Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
No edit summary
No edit summary
Line 44: Line 44:
 
[[Image:RetributionAura.jpg|thumb|right|Retribution Aura]]
 
[[Image:RetributionAura.jpg|thumb|right|Retribution Aura]]
 
*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50%
 
*[[Improved Retribution Aura]] (2 Ranks) will improve the damage done by the aura by 25/50%
*Retribution Aura is not affected by +spell damage.
 
 
*[[Aura Mastery]] will extend the radius of all the Paladin's auras to 40 yards.
 
*[[Aura Mastery]] will extend the radius of all the Paladin's auras to 40 yards.
  +
*[[Sanctified Retribution]] increases the outgoing damage of all party and raid members affected by Retribution Aura by 3%.
  +
*[[Swift Retribution]] provides 3% casting, ranged and melee attack haste to all party and raid members affected by Retribution Aura.
   
 
==Tips & Tricks ==
 
==Tips & Tricks ==
*Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through [[Sancified Retribution]] and [[Swift Retribution]] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
+
*Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through [[Sanctified Retribution]] and [[Swift Retribution]] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
  +
 
*Retribution Aura is affected by +spell damage.
   
 
*Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
 
*Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
   
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
 
*Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
  +
  +
*Retribution Aura will not stack with a Balance Druid's [[Improved Moonkin Form]], ie. if both are present in the raid, only 3% haste will be received by members, not 6%. It is worth remembering that even though the addition haste will be canceled out, the +3% damage is still active. Should you have a second Retribution Paladin specced into [[Sanctified Wrath]] it may be worth selecting a different aura for the raid.
   
 
== Related Equipment ==
 
== Related Equipment ==
 
*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
 
*The Protection-centric [[Tier 5]] Paladin Armor Set, [[Crystalforge Armor]] has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.
 
== Wrath of the Lich King ==
 
*This aura is set to undergo a major revamp in the upcoming expansion, intended to make it the main aura for [[Retribution]] [[Paladins]]. Talented, this spell will grant those under its effects 2% increased damage and 3% melee and spell [[haste]]. The reactive damage component will also receive benefits from [[spell damage]]. With the planned removal of [[Sanctity Aura]], and the buffs to [[Devotion Aura]] (Grants those under its effects 3% bonus to healing received), this aura will probably no longer be used by [[Protection]] Paladins, but [[Retribution]] Paladins, as the name would initially suggest.
 
 
   
 
{{Paladin auras}}
 
{{Paladin auras}}

Revision as of 11:16, 17 February 2009

Retribution Aura
Inv misc questionmark
  • Retribution Aura (7 ranks)
  • Paladin ability
  • 30 s yd range
  • n/a cooldown
  • Instant
  • Causes X Holy damage to any enemy that strikes a party or raid member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Properties
Class Paladin
School Holy
Cooldown N/A
Improvements Spell holy auraoflight [Improved Retribution Aura], Spell holy auramastery [Aura Mastery], Ability paladin swiftretribution [Swift Retribution], Spell holy mindvision [Sanctified Retribution]
Related buff
Inv misc questionmark
  • Retribution Aura
  • Does X Holy damage to anyone who strikes you.

[[Category:paladin abilities]][[Category:paladin abilities]]

Retribution looms for those beyond redemption.Template:TCG quote

Retribution Aura is an instant cast aura that surrounds the paladin. If an enemy hits the paladin or a party member that is within 30 yards of the paladin, the attacker will take Holy damage. Like a group version of Spell nature thorns [Thorns].

Rank table

Rank Level Damage Done Cost
1 16 10 30s
2 26 18 60s
3 36 27 1g 40s
4 46 37 2g 40s
5 56 48 4g 20s
6 66 62 8g 30s
7 76 112 20g

Talent Improvements

File:RetributionAura.jpg

Retribution Aura

Tips & Tricks

  • Retribution Aura is the Aura of choice now for the Retribution Paladin thanks to the major overhaul of the class in lead up to Wrath of the Lich King. Fully talented through Spell holy mindvision [Sanctified Retribution] and Ability paladin swiftretribution [Swift Retribution] all party and raid members receive a 3% increase to all damage dealt and 3% melee, casting and ranged haste.
  • Retribution Aura is affected by +spell damage.
  • Retribution Aura can work well for tanks, as it is a permanent costless source of threat. As it works "on-hit", it is especially suitable for multi-mob scenarios, as they will hit a lot for (usually) little damage per hit.
  • Since there is no resistance to Holy damage, the paladin's enemies will always take full damage (unless they resist it by the base miss chance).
  • Retribution Aura will not stack with a Balance Druid's Ability druid improvedmoonkinform [Improved Moonkin Form], ie. if both are present in the raid, only 3% haste will be received by members, not 6%. It is worth remembering that even though the addition haste will be canceled out, the +3% damage is still active. Should you have a second Retribution Paladin specced into Ability paladin sanctifiedwrath [Sanctified Wrath] it may be worth selecting a different aura for the raid.

Related Equipment

  • The Protection-centric Tier 5 Paladin Armor Set, Crystalforge Armor has a 2-piece set bonus that increases all damage done by Retribution Aura by 15.