Kill 10 Muckskin Scroungers.


<Hexascrub/Fiasco> came out here with a balloon of some sort that he retrieved from our ships. He tried to float it to the top, but those Muckskin Scroungers came out of nowhere and swarmed the thing.

He's got an idea for another baloon, but we need to make sure that the past doesn't repeat itself. I need you to go kill off those gilblins. Or at the very least, enough of them to make them <a bit more wary of/fear> us.


These scroungers seem intensely curious about our equipment. Sometimes suicidally so. I wonder what attracts them to it so much.


Less gilblins is good!

I'm glad they're so primitive. I don't think I'd want to be dealing with a race of aquatic tech-freaks right now. Not at all.


You will receive:

  • 7Gold 80Silver
  • 27700 XP


Head southeast toward the Alliance ship. Or southwest toward the Horde ship. The gilgoblins have taken over the area. At least they're hostile to the kvaldir...

Quest progression

  1. Neutral 15 [81] Losing Ground
  2. Neutral 15 [81] Desperate Plan
  3. Neutral 15 [81] Come Prepared / Neutral 15 [81] Unfurling Plan / Neutral 15 [81] Hostile Waters
  4. Neutral 15 [81] Honor and Privilege
  5. Neutral 15 [81] Welcome News
  6. Neutral 15 [81] Visions of the Past: Rise from the Deep
    1. Neutral 15 [81] Devout Assembly
    2. Neutral 15 [81] Her Lady's Hand
    3. Neutral 15 [81] At All Costs
    4. Neutral 15 [81] Final Judgement
  7. Neutral 15 [81] A Breath of Fresh Air

Patches and hotfixes

External links

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