Objectives Edit

Slay 8 Stillwater Slitherers.

Description Edit

Shortly after Uldum's protective barriers fell, the Vir'naal river became afflicted with a terrible corruption.

Whether it was brought here maliciously or accidentally is not of great significance.

The result is the same. As the river becomes clouded so does our ability to peer into what the future holds for us.

Look outside, <class>. These foul creatures were never meant to live in the pristine waters of our river.

Slay them so that the river may grant us visions once again.

Progress Edit

You've returned, <race>.

Completion Edit

Yes, <name>. I can feel the disruption in the river fading.

Yet, I feel the source of this taint still lingers.

Rewards Edit

You will receive:

You will also be able to choose one of the following:

Inv shoulder cloth cataclysm b 02
[Vir'naal Spaulders]
Inv boots leather cataclysm b 02
[Sandals of Corrupted Water]
Inv helmet plate cataclysm b 02
[Helm of the Siltwater Slayer]

Notes Edit

Pick up Stopping the Spread before heading out of the dam and into Vir'naal Lake[54, 39]

Quest progression Edit

  • High Priest:
  1. Neutral 15 [83] The High Priest's Vote
  2. Neutral 15 [83] Stopping the Spread / Neutral 15 [83] Trespassers in the Water
  3. Neutral 15 [84] The Defilers' Ritual
  4. Neutral 15 [83] The Root of the Corruption
  • Vizier
  1. Neutral 15 [83] The Vizier's Vote
  2. Neutral 15 [83] Tanotep's Son
  3. Neutral 15 [83] Neferset Prison
  4. Neutral 15 [83] The Pit of Scales
  • High Commander
  1. Neutral 15 [83] The High Commander's Vote
  2. Neutral 15 [83] The Weakest Link
  3. Neutral 15 [83] Shaping Up
  4. Neutral 15 [83] Salhet's Secret
  5. Neutral 15 [83] Salhet the Tactician
  6. Neutral 15 [83] Return to Camp

Patch changes Edit

External linksEdit

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