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Hail, <name>. I thank you for coming to my aid.
 
Hail, <name>. I thank you for coming to my aid.
   
The arakkoa's monstrous birds knocked me from my nether ray while on a scouting mission.
+
The [[arakkoa]]'s [[Monstrous Kaliri|monstrous birds]] knocked me from my [[nether ray]] while on a scouting mission.
   
 
Let's get out of here, while we can.
 
Let's get out of here, while we can.
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==Notes==
 
==Notes==
 
{{Zone Map|zone=Terokkar Forest|notes=
The [[Skyguard Prisoner]] is a [[Broken draenei]] locked in a cage in one of three veils in [[Skettis]].
 
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{{Zone Map Note|60|75|Star}}
  +
{{Zone Map Note|68|74|Cross}}
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{{Zone Map Note|75|86|Circle}}
  +
}}
 
The {{NPC||Skyguard Prisoner}} is a [[broken]] locked in a cage in one of three veils in [[Skettis]], each with a similar layout. Once you release him from the cage, he starts walking slowly towards a bridge. He crosses the bridge to the other platform, and then heads down the ramp to the ground. That's it, that's the whole quest. You can expect to see 1-2 mobs at the start, a patroller on the bridge, 1-2 mobs on the second platform, and 2 at the bottom of the ramp. Those can be cleared before starting the quest. While halfway down the ramp, 2 more will spawn out of thin air and attack.
   
 
One strategy that works well is to check the General channel for others looking for the quest and form a party of at least three. Then have one person camp the each of the three spots where he might appear. When he does appear, everyone comes to that location and triggers the quest. This way is very easy since three people can easily handle the mobs and patrols, and every one gets credit for the quest rather than competing for the same mob.
The [[Skyguard Prisoner]] spawns in one of three different locations, each with a similar layout. Once you release him from the cage, he starts walking slowly towards a bridge. He crosses the bridge to the other platform, and then heads down the ramp to the ground. That's it, that's the whole quest. You can expect to see 1-2 mobs at the start, a pat on the bridge, 1-2 mobs on the second platform, and 2 at the bottom of the ramp. Those can be cleared before starting the quest. While halfway down the ramp, 2 more will spawn out of thin air and attack.
 
   
 
At some point during the escort, a pair of {{Mob|Skettis Wing Guard}}s will spawn and attack the prisoner regardless if the route has been cleared or not. Each pair spawns at a static point depending on which prisoner you are escorting:
One strategy that works well is to check the General channel for others looking for the quest and form a party of at least three. Then have one person camp the each of the three spots where he might appear. When he does appear, everyone comes to that location and triggers the quest. This way is very easy since three people can easily handle the mobs and patrols, and every one gets credit for the quest rather than competing for the same mob.
 
   
 
*{{Raidiconmini|Star}} Spawns on the second treehouse at midway between the connecting bridge and the downwards ramp while the Skyguard Prisoner nears the end of the bridge.
The three spawn points are:
 
 
*{{Raidiconmini|Cross}} Spawns at the end of the connecting bridge while the Skyguard Prisoner is at the center of the bridge.
* {{co|60|75|Terokkar Forest}}
 
 
*{{Raidiconmini|Circle}} Spawns midway up the exit ramp while the Skyguard Prisoner is near the top.
* {{co|68|74|Terokkar Forest}}
 
* {{co|75|86|Terokkar Forest}}
 
   
 
With this in mind, it's possible to prepare for the spawns, usually by setting traps.
At some point during the escort, a pair of {{Mob|Skettis Wing Guard||Skettis Wing Guards}} will spawn and attack the prisoner regardless if the route has been cleared or not. Each pair spawns at a static point depending on which prisoner you are escorting:
 
   
  +
== Quotes ==
'''60,75 :''' Spawns on the second treehouse at midway between the connecting bridge and the downwards ramp while the Skyguard Prisoner nears the end of the bridge.
 
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Released from cage:
 
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:{{text|say|Skyguard Prisoner|Thanks for your help. Let's get out of here!}}
'''68,74 :''' Spawns at the end of the connecting bridge while the Skyguard Prisoner is at the centre of the bridge.
 
  +
Skettis Wing Guard pair killed:
 
  +
:{{text|say|Skyguard Prisoner|Let's keep moving. I don't like this place.}}
'''75,86 :''' Spawns midway up the exit ramp while the Skyguard Prisoner is near the top.
 
  +
Mobs cleared at the bottom of the ramp and quest complete:
 
  +
:{{text|say|Skyguard Prisoner|Thanks again. [[Sky Sergeant Doryn|Sergeant Doryn]] will be glad to hear he has one less scout to replace this week.}}
With this in mind, it's possible to prepare for the spawns, usually by setting traps.
 
   
 
== Patch changes ==
 
== Patch changes ==

Revision as of 18:46, 22 May 2010

NeutralEscape from Skettis
Start Skyguard Prisoner
End Sky Sergeant Doryn
Level 70 (Requires 70)
Category Skettis
Reputation Sha'tari Skyguard +150
Rewards 9g 10s
Repeatable Yes (daily)

Escape from Skettis is a daily quest that provides reputation with the Sha'tari Skyguard.

Objectives

Escort the Skyguard Prisoner to safety and report to Sky Sergeant Doryn.

  • Rescue the Skyguard Prisoner

Description

Hail, <name>. I thank you for coming to my aid.

The arakkoa's monstrous birds knocked me from my nether ray while on a scouting mission.

Let's get out of here, while we can.

Rewards

You will receive 9g 10s.

Progression

Yes, <name>?

Completion

Thank you for rescuing one of our scouts, <name>. We lose good people every day and there aren't enough new recruits to replace them.

Notes

The Skyguard Prisoner is a broken locked in a cage in one of three veils in Skettis, each with a similar layout. Once you release him from the cage, he starts walking slowly towards a bridge. He crosses the bridge to the other platform, and then heads down the ramp to the ground. That's it, that's the whole quest. You can expect to see 1-2 mobs at the start, a patroller on the bridge, 1-2 mobs on the second platform, and 2 at the bottom of the ramp. Those can be cleared before starting the quest. While halfway down the ramp, 2 more will spawn out of thin air and attack.

One strategy that works well is to check the General channel for others looking for the quest and form a party of at least three. Then have one person camp the each of the three spots where he might appear. When he does appear, everyone comes to that location and triggers the quest. This way is very easy since three people can easily handle the mobs and patrols, and every one gets credit for the quest rather than competing for the same mob.

At some point during the escort, a pair of Mob Skettis Wing Guards will spawn and attack the prisoner regardless if the route has been cleared or not. Each pair spawns at a static point depending on which prisoner you are escorting:

  • Template:Raidiconmini Spawns on the second treehouse at midway between the connecting bridge and the downwards ramp while the Skyguard Prisoner nears the end of the bridge.
  • Template:Raidiconmini Spawns at the end of the connecting bridge while the Skyguard Prisoner is at the center of the bridge.
  • Template:Raidiconmini Spawns midway up the exit ramp while the Skyguard Prisoner is near the top.

With this in mind, it's possible to prepare for the spawns, usually by setting traps.

Quotes

Released from cage:

Skyguard Prisoner says: Thanks for your help. Let's get out of here!

Skettis Wing Guard pair killed:

Skyguard Prisoner says: Let's keep moving. I don't like this place.

Mobs cleared at the bottom of the ramp and quest complete:

Skyguard Prisoner says: Thanks again. Sergeant Doryn will be glad to hear he has one less scout to replace this week.

Patch changes

External links