Objectives Edit

Detonate the Solar Core.

  • Solar Core detonated

Description Edit

The fight has taken us to Fandral's doorstep. His druids are channeling energies of the Firelands into a vessel called the Solar Core.

Should this vessel detonate on Azeroth, none of us will have a home to return to.

We need to strike at the Solar Core now, while it is still vulnerable. You can find the infernal device to the northeast[68, 38]


It is destroyed? Good. I doubt this will deter Fandral for long, but we must gain every advantage we can muster.

Rewards Edit

You will receive:

Notes Edit

  • After detonating the Core, players will be launched to a ledge on the outskirts of the Widow's Clutch.

Media Edit

Quest progressionEdit

  1. Neutral 15 [85] The Shadow Wardens
  2. Neutral 15 [85] The Hunt Begins and complete the daily quests listed below (after completing four from the previous stage) to earn enough [Marks of the World Tree] to continue. (150 marks for recruiting the Shadow Wardens; if completed already, then 125 marks each for the Moonwell, Ancients, or Armaments quests)
  3. Dailies
    1. Neutral 15 [85 Daily] The Forlorn Spire (every day)
    2. Neutral 15 [85 Daily] Solar Core Destruction (every day) and two from the following:
    3. Neutral 15 [85 Daily] Enduring the Heat (every day)
  4. Ancients daily (requires completion of Calling the Ancients)
  5. Anren/Tholo (requires having quested for the Druids of the Talon and completing Need... Water... Badly...; quests below reflect accepting The Forlorn Spire)
  6. Fire Lasher daily (requires having quested for the Shadow Wardens and completing the normal quests below)
    1. Neutral 15 [85] The Mysterious Seed
    2. Neutral 15 [85] Planting Season
    3. Neutral 15 [85] Little Lasher
  7. Ricket's Daily (requires Additional Armaments and Well Armed completion)

Patches and hotfixes Edit

Cataclysm-Logo-Small Patch 4.2.0 (2011-06-28): Added.

External linksEdit

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