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{{Stub/Talent}}
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{{Infobox ability
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{{Infobox talent
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|name=Retribution Aura
 
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|name=Grand Crusader
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|image=Spell_Holy_AuraOfLight.png
 
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|disambigpage=Grand Crusader (paladin talent)
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|description=Causes X Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
 
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|image=inv_helmet_74
|class=[[Paladin]]
 
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|description=When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
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|type=Offensive, Defensive
 
 
|class=Paladin
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|school=Holy
 
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|tree=Protection
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|range=30 yds
 
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|tier=4
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|cast_time=Instant
 
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|affects=[[Crusader Strike]], [[Hammer of the Righteous]], [[Avenger's Shield]]
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|cooldown=N/A
 
 
|ranks=2
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|improvement=[[Improved Retribution Aura]], [[Aura Mastery]], [[Swift Retribution]], [[Sanctified Retribution]]
 
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|talent_req=[[Hammer of the Righteous]]
|ranks=7
 
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|buff_name=Retribution Aura
 
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|buff_image=Spell_Holy_AuraOfLight.png
 
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|buff_desc=Does X Holy damage to anyone who strikes you.
 
 
}}
 
}}
   
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'''Grand Crusader''' is a [[Paladin]] talent in the [[Paladin talents#Protection|Protection]] tree, you will need to spend 50 points in Protection to max it.
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:''Retribution looms for those beyond redemption.''{{TCG quote|TCG=Heroes of Azeroth|card=71}}
 
   
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== Patch changes ==
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'''Retribution Aura''' is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version of [[Thorns]].
 
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* {{Patch 4.1.0|note=Grand Crusader will now generate a charge of [[Holy Power]] if the [[Avenger's Shield]] it procs is used within 6 seconds.}}
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* {{Patch 4.0.1|note=Added.}}
   
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== Rank table ==
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== External links ==
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Links that do not conform to the rules will be DELETED.
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|-style="background-color: #00476D;"
 
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Repeat violations may result in a BAN.
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! | Rank || Level || Damage Done || Cost
 
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Have a nice day. :) -->
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|-
 
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{{Elinks-spell|75806}}
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! | 1 || 16 || 10 || {{Cost|s=30}}
 
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|-style="background-color: #303030;"
 
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! | 2 || 26 || 18 || {{Cost|s=60}}
 
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|-
 
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! | 3 || 36 || 27 || {{Cost|g=1|s=40}}
 
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|-style="background-color: #303030;"
 
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! | 4 || 46 || 37 || {{Cost|g=2|s=40}}
 
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|-
 
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! | 5 || 56 || 48 || {{Cost|g=4|s=20}}
 
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|-style="background-color: #303030;"
 
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! | 6 || 66 || 62 || {{Cost|g=8|s=30}}
 
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|-
 
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! | 7 || 76 || 112 || {{Cost|g=20}}
 
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|-style="background-color: #303030;"
 
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|}
 
   
 
{{Classfooter|Paladin}}
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== Talent Improvements ==
 
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[[Image:RetributionAura.jpg|thumb|right|Retribution Aura]]
 
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*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50%
 
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*[[Aura Mastery]] will extend the radius of all the Paladin's auras to 40 yards.
 
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*[[Sanctified Retribution]] increases the outgoing damage of all party and raid members affected by Retribution Aura by 3%.
 
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*[[Swift Retribution]] provides 3% casting, ranged and melee attack haste to all party and raid members affected by Retribution Aura.
 
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==Tips & Tricks ==
 
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*Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through [[Sanctified Retribution]] and [[Swift Retribution]] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
 
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*Retribution Aura is affected by +spell damage.
 
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*Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
 
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*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
 
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*Retribution Aura will not stack with a Balance Druid's [[Improved Moonkin Form]], ie. if both are present in the raid, only 3% haste will be received by members, not 6%. It is worth remembering that even though the addition haste will be canceled out, the +3% damage is still active. Should you have a second Retribution Paladin specced into [[Sanctified Wrath]] it may be worth selecting a different aura for the raid.
 
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== Related Equipment ==
 
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*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
 
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{{Paladin auras}}
 
{{classfooter|Paladin}}
 
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[[Category:Paladin abilities]]
 
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[[Category:Holy spells]]
 
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[[Category:Auras]]
 

Revision as of 11:50, 23 April 2011

Grand Crusader
Inv helmet 74
  • Grand Crusader (2 ranks)
  • Protection, Tier 4
  • When your Crusader Strike or Hammer of the Righteous deal damage to your primary target, they have a 10/20% chance of refreshing the cooldown on your next Avenger's Shield and causing it to generate a charge of Holy Power if used within 6 sec.
Requirements
Class Paladin
Tree Protection
Points required 15
Talent required Ability paladin hammeroftherighteous [Hammer of the Righteous]
Properties
Affects Spell holy crusaderstrike [Crusader Strike], Ability paladin hammeroftherighteous [Hammer of the Righteous], Spell holy avengersshield [Avenger's Shield]

Grand Crusader is a Paladin talent in the Protection tree, you will need to spend 50 points in Protection to max it.

Patch changes

External links