Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
Advertisement
Flight paths
By continent

Eastern Kingdoms
Kalimdor
Outland
Northrend
Pandaria
Draenor
Broken Isles
Kul Tiras
Zandalar

A flight path (often abbreviated as FP) is the primary means of zone-to-zone travel on Azeroth and Outland. They are a transportation link between two fixed geographical points via fixed paths on faction-exclusive aerial mounts. The Alliance utilizes both the Gryphons of the Hinterlands and the Hippogryphs of Kalimdor for transportation, while the Horde uses Kalimdor's Wyverns, Lordaeron's massive Vampire bats, and Quel'Thalas's rare Dragonhawks.

See the side bar for links to listings of specific flight paths.

Identification and use

Flight-paths

Flight masters (Alliance, Horde, Neutral) on the world map.

A flight point is manned by a single level 85 elite NPC, a flight master. A flight path must first be "discovered" by visiting an area's flight master, who will give you access to their flight point's route. If a flight master has a flight path to teach you, a green Iconsmall-obj13 will appear above his or her head, the flight master will appear as a Iconsmall-obj13 on your mini-map, and (only for new Cataclysm maps - Eastern Kingdoms and Kalimdor) as a shoe-with-wing icon on the world map. Once you learn a flight path, it will be offered as a route by the flight master. If you've learned all the consecutive flight paths in between, you can choose a far-off destination in the flight map window and you'll automatically fly there -- the routes will be chained together.

Cost

Different flight paths cost different amounts. The cost of flights is reduced by 5-20% due to the faction discount based on your reputation with the flight master's faction.

Speed

Since Cataclysm, flight paths rides move at 433% of running speed, making them slightly faster than unbuffed Master Flying (410%). However, flight paths also often take unneeded turns to reach their destinations, making the effective difference smaller.

Master Flying with a +10% bonus—Achievement guildperk mountup [Mount Up], etc.—is faster than flight path rides at 451% of running speed, and with a Inv scroll 11 [Flight Master's License] may be used in Kalimdor and the Eastern Kingdoms.

Attacks

If flight masters are attacked by members of the opposing faction, they will spawn a pair of level 65 adds to defend themselves (Enraged Wyverns or Enraged Felbats for Horde flight masters, Enraged Hippogryphs or Enraged Gryphons for Alliance). Flight masters, while hostile to enemy players, have no aggro radius and will only attack enemy players if they attack them first. This is done so that neutral places like Light's Hope Chapel, where both Alliance and Horde flight masters reside, allow players to remain there without causing unwanted PvP fights.

Logging out in flight

If you log out in flight, upon logging back on, you will continue your flight from the same spot where you logged out. However, in a flight of multiple legs, you will then land at the next waypoint of the journey. This behavior can be used to abort a flight, provided there are waypoints before the destination.

Interestingly, logging back in to an Alliance character using a flight path will change whichever steed (Hippogryph, Skeletal Gryphon, Dragonhawk) was being ridden before into a normal Gryphon, and Horde characters will log back in to find themselves riding a Wyvern.

New characters


New characters in Azeroth automatically know their capital's flight path and (since Cataclysm) one additional flight path in their starting zones. Since Gilnaes and Kezan/Lost Isles are no longer accessible after you leave them, Goblins know the flight paths for Orgrimmar and Razor Hill, Durotar; while Worgen knows the flight path for Dolanaar, Teldrassil.

All Alliance characters know the Rut'theran Village, Teldrassil and Lor'danel, Darkshore flight points. This is because the boat to/from Teldrassil is gone following the Cataclysm.

For example, if you are an orc or a troll and you visit the Crossroads before visiting Orgrimmar, talking to the Crossroads flight master will show that you can fly to Orgrimmar even though you haven't visited there yet.

All direct flights between capital cities and starting zone destinations are free since Cataclysm.

Death Knights begin the game with access to all of their faction's flight paths in Kalimdor and the Eastern Kingdoms, with the following exceptions: the Isle of Quel'Danas, Zul'Aman in the Ghostlands, the Bulwark at the edge of Tirisfal Glades, and at the Thondroril River between the Western Plaguelands and Eastern Plaguelands. All of those flight points were added after the Death Knight class was introduced.

History

Originally at each flight point you had to select the next flight point you wanted to go to and so on until you reached your destination. AFK characters were more prevalent than they are now at flight points when the introduction of linked flight paths in Patch 1.10.0 allowed you to pick a point across the map and fly all the way there, provided that you knew all the intermediate flight paths. For example, new players in Northrend sometimes quest in both Borean Tundra and the Howling Fjord, but are unable to fly between them because they are linked by several intermediate flight paths in much higher level zones.

Over time, additional flight points were added at various places.

Then, in Patch 4.0.3a, flight paths changed for the release of Cataclysm to reflect the revised world. Many zones received additional flight paths that make traveling within the zone faster and easier. And in some zones, flight paths disappeared or appeared due to changes in Alliance and Horde control.

Patch changes

Currently, no patches since Patch 4.0.3a.

External links

The maps below are still pre-Cataclysm (as of Dec. 2010):

Advertisement