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Baradin Hold
BH
Baradin Hold loading screen
Baradin Hold loading graphic
Location Tol Barad [47.7, 53.0]VZ-Tol BaradBlip
Race(s)

IconSmall ArcaneGuardian Arcane golem
IconSmall PitLord Pit Lord

IconSmall VoidTerror Void terror
End boss Occu'thar
Instance info
Type Raid
Advised level 85
Player limit 10/25
Bosses

Argaloth
Occu'thar
Alizabal

(lore)
(lore)
(lore)

Loot

Baradin Hold is the main fortress of Tol Barad, located at the island's center. Whoever controls the Hold - by taking and holding the three major fortifications around it - controls Tol Barad, and gains access to the raid instance located in the dungeon beneath the hold. The path leading to the instance line can be found at [46, 48]VZ-Tol BaradBlip, on the outside of the hold's western wall next to the meeting stone.

History

Following the Second War, the ruined fortress of Baradin Hold on the remote island of Tol Barad was converted into a prison for some of the most dangerous forces on Azeroth. Yet with the devastation wrought by the Cataclysm, the prison's integrity has been compromised. Now as the Horde and Alliance vie for supremacy on the island, the liberation of its forgotten horrors may be at hand.

Battle between the Alliance and Horde rages throughout the surrounding environment, but the inside of Baradin Hold stands silent - and rightly so. Among some of the most deadly entities on Azeroth - those too dangerous to chain above ground or exile from the island - are locked inside the hold, only accessible to those who claim control of Tol Barad.[1]

Encounters and Loot

Guards
The hallways were guarded by Demon Containment Units, until they were destroyed by Occu'thar, now Eyes of Occu'thar roam the halls in two packs.

The following raid bosses are currently available inside the raid instance:

Argaloth
Drops Tier 11 PvE gear and Season 9 (Vicious Gladiator) PvP gear.
Occu'thar
Drops Tier 12 PvE gear and Season 10 (Ruthless Gladiator) PvP gear.

Maps

The instance has been designed to allow for future bosses, something they learned to do before hand from the changes they did over time to the Wintergrasp Fortress, so that the dungeon doesn't seem to magically stretch over time.

Gallery

External links

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