{NPC||Captain Darill}} and in the [[Hinterlands]] at [[Quel'Danil Lodge]], apparently led by {{NPC||Jalinde Summerdrake}}. More recently, high elves have grouped together in Northrend as the [[Silver Covenant]].
  +
  +
A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the [[Exodar]] as well as gain the trust and cooperation of the Alliance.
  +
  +
During the events of the [[World of Warcraft: Cataclysm|Cataclysm]], another race joined the ranks of the Alliance; the [[worgen]] of [[Gilneas]].
  +
  +
==Organization==
  +
[[File:Allianceraces.jpg|thumb|left|''Alliance Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=23]. From left to right: [[High elf]], [[half-elf]], [[night elf]], [[dwarf]], and [[human]].]]
  +
[[File:Heroraces.jpg|thumb|''Hero Races'' by Chris Metzen[http://www.sonsofthestorm.com/viewer.php?artist=metzen&cat=warcraft&art=21]. [[Wildhammer dwarf]] and [[gnome]] (Alliance).<ref>The gnomes and Wildhammer dwarves are members of the Alliance. The furbolgs and pandarens are [[Independent]] though friendly to the Alliance.</ref>]]
  +
[[File:Half-orc.jpg|thumb|Half-orc]]
  +
  +
The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Housing the Alliance Assembly, [[Theramore]] was once considered the official home of the new Alliance, when Stormwind was bound under [[Onyxia]]'s thrall under the guise of Katrana Prestor. The inability of Stormwind to act forced both [[Theramore]] and the [[night elf|night elves]] to step in, resulting in a growing gap of cooperation between the two continents. This, however, is no longer the case with King Varian's return and the death of Onyxia. Varian's direct aid to the Night Elves has won their trust, and Jaina's constant presence with him as an advisor (and to temper his edges) has firmly reunited Theramore and Stormwind once more.
  +
  +
In the past, certain rules, customs, and regulations were a constant hindrance to mutual actions across the entire Alliance. This made cooperation sluggish, and considerably slowed the rate at which the Alliance was able to reclaim its former lands and glory. Despite the problems and intrigues within their leadership, all parts of the Alliance are steadfast in their desire to reclaim and rebuild, and all members share a distrust of the Horde. Approximately 800,000 souls belong to the allied races spanning two continents (based on membership numbers of the Church of Light)<ref>''[[Alliance Player's Guide]]'', ???</ref>. The Alliance is a great and peaceful body overall, their might being legendary, but their desire for peace, even stronger. Above all, where {{npc||Jaina Proudmoore}} and {{npc||Tyrande Whisperwind}} are good at coordinating their efforts on Kalimdor, Lady {{npc||Katrana Prestor}} of Stormwind was doing a fine job of undoing the Alliance in the [[Eastern Kingdoms]],<ref>''[[Alliance Player's Guide]]'', 163</ref> however she has been slain in lore and King {{npc||Varian Wrynn}} has now taken his rightful place as king.<ref>[[World of Warcraft: Issue 14]]</ref>
  +
  +
Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale. The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.
  +
  +
==Notable Leaders==
  +
*{{RaceIconExt|Terenas}} {{npc||Terenas Menethil II||King Terenas Menethil II}}
  +
*{{RaceIconExt|Lothar}} {{npc||Anduin Lothar||Regent Lord Anduin Lothar}}
  +
*{{RaceIconExt|Antonidas}} {{npc||Antonidas||Archmage Antonidas}}
  +
*{{RaceIconExt|Bolvar}} {{npc||Bolvar Fordragon||Regent Lord Bolvar Fordragon}}
  +
*{{RaceIconExt|Magni}} {{npc||Magni Bronzebeard||King Magni Bronzebeard}}
  +
*{{RaceIconExt|Jaina}} {{npc||Jaina Proudmoore||Lady Jaina Proudmoore}}
  +
*{{RaceIconExt|Tyrande}} {{npc||Tyrande Whisperwind||High Priestess Tyrande Whisperwind}}
  +
*{{RaceIconExt|Malfurion}} {{npc||Malfurion Stormrage||Arch-Druid Malfurion Stormrage}}
  +
*{{RaceIconExt|Falstad}}{{RaceIconExt|Muradin}}{{RaceIconExt|Moira}} [[Council of Three Hammers]]
  +
*{{RaceIconExt|Varian}} {{npc||Varian Wrynn||King Varian Wrynn}}
  +
*{{RaceIconExt|Genn}} {{npc||Genn Greymane||King Genn Greymane}}
  +
  +
  +
{| class="darktable" width="75%" style="text-align:center" cellspacing="1"
  +
!colspan="2"|History
  +
|style="background:#555555;"|Alliance of Lordaeron
  +
|style="background:#444444;"|Third War
  +
|colspan="4" style="background:#555555;"|Grand Alliance
  +
|style="background:#444444;"|Cataclysm
  +
|-
  +
!rowspan="2"|Ruler
  +
!Eastern
  +
|style="background:#000088;"|Terenas Menethil II<br/>Anduin Lothar
  +
|colspan="3" style="background:#008888;"|Terenas Menethil II<br/>Grand Marshal Garithos
  +
|style="background:#000088;"|Magni Bronzebeard<br/>Bolvar Fordragon<br/>Anduin Wrynn
  +
|style="background:#008888;"|Magni Bronzebeard<br/>Varian Wrynn
  +
|style="background:#000088;"|Varian Wrynn<br/>Genn Greymane<br/>The Council of Three Hammers
  +
|-
  +
!Western
  +
||None
  +
||None
  +
|colspan="4" style="background:#660066;"|Jaina Proudmoore<br/>Tyrande Whisperwind
  +
|colspan="5" style="background:#660066;"|Jaina Proudmoore<br/>Tyrande Whisperwind<br/>Malfurion Stormrage
  +
|}
  +
  +
==Strengths==
  +
===Technology===
  +
{{main|Alliance technology}}
  +
Technologically speaking, the Alliance is strong, with gnomish and dwarven inventions.
  +
  +
Heavily armored vehicles with massive guns often help take well-defended structures, or even serve to simply destroy an enemy’s morale. The appearance of three or four armored vehicles can often break an enemy’s morale without ever firing a shot. However, they are well armed in case they do need to fire.
  +
  +
All too frequently, war is the primary driver of technological advancements. The Ironforge dwarves spearheaded this trend, developing gunpowder and firearms as a way to achieve an edge against their foes in combat. Flying machines, originally just curiosities or at best scouting tools, are now being outfitted with flak cannons and bombs. Who knows where these advancements will lead? Technology is the system by which an entire society provides for the wants and needs of its population.
  +
  +
Thus, the dwarves of Ironforge are said to be more technologically advanced than the tauren of Mulgore, who are themselves far more advanced than, say, kobolds or troggs.<ref>''[[Alliance Player's Guide]]'', 100, 181</ref> The Alliance views technology as an extension of a new way of thinking. Humans view technology as a powerful tool, as gnomes and dwarves invent new weapons, devices, and vehicles of war that the humans can benefit from.
  +
  +
Dwarves and gnomes are the true masters of steam and brass; for them, forge and artifice has always been a way of life. The ability to craft magnificent weapons of destruction appeals to the dwarven sense of war, and firearms have become a respected aspect of their culture. Dwarven riflemen are feared, and their steam tank crews are also given tremendous respect for their skill in guiding their magnificent weapons of war.
  +
  +
It is clear to all of the Alliance races that the battlefields are changing thanks to technology. Firearms are a tremendous equalizer, and a trained sniper can be as deadly to a knight as a dragon’s breath. The machines of war provide protection and weapons that level the field even against the mightiest of monsters. That the Alliance is aware of this bodes well for their future.<ref>''[[More Magic and Mayhem]]'', 164</ref> Also, with the inclusion of the draenei into the Alliance, the advanced technology of the draenei is now available.
  +
  +
===Tactical mastery===
  +
Strategy in combat is the first step toward winning, and the Alliance uses to its fullest. They take advantage of their typical numerical advantage, to overwhelm opposition with shield and sword. They posses great Arcane spell casters which can be seen taking out many troops single-handedly from behind the front line. They have some great shock infantry with the dwarves and draenei, who prove very resilient on the battlefield. The Alliance is also known for its heavy cavalry where mounted human [[knight]]s and paladins have more than once broken through ranks of Orcs, demons and undead. These mounted warriors have long symbolized the strength of the Alliance armies.
  +
  +
Typically they will utilize flanking tactics, night elven and high elven archery, combined with superior technology and maneuvers to turn battles in their favor allowing heavier troops like human knights and dwarven riflemen to finish their enemies off with the blade and shot. The scouts and rogues of organizations within the Alliance such as SI:7 are used to gather intelligence on the enemy forces and can even be used in sabotage tactics behind enemy lines. Their commanders are very smart, studying the art of war from a young age, and are able and adept commanders who will utilize their armies to the fullest, on the battlefield.
  +
  +
===Holy magic===
  +
Most Alliance races are well-versed in the ways of the Holy Light, making their paladins and priests formidable opponents. The power of the holy light is also advantageous against the Forsaken as well as other forms of undead due to their extreme weakness against the power with spells such as Exorcism.<ref name="WorldOfWarcraft">[http://www.worldofwarcraft.com/info/classes/paladin/spells.html World Of Warcraft: Paladin Spells]</ref> While the [[Third War]] witnessed the deaths of many paladins at the hands of the Scourge, the arrival of the Draenei on Azeroth provided a new force of Light-wielding warriors for the Alliance.
  +
  +
===Unified===
  +
The Alliance has strong unity between its races since its core members have been allied together since the beginning, excluding the night elves and the draenei. The humans, dwarves, high elves, and gnomes have been allies since the Second War and are often tied together. The Alliance has also never truly fallen apart, although there is often disagreements between the Alliance on Kalimdor, led by Jaina Proudmoore and Tyrande Whisperwind, and those traditionally based out of the Eastern Kingdoms, now led by King Varian Wrynn. However those dissagreements are little compared to the conflicts between the Western [[Horde]] and the [[Forsaken]].
  +
  +
===Tradition===
  +
The Alliance represents older bonds of brotherhood than the Horde, especially between the Humans, Dwarves, High Elves, and Gnomes. And while the Draenei are new to Azeroth, the other races retain ancient holdings. This stands in stark contrast to the Horde, all of whom, with the exception of the Blood Elves, have undergone significant migrations in the past decade. This gives the Alliance more established infrastructure and generally more territorial control, if not a higher level of dedication — Orgrimmar and Thunder Bluff, and the Forsaken squatting in Lordaeron's sewers and ruins, stand in stark contrast to the strong walls of Stormwind and Ironforge.
  +
  +
===Great Numbers===
  +
The Alliance is easily the largest political body on Azeroth. It boasts a huge population (mainly humans) with many powerful races and nations joined together with mutual goals. The majority of its population are native to Azeroth but they gladly accepted the Draenei/Broken into their coalition. Their armies are large, well equipped and will even in the face of death fight for their way of life and the Alliance they serve. Each race seems to have their own army but will often combine their forces into one almighty fighting force to combat those who seek to threaten them.
  +
  +
==Weaknesses==
  +
Although the Alliance has built an impressive army in the past years, finding strength in its diversity and numbers, weak points still exist that the Alliance’s enemies can take advantage of when fighting. For example, some lackluster commanders exist within the ranks. Though through this they still maintain a very impressive army.<ref name="APG182">''[[Alliance Player's Guide]]'', 182</ref>
  +
  +
===Pride===
  +
The Alliance is proud of itself. Their people are sophisticated and learned, and they excel in the intellectual pursuits such as arcane magic and engineering. Even after three bloody wars, they still view themselves as overall smarter than the Horde, and believe that greater brain power wins out over primal force. This is even after they fought alongside the Horde in the Third War and saw how they had changed. They underestimate the Horde, especially the new Horde under Thrall, and could easily be guilty of underestimating their enemies’ abilities.<ref name="APG182"/>
  +
  +
===Physical strength===
  +
[[File:Worgen artwork1.jpg|thumb|Worgen]]
  +
The front lines of the Alliance’s armies are always in danger against the physically stronger Horde, especially the orcs and tauren.<ref name="APG182"/> However since the arrival of the Draenei and the Worgen, this weakness has become less of a concern. Worgen in particular with their animal instincts and unrivaled speed could quickly over power the brutish orcs. The fortitude of the dwarves should also not be underestimated.
   
 
==References==
 
==References==
{{Reflist}}
+
{{reflist}}
  +
  +
{{Grand Alliance}}
  +
{{factions}}
  +
   
  +
[[da:Alliance]]
{{Wars}}
 
[[Category:Cataclysm]]
+
[[de:Allianz]]
[[Category:Wars]]
+
[[es:Alianza]]
  +
[[fi:Alliance]]
  +
[[fr:Alliance]]
  +
[[hu:Szövetség]]
  +
[[it:Alleanza]]
  +
[[ja:Alliance]]
  +
[[ru:Альянс]]
  +
[[Category:Alliance| ]]
  +
[[Category:Alliance Player's Guide]]
  +
[[Category:World of Warcraft: The Roleplaying Game]]
  +
[[Category:More Magic and Mayhem]]

Revision as of 20:32, 1 April 2011

Core races
Allied races
AllianceThe Alliance
AllianceCrest
Main leader

IconSmall VarianKing Varian Wrynn
IconSmall GennIconSmall GreymaneGenn Greymane
IconSmall JainaJaina Proudmoore[1]
IconSmall TyrandeTyrande Whisperwind
IconSmall MalfurionMalfurion Stormrage
Council of Three Hammers

IconSmall MekkatorqueGelbin Mekkatorque

File:IconSmall Velen Small.gifProphet Velen
Secondary leaders

IconSmall AnduinAnduin Wrynn
IconSmall DariusIconSmall CrowleyLord Darius Crowley
IconSmall Vereesa Vereesa Windrunner
IconSmall ShandrisShandris Feathermoon
IconSmall BrannBrann Bronzebeard
IconSmall KurdranKurdran Wildhammer
IconSmall FrostDwarf MaleVelog Icebellow
File:IconSmall Nobundo Small.gifNobundo
IconSmall Broken MaleArechron

File:IconSmall Danath Small.gifDanath Trollbane
Race(s)

HumanHuman Human
Ironforge dwarfIronforge dwarf Ironforge dwarf

GnomeGnome Gnome
Night elfNight elf Night Elf

DraeneiDraenei Draenei

WorgenWorgenWorgenWorgenWorgen
High elfHigh elf High elf
Half-elfHalf-elf Half-elf
Frost dwarfFrost dwarf Frost dwarf
Half-orcHalf-orc Half-orc
Cenarius's childrenCenarius's children Cenarius's children

Ancient Ancient

Furbolg Furbolg
IconSmall Gryphon Gryphon

IconSmall Hippogryph Hippogryph
Capital Stormwind City, Ironforge, Darnassus, Exodar
Other major settlements Theramore, Gnomeregan, Aerie Peak, Honor Hold, Frosthold, Wintergarde Keep, Gilneas City
Base of operations Southern Eastern Kingdoms, Northern Kalimdor, Khaz Modan
Theater of operations Eastern Kingdoms, Kalimdor, Outland, Northrend, Great Sea
Language(s) Common

Humans, night elves, dwarves, gnomes, draenei, and most recently worgen make up the illustrious Alliance. Proud and noble, courageous and wise, these races work together to preserve order in Azeroth. The Alliance is driven by honor and tradition. Its rulers are champions of justice, hope, knowledge, and faith. In a time when chaos and uncertainty reign, the Alliance remains steadfast in its determination to bring light to the darkest corners of the world.[2]

Alliance

Alliance Logo

The Alliance (aka Grand Alliance[3]) is one of two major political factions of the mortal races in Azeroth, its counterpart being the Horde. The Alliance consists of powerful cultures and groups bound not by desperation or necessity, but by their deep commitments to abstract concepts like nobility and honor.[4] The Alliance was once also known as the Alliance of Lordaeron when its leadership was centered in Lordaeron. However, the Alliance was forced to move the bulk of its forces to Kalimdor and to the southern Eastern Kingdoms continents of Khaz Modan and Azeroth after a plague of undeath ravaged the Kingdom of Lordaeron several years ago. It has since lost many members as well as gained new allies.


Major members

The major partners in the Alliance are:



  • GnomeGnome The gnomes of Gnomeregan.
    • Cousins of the dwarves, joining with their long-time allies to provide technological wonders to aid the Alliance in its fight against its enemies. Their Long-time capital was Gnomeregan, located in western Dun Morogh, but it was invaded by a race of troggs. The gnomes had to flee and find refugee in their cousins' arms in Ironforge, where they built Tinker Town.
    • Led by High Tinker Gelbin Mekkatorque, King of Gnomes.
    • Gnomish outposts can be found in Blade's Edge Mountains in Outland and the Borean Tundra in Northrend.
    • The highly intelligent and resilient gnomes have devised their own unique robotic mount to use: the mechanostrider.





Alliance Task Forces

Azeroth Forces

The uneasy truce between the Alliance and the Horde in the aftermath of the Third War was soon broken when several battlegrounds between various forces of the factions have erupted:

  • League of Arathor - The main force of the nation of Stromgarde. In order to supply their war to reclaim the Arathi Highlands (and help supply themselves and The Alliance with valuable resources) the League has invaded the Arathi Basin along with Forsaken forces, with whom they fight vigorously over the rich land. Led formerly by Sir Maximus Adams and currently by Radulf Leder.
  • Stormpike Guard - A dwarven expedition to the Valley of Alterac in order to search for relics and treasures from the past, have led to open war with the orcs of the Frostwolf clan that resides in the southern parts of the same valley.
  • Silverwing Sentinels - The continuous deforesting efforts of the Warsong Orcs that have settled in southern Ashenvale have left the sentinels no choice. The Silverwing sentinels wing was appointed to begin a massive push of the orcs out of the elven homelands. Led by Su'ura Swiftarrow and based in Silverwing Grove.
  • Baradin's Wardens - A fierce army that has historic ties to the island stronghold of Tol Barad. They have joined the forces of the Alliance in an effort to repel the Horde, gain control of the strategic island and re-open the island to serve as a prison once again.


Outland Forces


Northrend Forces (Alliance Vanguard)

Other Members, Factions and Allies of the Grand Alliance

Alliance-aligned

Alliance of Lordaeron

File:Lorderan Tabard.jpg

The Seal of Lordaeron is used prominently in Alliance culture.

Main article: Alliance of Lordaeron

The modern Alliance is the successor to the Alliance of Lordaeron, which was created at the behest of King Terenas Menethil II of Lordaeron and Lord Anduin Lothar of the kingdom of Stormwind following the First War, five years after the reckoning. The human, dwarf, gnome, and high elf races allied together to fight off the orcish Horde.

Aftermath of the Second Invasion

W3HumanHeroes

Notable figures from the Third War, from left to right: Muradin Bronzebeard, Antonidas, Uther Lightbringer, and Prince Kael'thas.

Events of the Second Invasion led to an alliance with both the night elves and the Horde. The former became permanent, while the latter did not.

Following the Second Invasion, many of the surviving high elves rebranded themselves as blood elves and rejoined the Alliance shortly after the invasion, only to leave it again following an attempted purge by Grand Marshal Garithos. The true high elves remain loyal to the new Alliance, most notably the ones dwelling in Theramore under Lady Jaina Proudmoore and Captain Darill and in the Hinterlands at Quel'Danil Lodge, apparently led by Jalinde Summerdrake. More recently, high elves have grouped together in Northrend as the Silver Covenant.

A few years later, the draenei joined the Alliance. Stranded a world away from home, they are trying to establish a new base on Azeroth from the wreckage of the Exodar as well as gain the trust and cooperation of the Alliance.

During the events of the Cataclysm, another race joined the ranks of the Alliance; the worgen of Gilneas.

Organization

Allianceraces

Alliance Races by Chris Metzen[1]. From left to right: High elf, half-elf, night elf, dwarf, and human.

Heroraces

Hero Races by Chris Metzen[2]. Wildhammer dwarf and gnome (Alliance).[8]

Half-orc

Half-orc

The Alliance is not a uniform governmental body, but is a coalition of mutual military and economic aid. Housing the Alliance Assembly, Theramore was once considered the official home of the new Alliance, when Stormwind was bound under Onyxia's thrall under the guise of Katrana Prestor. The inability of Stormwind to act forced both Theramore and the night elves to step in, resulting in a growing gap of cooperation between the two continents. This, however, is no longer the case with King Varian's return and the death of Onyxia. Varian's direct aid to the Night Elves has won their trust, and Jaina's constant presence with him as an advisor (and to temper his edges) has firmly reunited Theramore and Stormwind once more.

In the past, certain rules, customs, and regulations were a constant hindrance to mutual actions across the entire Alliance. This made cooperation sluggish, and considerably slowed the rate at which the Alliance was able to reclaim its former lands and glory. Despite the problems and intrigues within their leadership, all parts of the Alliance are steadfast in their desire to reclaim and rebuild, and all members share a distrust of the Horde. Approximately 800,000 souls belong to the allied races spanning two continents (based on membership numbers of the Church of Light)[9]. The Alliance is a great and peaceful body overall, their might being legendary, but their desire for peace, even stronger. Above all, where Jaina Proudmoore and Tyrande Whisperwind are good at coordinating their efforts on Kalimdor, Lady Katrana Prestor of Stormwind was doing a fine job of undoing the Alliance in the Eastern Kingdoms,[10] however she has been slain in lore and King Varian Wrynn has now taken his rightful place as king.[11]

Even now, as always, humans are the glue that hold the Alliance together, being the most numerous and diplomatic of the member races. The armies of Stormwind are stationed through out the Eastern Kingdoms, trying to retake regions such as Duskwood, Westfall, and The Redridge mountains. The armies of Ironforge are mainly stationed in Khaz Modan along with their Gnome allies, and the Night Elven armies are mainly defending northern Kalimdor from Horde's deforestation of the Ashenvale. The remaining Draenei forces are still trying to secure their new home on Azuremyst Isle, and are also stationed in Outland. The recently brought in Gilnean armies are defending themselves from the endless onslaught of the Forsaken.

Notable Leaders


History Alliance of Lordaeron Third War Grand Alliance Cataclysm
Ruler Eastern Terenas Menethil II
Anduin Lothar
Terenas Menethil II
Grand Marshal Garithos
Magni Bronzebeard
Bolvar Fordragon
Anduin Wrynn
Magni Bronzebeard
Varian Wrynn
Varian Wrynn
Genn Greymane
The Council of Three Hammers
Western None None Jaina Proudmoore
Tyrande Whisperwind
Jaina Proudmoore
Tyrande Whisperwind
Malfurion Stormrage

Strengths

Technology

Main article: Alliance technology

Technologically speaking, the Alliance is strong, with gnomish and dwarven inventions.

Heavily armored vehicles with massive guns often help take well-defended structures, or even serve to simply destroy an enemy’s morale. The appearance of three or four armored vehicles can often break an enemy’s morale without ever firing a shot. However, they are well armed in case they do need to fire.

All too frequently, war is the primary driver of technological advancements. The Ironforge dwarves spearheaded this trend, developing gunpowder and firearms as a way to achieve an edge against their foes in combat. Flying machines, originally just curiosities or at best scouting tools, are now being outfitted with flak cannons and bombs. Who knows where these advancements will lead? Technology is the system by which an entire society provides for the wants and needs of its population.

Thus, the dwarves of Ironforge are said to be more technologically advanced than the tauren of Mulgore, who are themselves far more advanced than, say, kobolds or troggs.[12] The Alliance views technology as an extension of a new way of thinking. Humans view technology as a powerful tool, as gnomes and dwarves invent new weapons, devices, and vehicles of war that the humans can benefit from.

Dwarves and gnomes are the true masters of steam and brass; for them, forge and artifice has always been a way of life. The ability to craft magnificent weapons of destruction appeals to the dwarven sense of war, and firearms have become a respected aspect of their culture. Dwarven riflemen are feared, and their steam tank crews are also given tremendous respect for their skill in guiding their magnificent weapons of war.

It is clear to all of the Alliance races that the battlefields are changing thanks to technology. Firearms are a tremendous equalizer, and a trained sniper can be as deadly to a knight as a dragon’s breath. The machines of war provide protection and weapons that level the field even against the mightiest of monsters. That the Alliance is aware of this bodes well for their future.[13] Also, with the inclusion of the draenei into the Alliance, the advanced technology of the draenei is now available.

Tactical mastery

Strategy in combat is the first step toward winning, and the Alliance uses to its fullest. They take advantage of their typical numerical advantage, to overwhelm opposition with shield and sword. They posses great Arcane spell casters which can be seen taking out many troops single-handedly from behind the front line. They have some great shock infantry with the dwarves and draenei, who prove very resilient on the battlefield. The Alliance is also known for its heavy cavalry where mounted human knights and paladins have more than once broken through ranks of Orcs, demons and undead. These mounted warriors have long symbolized the strength of the Alliance armies.

Typically they will utilize flanking tactics, night elven and high elven archery, combined with superior technology and maneuvers to turn battles in their favor allowing heavier troops like human knights and dwarven riflemen to finish their enemies off with the blade and shot. The scouts and rogues of organizations within the Alliance such as SI:7 are used to gather intelligence on the enemy forces and can even be used in sabotage tactics behind enemy lines. Their commanders are very smart, studying the art of war from a young age, and are able and adept commanders who will utilize their armies to the fullest, on the battlefield.

Holy magic

Most Alliance races are well-versed in the ways of the Holy Light, making their paladins and priests formidable opponents. The power of the holy light is also advantageous against the Forsaken as well as other forms of undead due to their extreme weakness against the power with spells such as Exorcism.[14] While the Third War witnessed the deaths of many paladins at the hands of the Scourge, the arrival of the Draenei on Azeroth provided a new force of Light-wielding warriors for the Alliance.

Unified

The Alliance has strong unity between its races since its core members have been allied together since the beginning, excluding the night elves and the draenei. The humans, dwarves, high elves, and gnomes have been allies since the Second War and are often tied together. The Alliance has also never truly fallen apart, although there is often disagreements between the Alliance on Kalimdor, led by Jaina Proudmoore and Tyrande Whisperwind, and those traditionally based out of the Eastern Kingdoms, now led by King Varian Wrynn. However those dissagreements are little compared to the conflicts between the Western Horde and the Forsaken.

Tradition

The Alliance represents older bonds of brotherhood than the Horde, especially between the Humans, Dwarves, High Elves, and Gnomes. And while the Draenei are new to Azeroth, the other races retain ancient holdings. This stands in stark contrast to the Horde, all of whom, with the exception of the Blood Elves, have undergone significant migrations in the past decade. This gives the Alliance more established infrastructure and generally more territorial control, if not a higher level of dedication — Orgrimmar and Thunder Bluff, and the Forsaken squatting in Lordaeron's sewers and ruins, stand in stark contrast to the strong walls of Stormwind and Ironforge.

Great Numbers

The Alliance is easily the largest political body on Azeroth. It boasts a huge population (mainly humans) with many powerful races and nations joined together with mutual goals. The majority of its population are native to Azeroth but they gladly accepted the Draenei/Broken into their coalition. Their armies are large, well equipped and will even in the face of death fight for their way of life and the Alliance they serve. Each race seems to have their own army but will often combine their forces into one almighty fighting force to combat those who seek to threaten them.

Weaknesses

Although the Alliance has built an impressive army in the past years, finding strength in its diversity and numbers, weak points still exist that the Alliance’s enemies can take advantage of when fighting. For example, some lackluster commanders exist within the ranks. Though through this they still maintain a very impressive army.[15]

Pride

The Alliance is proud of itself. Their people are sophisticated and learned, and they excel in the intellectual pursuits such as arcane magic and engineering. Even after three bloody wars, they still view themselves as overall smarter than the Horde, and believe that greater brain power wins out over primal force. This is even after they fought alongside the Horde in the Third War and saw how they had changed. They underestimate the Horde, especially the new Horde under Thrall, and could easily be guilty of underestimating their enemies’ abilities.[15]

Physical strength

Worgen artwork1

Worgen

The front lines of the Alliance’s armies are always in danger against the physically stronger Horde, especially the orcs and tauren.[15] However since the arrival of the Draenei and the Worgen, this weakness has become less of a concern. Worgen in particular with their animal instincts and unrivaled speed could quickly over power the brutish orcs. The fortitude of the dwarves should also not be underestimated.

References

 
  1. ^ Alliance Player's Guide, 167
  2. ^ Darkmoon Faire Cataclysm Promotion: Fortune card
  3. ^ World of Warcraft manual, p.171
  4. ^ "Beginnings and Ends"
  5. ^ Stormpike's Delivery
  6. ^ http://www.worldofwarcraft.com/downloads/ssotd/images/screens/ss1327.jpg
  7. ^ A [42] Grimtotem Chiefs: Grundig Darkcloud
  8. ^ The gnomes and Wildhammer dwarves are members of the Alliance. The furbolgs and pandarens are Independent though friendly to the Alliance.
  9. ^ Alliance Player's Guide, ???
  10. ^ Alliance Player's Guide, 163
  11. ^ World of Warcraft: Issue 14
  12. ^ Alliance Player's Guide, 100, 181
  13. ^ More Magic and Mayhem, 164
  14. ^ World Of Warcraft: Paladin Spells
  15. ^ a b c Alliance Player's Guide, 182


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