Template:Cataclysm
Guild advancement is a feature announced during BlizzCon 2009 which will allow guilds to level in a way similar to characters. There will be 25 levels for a guild to progress through. Experience towards level progression is gained through guild member participation in raid boss kills, battleground victories, Arena victories, and profession skill-ups. To qualify for guild XP, a raid or PvP group must have been composed of at least 4 guild members (see exact numbers below). Additionally, completing guild achievements will award guild experience. Participating in these will also grant players reputation with the guild, which allows them to buy guild-bound items like heirlooms and raid materials with gold. Originally, there was also going to be a guild currency and a guild talent tree system, but they were scrapped.
Earning guild experience
A guild is able to level up to level 25. Advancement in levels is done in a manner similar to player characters: a variety of tasks lead to earning XP which counts toward advancing to the next level.
Activities which earn guild XP include:
- Boss kills in a raid or dungeon in which most of the party is from the same guild (see below)
- Rated Battleground or Arena wins in which most of the party is from the same guild (see below)
- Completing quests / daily quests that reward experience[1]
- An individual player's faction reputation advancement
- An individual player's profession progression
For each level, the guild is awarded a special perk. These perks will add convenience to guild-related activities like raid-wide resurrection after a wipe or raid-wide summons.
Size of party to qualify for guild experience
The top left of your minimap will show a small flag indicating if your instance qualifies for Guild achievements. Hovering your mouse over the flag indicates the status. If it isn't showing the flag then your group won't qualify for guild XP/rep.
Raid and Dungeon boss kills
Guild xp for boss kills is scaled on a few factors.
- Boss level
- Normal / Heroic
- Amount of guild members present (more xp for raids, since they are limited to once a week)
- 20/25 - 25 player raid
- 8/10 - 10 player raid,
- 4/5 - dungeons
- 8/25 - Old 25 and 40 man raids (Vanilla, TBC, and WOTLK)
Arena victories
- Amount of guild members present
- 2/2
- 3/3
- 5/5
Rated battleground victories
- Amount of guild members present
- 8/10 - 10 player rated battleground
- 12/15 - 15 player rated battleground
Guild XP & guild reputation caps
The daily cap on guild XP is 6,246,000 xp ie: 6.246 million xp. The guilds current XP is listed in the Guild Tab, which also shows a meter of how close your guild is to the daily cap.
The weekly cap on Guild Rep is 3,500 rep. Thus it takes just over 12 weeks in a guild to reach exalted.
Sadly Blizzard decided to remove the ability of Guilds to gain Guild XP from completing achievements. The amount of XP was insanely high instead of lowering that to sensible levels they simply removed it. As a result EVERY guild that hits the daily cap every day will get a new level at exactly the same time. See table for dates.
Guild perks
Level | XP Required | Days Needed | First Possible Date to Get | Icon | Spell | Description |
---|---|---|---|---|---|---|
2 | 16,580k | 3 | 08/12/2010 | [Fast Track] (Rank 1) | Experience gained from killing monsters and completing quests increased by 5%. | |
3 | 18,240k | 7 | 12/12/2010 | [Mount Up] | Increases speed while mounted by 10%. Not active in Battlegrounds or Arenas. | |
4 | 19,900k | 9 | 14/12/2010 | [Mr. Popularity] (Rank 1) | Reputation gained from killing monsters and completing quests increased by 5%. | |
5 | 21,550k | 13 | 18/12/2010 | [Cash Flow] (Rank 1) | Each time you loot money from an enemy, an extra 5% money is generated and deposited directly into your guild bank. | |
6 | ~23,210k | 16 | 21/12/2010 | [Fast Track] (Rank 2) | Experience gained from killing monsters and completing quests increased by 10%. | |
7 | 24,880k | 20 | 25/12/2010 | [Reinforce] (Rank 1) | Items take 5% less durability loss when you die. | |
8 | 26,530k | 25 | 30/12/2010 | [Hasty Hearth] | Reduces the cooldown on your Hearthstone by 15 minutes. | |
9 | ~28,200k | 29 | 03/01/2011 | [Reinforce] (Rank 2) | Items take 10% less durability loss when you die. | |
10 | ~29,850k | 34 | 08/01/2011 | [Chug-A-Lug] (Rank 1) | The duration of buffs from all guild cauldrons and feasts is increased by 50%. | |
11 | ~31,510k | 39 | 13/01/2011 | [Mobile Banking] | Summons your guild bank. Instant, 1 hr cooldown | |
12 | 33,170k | 44 | 18/01/2011 | [Mr. Popularity] (Rank 2) | Reputation gained from killing monsters and completing quests increased by 10%. | |
13 | ~34,830k | 50 | 24/01/2011 | [Honorable Mention] (Rank 1) | Increases Honor points gained by 5%. | |
14 | ~36,490k | 56 | 30/01/2011 | [Working Overtime] | Increases the chance to gain a skill increase on tradeskills by 10%. | |
15 | 38,140k | 62 | 05/02/2011 | [The Quick and the Dead] | Increases health and mana gained when resurrected by a guild member by 50% and increases movement speed while dead by 100%. Does not function in combat or while in a Battleground or Arena. | |
16 | 39,800k | 68 | 11/02/2011 | [Cash Flow] (Rank 2) | Each time you loot money from an enemy, an extra 10% money is generated and deposited directly into your guild bank. | |
17 | 41,450k | 75 | 18/02/2011 | [Guild Mail] | In-game mail sent between guild members now arrives instantly. | |
18 | ~43,110k | 82 | 25/02/2011 | [For Great Justice] | Increases Justice points gained by 5%. | |
19 | ~44,770k | 89 | 04/03/2011 | [Honorable Mention] (Rank 2) | Increases Honor points gained by 10%. | |
20 | ~46,430k | 96 | 11/03/2011 | [Happy Hour] | Increases the number of flasks gained from using a flask cauldron by 100%. | |
21 | ~48,100k | 104 | 19/03/2011 | [Have Group, Will Travel] | Summons all raid or party members to the caster's current location. Unlimited range, 6 sec cast / Channeled, 2 hr cooldown | |
22 | 49,750k | 112 | 27/03/2011 | [Chug-A-Lug] (Rank 2) | The duration of buffs from all guild cauldrons and feasts is increased by 100%. | |
23 | ~51,410k | 120 | 04/04/2011 | [Bountiful Bags] | Increases the quantity of materials gained from Mining, Skinning, Herbalism, and Disenchanting by 15%. | |
24 | ~53,070k | 129 | 13/04/2011 | [Bartering] | Reduces the price of items from all vendors by 5%. | |
25 | ~54,730k | 137 | 21/04/2011 | [Mass Resurrection] | Brings all dead party and raid members back to life with 35% health and 35% mana. Cannot be cast when in combat. 64% of base mana, Unlimited range, 10 sec cast | |
Total | 845,670k |
Guild items and guild reputation
Participating in various activities earns members Guild reputation. Members can buy special items (with gold) based on their current reputation level.
Guild achievements
Guilds will also be able to gain achievements for killing bosses, obtaining a certain membership demographic, and other activities. Some achievements will reflect achievements already available to players.
Achievements mentioned at BlizzCon include:
- Clearing a raid instance
- Having a Grand Master in every profession
- Obtaining a legendary item