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== Overview ==
 
== Overview ==
[[Image:hunter_raptorStrike.png|left]]Raptor Strike is a strong-attack melee ability that a [[Hunter]] can use to do +damage. The initial ability is acquired at level 1 and is a [[Hunter | Hunter's]] only melee style for a few levels. As with most spells or abilities, Raptor Stike is tied to a timer and one must wait for that timer to recycle to reuse the ability. Range is 5 yards.
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[[Image:hunter_raptorStrike.png|left]]Raptor Strike is a strong-attack melee ability that a [[Hunter]] can use to do +damage. The initial ability is acquired at level 1 and is a [[Hunter | Hunter's]] only melee style for a few levels. As with most spells or abilities, Raptor Stike is tied to a timer and one must wait for that timer to recycle to reuse the ability. Range is 5 yards.{{Clr}}
   
 
==Functionality==
 
==Functionality==

Revision as of 21:22, 30 November 2004

I've just put some generic placeholder content in these Abilities Tables pages until I can see if this format meets with everyone's approval. If it does, I'll get the rest of the content entered. -- Arath 13:19, 26 Nov 2004 (EST)

Overview

Raptor Strike is a strong-attack melee ability that a Hunter can use to do +damage. The initial ability is acquired at level 1 and is a Hunter's only melee style for a few levels. As with most spells or abilities, Raptor Stike is tied to a timer and one must wait for that timer to recycle to reuse the ability. Range is 5 yards.

Functionality

Uses

  • At first you will use this virtually every time the timer recycles as it will be your only melee style for a while.

Limitations

  • Fairly long timer recycle considering one is fighting for one's life... ;)

Raptor Strike Tips

  • Use as often as possible as timer recycles


See also: Hunter Tactics

Rank Table

Damage Dealt Level Mana Cost
Rank 1 +5 1 15
Rank 2 +11 8 25
Rank 3 +21 16 35
Rank 4 +34 24 45
Rank 5 +50 32 55
Rank 6 +80 40 70
Rank 7 +110 48 85
Rank 8 +140 56 100

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