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|image=Spell_DeathKnight_ScourgeStrike.png |
|image=Spell_DeathKnight_ScourgeStrike.png |
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|description=An unholy strike that deals 70% of weapon damage as Physical damage plus X. In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage. |
|description=An unholy strike that deals 70% of weapon damage as Physical damage plus X. In addition, for each of your diseases on your target, you deal an additional 12% of the Physical damage done as Shadow damage. |
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+ | |class= [[Death knight]] |
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|type= Offensive |
|type= Offensive |
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|school=[[Shadow]] |
|school=[[Shadow]] |
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|range=Melee |
|range=Melee |
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|cast_time=Instant |
|cast_time=Instant |
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⚫ | |||
|talented=yes |
|talented=yes |
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|talent_tree=[[Unholy]], Tier 9 |
|talent_tree=[[Unholy]], Tier 9 |
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+ | |talent_req=Scourge Strike |
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⚫ | |||
+ | |improvement=[[Subversion]], [[Vicious Strikes]], [[Outbreak (death knight ability)|Outbreak]], [[Dirge (death knight talent)|Dirge]], [[Desecration]] |
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ā | |improvement= |
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|ranks=4 |
|ranks=4 |
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|requirements= |
|requirements= |
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+ | == Improvements == |
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ā | == Glyphs and other modifiers== |
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+ | === Talents === |
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+ | *[[Subversion]] increases critical strike chance by 9% |
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+ | *[[Vicious Strikes]] increases critical strike chance by 6% and critical damage by 30% |
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+ | *[[Outbreak (death knight ability)|Outbreak]] increases damage by 20% |
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+ | *[[Dirge (death knight talent)|Dirge]] makes Scourge Strike generate 5 runic power on hit |
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+ | *[[Desecration]] adds the Desecrated Ground effect. Desecrated Ground reduces the [[Movement|movement speed]] of enemies around the caster by 50% for 20 seconds. |
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+ | |||
+ | |||
+ | === Glyphs === |
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{{:Glyph of Scourge Strike}} |
{{:Glyph of Scourge Strike}} |
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{{clrl}} |
{{clrl}} |
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+ | |||
ā | The [[Subversion]] talent (in the [[Death_knight_talents#Blood|Blood Tree]]) increases the [[critical strike]] chance of this ability. |
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== Patch changes == |
== Patch changes == |
Revision as of 07:42, 31 May 2010
Scourge Strike | |
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| |
Properties | |
Class | Death knight |
School | Shadow |
Cooldown | Global |
Talents | |
Talent tree | Unholy, Tier 9 |
Talent required | Scourge Strike |
Improvements | [Subversion], [Vicious Strikes], Outbreak, Dirge, [Desecration] |
[[Category:death knight abilities]][[Category:death knight abilities]]
Scourge Strike is a Death knight talented ability that deals 70% of the Death Knight weapon damage plus shadow physical to the target and extra damage for each of the Death Knight's diseases affecting the target as shadow damage.
Rank table
Rank | Level | Damage | Cost |
---|---|---|---|
1 | 50 | 238 | Talent |
2 | 67 | 292.6 | 1 80 |
3 | 73 | 475.1 | 1 80 |
4 | 79 | 560 | 1 80 |
Improvements
Talents
- [Subversion] increases critical strike chance by 9%
- [Vicious Strikes] increases critical strike chance by 6% and critical damage by 30%
- Outbreak increases damage by 20%
- Dirge makes Scourge Strike generate 5 runic power on hit
- [Desecration] adds the Desecrated Ground effect. Desecrated Ground reduces the movement speed of enemies around the caster by 50% for 20 seconds.
Glyphs
The subject of this article was removed from World of Warcraft in patch 5.0.4.
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This glyph modifies the Death Knight [Scourge Strike] ability.
Source
This item is created with Inscription (330).
3x [Ethereal Ink] | 1x [Resilient Parchment] |
Patch notes
- Patch 5.0.4 (2012-08-28): Removed. Existing glyphs converted to [Glyph of Foul Menagerie].
- Patch 4.0.1 (2010-10-12): Became a prime glyph. Redesigned. This glyph now increases the Shadow damage portion of Scourge Strike by 30%. (Because [Festering Strike] is baseline, this glyph would be obsolete if it was not updated.)
- Patch 3.2.2 (2009-09-22): Redesigned. This glyph now causes [Scourge Strike] to extend the duration of Frost Fever and Blood Plague by 3 seconds each time Scourge Strike is used on a target, up to a maximum of 9 seconds.
- Previous behavior: Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
- Previous behavior: Your Scourge Strike has a 25% chance to cause Blood Plague and Frost Fever.
- Patch 3.0.2 (2008-10-14): Added.
External links
Patch changes
- Patch 3.3.3 (2010-03-23): Now deals 70% weapon damage, plus 12% of physical damage done as shadow damage for each of the death knight's diseases on the target. The net result should be larger strikes with no diseases present, while maximum damage with all diseases applied to the target should stay the same.
- Patch 3.3.0 (2009-12-08): Redesigned. The base ability now deals 50% weapon damage plus an additional amount as physical damage. However, for each disease the death knight has on the target, the target will take additional shadow damage equal to 25% of the physical damage done.
- Patch 3.2.0 (2009-08-04): Weapon damage bonus reduced to 40%, down from 45%. Damage increased by 10% per disease on the target, down from 11%.
- Patch 3.1.0 (2009-04-14): Damage increased.
External links
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