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− | {{AbilityFlavor|"How do you expect to fight when you are too weak to pick up your sword?"<br>—Bordrak Barrelblast| |
+ | {{AbilityFlavor|"How do you expect to fight when you are too weak to pick up your sword?"<br>—Bordrak Barrelblast|TCG Scourgewar|48}} |
'''Scorpid Sting''' is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%. |
'''Scorpid Sting''' is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%. |
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*Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [[Insect Swarm]]. |
*Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [[Insect Swarm]]. |
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*Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [[Freezing Trap]] or [[Polymorph]]) unlike [[Serpent Sting]]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting. |
*Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [[Freezing Trap]] or [[Polymorph]]) unlike [[Serpent Sting]]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting. |
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+ | ==References== |
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+ | {{reflist}} |
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== External links == |
== External links == |
Revision as of 15:26, 16 June 2010
Scorpid Sting | |
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Properties | |
Class | Hunter |
School | Nature |
Cooldown | None/Global Cooldown |
Other information | |
Requirements | Ranged Weapon |
Related debuff | |
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[[Category:hunter abilities]][[Category:hunter abilities]]
- "How do you expect to fight when you are too weak to pick up your sword?"
—Bordrak Barrelblast[1]
Scorpid Sting is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.
Rank Table
Rank | Level | Cost |
---|---|---|
1 | 22 | 60 |
Talents
- [Improved Stings]
- Efficiency
- [Hawk Eye]
Patch changes
Patch 2.0.3 (2007-01-09): Changed from reducing Strength and Agility to a flat reduced chance to hit by 5%.
Template:Patch 1.4
Tips and tactics
- The old version of Scorpid Sting was of dubious utility, and was rarely used (it reduced agility and strength by a static amount). The new version may deserve a second look. When used against fast hard-hitting melee mobs, it can make a significant difference to damage taken by a tank. When a mob is dealing several thousand damage per hit, an increased miss rate greatly matters.
- Scorpid Sting does not apply to spell hit, and is useless against casters. However, using Scorpid Sting against Warriors and Rogues should be considered.
- Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [Insect Swarm].
- Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [Freezing Trap] or [Polymorph]) unlike [Serpent Sting]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.
References
- ^ TCG Scourgewar, #48
External links
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