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{{AbilityFlavor|"How do you expect to fight when you are too weak to pick up your sword?"<br>—Bordrak Barrelblast|TCGSW|48}}
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{{AbilityFlavor|"How do you expect to fight when you are too weak to pick up your sword?"<br>—Bordrak Barrelblast|TCG Scourgewar|48}}
   
 
'''Scorpid Sting''' is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.
 
'''Scorpid Sting''' is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.
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*Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [[Insect Swarm]].
 
*Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [[Insect Swarm]].
 
*Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [[Freezing Trap]] or [[Polymorph]]) unlike [[Serpent Sting]]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.
 
*Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [[Freezing Trap]] or [[Polymorph]]) unlike [[Serpent Sting]]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.
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==References==
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{{reflist}}
   
 
== External links ==
 
== External links ==

Revision as of 15:26, 16 June 2010

Scorpid Sting
Inv misc questionmark
  • Scorpid Sting (1 rank)
  • Hunter ability
  • 5 - 35 yd range
  • 11% of base mana
  • Instant
  • Stings the target, reducing chance to hit with melee and ranged attacks by 3% for 20 sec. Only one Sting per Hunter can be active on any one target.
Properties
Class Hunter
School Nature
Cooldown None/Global Cooldown
Other information
Requirements Ranged Weapon
Related debuff
Inv misc questionmark
  • Poison
  • Scorpid Sting
  • Chance to hit with melee and ranged attacks reduced by 3%.
  • Duration: 20 seconds

[[Category:hunter abilities]][[Category:hunter abilities]]

"How do you expect to fight when you are too weak to pick up your sword?"
—Bordrak Barrelblast
[1]

Scorpid Sting is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.

Rank Table

Rank Level Cost
1 22 60s

Talents

Patch changes

Bc icon Patch 2.0.3 (2007-01-09): Changed from reducing Strength and Agility to a flat reduced chance to hit by 5%.
Template:Patch 1.4

Tips and tactics

  • The old version of Scorpid Sting was of dubious utility, and was rarely used (it reduced agility and strength by a static amount). The new version may deserve a second look. When used against fast hard-hitting melee mobs, it can make a significant difference to damage taken by a tank. When a mob is dealing several thousand damage per hit, an increased miss rate greatly matters.
  • Scorpid Sting does not apply to spell hit, and is useless against casters. However, using Scorpid Sting against Warriors and Rogues should be considered.
  • Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from Spell nature insectswarm [Insect Swarm].
  • Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like Spell frost chainsofice [Freezing Trap] or Spell nature polymorph [Polymorph]) unlike Spell hunter exoticmunitions poisoned [Serpent Sting]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.

References

 
  1. ^ TCG Scourgewar, #48

External links