Fifty Lashing — Deals 50 lashings, 5 at a time. Melee swings will cause a lashing for normal damage plus 5000.
Plague of Ages — Hurls a bolt of cursed blight at the enemy dealing 9546 Nature damage, and then jumping to additional nearby enemies.
Heavens' Fury — Deals 15000 damage to all enemies with 4 yards
Repentance — The target's soul is ripped from their body.
Repentance — The caster is shrouded in a holy light, impervious to damage.
Repentance — Rip the target's soul from their body, exposing them to the spirit world.
Hallowed Ground — The hallowed ground deals 9546 Holy damage to those who stand on it.
Harbinger of Darkness
Soul Sever — A fragment of your soul will be severed.
Wail of Darkness — Inflicts 5045 Shadow damage to an enemy
Wail of Darkness — Deals 22049 Shadow damage to nearby targets, ripper them out of the spirit world
Strategy
Baram periodically gains the Fifty Lashing buff, greatly increasing the damage that he does to the tank. The healer and tank should use cooldowns if need be.
Periodically, random players are targeted by Heaven's Fury (looks like a bolt of light from the sky). They should run out of it.
At around 50%, Baram casts Repentance, pulling all players to him and stunning them. After a few seconds, everyone is knocked them back and sent them to the spirit world.
Baram is immune to all damage while channeling Repentance or in the spirit world.
A Harbinger of Darkness will appear; the tank needs to immediately taunt it. Showing enemies nameplates may make it easier to see.
Everyone needs to stay out of the glowing ground around Barim, or they will take damage from Hallowed Ground.
After the Harbinger of Darkness dies, phase one repeats until Barim dies.