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Raptor Strike
Ability meleedamage
  • Raptor Strike (9 ranks)
  • Hunter ability
  • 5 yd range
  • 120 Mana
  • 6 sec cooldown
  • Instant
  • A strong attack that increases melee damage by X.
Properties
Class Hunter
School Physical
Cooldown 6 seconds
Other information
Requirements Melee Weapon
Improvements Ability racial bloodrage [Savage Strikes]

[[Category:hunter abilities]][[Category:hunter abilities]]

A good hunter isn't afraid to put down her bow.[1]

Raptor Strike is a strong melee ability that a Hunter can use to deal damage. The initial ability is acquired at level 1 and is a Hunter's only melee style for a few levels. Usually Ability hunter mongoosebite [Mongoose Bite] is preferred, since it is instant, and Raptor Strike is "Next strike". Especially in PvP, where it can be matter of seconds.

Rank table

Rank Level Mana Cost Damage Cost
1 1 15 5 Inherent
2 8 25 11 1s 80c
3 16 35 21 16s 20c
4 24 45 34 63s
5 32 55 50 90s
6 40 70 80 1g 62s
7 48 85 110 2g 88s
8 53 100 140 4g 14s
9 63 120 170 7g 83s Bc icon

Tips and tactics

  • Use as often as possible when you cannot get out of melee.
  • When an enemy runs in to attack you, activate raptor strike as they approach. The spell will wait for your "next swing", so when the enemy reaches melee range, you will immediately hit them with a raptor strike.
  • Ability racial bloodrage [Savage Strikes] is a two point talent in the Survival tree, which provides a +20% bonus to the hunter's chance to crit with both raptor strike and Ability hunter mongoosebite [Mongoose Bite]. For mongoose bite, this is a relatively trivial improvement; however, raptor strike is an "on next swing" spell. It is attached to a melee strike, so when a raptor strike crits, the entire attack crits. This gives hunters an incentive to carry slow, hard-hitting two-handed weapons, especially for PvP. Also remember that your first swing occurs 0.5 seconds after you have started to attack an ennemy, so it does not matter if your weapon is slow.
  • Raptor Strike and Wing Clip can be used at the same time, since "Instant Cast" abilities and "Next Melee Attack" abilities have seperate global cooldowns. A Raptor Strike/Wing Clip macro can be useful for doing some damage and snaring the enemy so you can get to a more suitable range.
  • Use this whenever your enemy is in melee range and cannot be hit by ranged attacks. Remember that Raptor Strike is meant to give you a short damage boost, but cannot be relied upon to inflict sustained damage. Once you have hit an enemy with this strike, get out of melee range as soon as possible.

References

 
  1. ^ TCG Scourgewar, #47
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