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{{ood}} <!-- This looks basically up to date now, with some cleanup required in the Cata sections -->
{{npcbox
 
| name = Privisioner Braknar
 
| image = Braknar.jpg
 
| title = None
 
| level = 61
 
| type = Normal
 
| faction = Horde
 
| city = Mag'har
 
| race = Mag'har
 
| sex = Male
 
| location = [[Mag'har Post]] {{co|38|28|Hellfire Peninsula}}
 
}}
 
   
  +
Many items have a base item name followed by a suffix. The suffixes are similar to the item naming convention used in other Blizzard games such as ''Diablo'' and ''Diablo II''. The suffix will always start with the word ''of'' followed by a few words that indicate quickly to the player what enhancements an item will give. How much enhancement an item gives is closely tied to the item quality and item level.
'''Privisioner Braknar''' is a level 61 [[Mag'har]] [[npc]] located at [[Mag'har Post]] in the [[contested]] territory of [[Hellfire Peninsula]]. Despite his title as a provisioner, he does not sell anything to player characters.
 
   
  +
Items of this type are normally uncommon (greens), although rare (blue) and epic (purple) ones exist. On some crafting patterns, and item database websites (like [[Wowhead]]), these items are listed with their base name (for example, [[Slatesteel Girdle]] or [[Pattern: Wild Leather Shoulders]]) and the green text "<Random enchantment>" to indicate that the actual items have a randomly assigned enhancement matching the suffixes.
See [[List of Hellfire Peninsula NPCs]].
 
   
  +
For the most part, ''animal'', ''job'' and attribute suffixes are seen most commonly. Resistance and ''wrath'' drop less commonly, and the miscellaneous ones drop the least often. Of course, in some cases item suffixes are simply part of a unique name or are used to signify an item is part of a set.
{{DEFAULTSORT:Braknar, Provisioner}}
 
  +
[[Category:Mag'har]]
 
  +
Cataclysm introduces [http://www.wowpedia.org/Item_suffix#New_in_Cataclysm Four-Stat random enchantment items] with the names of elemental powers and forces of nature, to go with the theme of the expansion. These items always have a [[primary stat]], a large amount of stamina, and then two related secondary stats (i.e., expertise rating does not appear with intellect, but does exist with strength and agility; similarly spirit only appears with intellect).
[[Category:Hellfire Peninsula NPCs]]
 
  +
  +
== Suffixes that increase a single [[attribute]] ==
  +
Items with an "of Attribute" suffix typically have less total attribute enhancement than ''"of the Animal"''. For example, a "Shortsword of Strength" may have +10 strength, whereas a "Shortsword of the Bear" of comparable level may have +6 strength and +6 stamina.
  +
  +
;of [[Spirit]]
  +
:Increase Spirit when equipped.
  +
;of [[Intellect]]
  +
:Increase Intellect when equipped.
  +
;of [[Strength]]
  +
:Increase Strength when equipped.
  +
;of [[Stamina]]
  +
:Increase Stamina when equipped.
  +
;of [[Agility]]
  +
:Increase Agility when equipped.
  +
  +
== Resistances ==
  +
There are some items in the game that increase the chances that a school of magic will be resisted. There are currently no items that increase resistance to holy magic, though there are potions available that can absorb holy magic damage. Often suffix items "of X resistance" have some of the highest resistances available, and are useful for difficult resistances like Arcane or Frost, but are nearly impossible to farm.
  +
  +
;of [[Fire Resistance]]
  +
:Increase resistance to Fire spells.
  +
;of [[Nature Resistance]]
  +
:Increase resistance to Nature spells.
  +
;of [[Arcane Resistance]]
  +
:Increase resistance to Arcane spells.
  +
;of [[Frost Resistance]]
  +
:Increase resistance to Frost spells.
  +
;of [[Shadow Resistance]]
  +
:Increase resistance to Shadow spells.
  +
  +
The following newer versions were introduced with the Burning Crusade. They are only available for characters 57+ as drops in Outland, but are significantly superior to the older resistance greens, and in many cases better than the best resist gear blues or purples that previously existed.
  +
;of Fire Protection
  +
:Increase stamina and resistance to Fire spells.
  +
;of Nature Protection
  +
:Increase stamina and resistance to Nature spells.
  +
;of Arcane Protection
  +
:Increase stamina and resistance to Arcane spells.
  +
;of Frost Protection
  +
:Increase stamina and resistance to Frost spells.
  +
;of Shadow Protection
  +
:Increase stamina and resistance to Shadow spells.
  +
  +
== Animal name suffixes ==
  +
These are commonly found suffixes that indicate an item increases two attribute stats as shown in the tables below:
  +
  +
{| class="darktable"
  +
!Animal suffix!!Strength!!Agility!!Stamina!!Intellect!!Spirit
  +
  +
|-align="center"
  +
|align="left"| Of the Tiger
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Bear
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Gorilla
  +
|√
  +
|
  +
|
  +
|√
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Boar
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
  +
|-align="center"
  +
|align="left"| Of the Monkey
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Falcon
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Wolf
  +
|
  +
|√
  +
|
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Eagle
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Whale
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Owl
  +
|
  +
|
  +
|
  +
|√
  +
|√
  +
|}
  +
{{clr}}
  +
  +
{| class="darktable"
  +
! !![[Strength]]!![[Agility]]!![[Stamina]]!![[Intellect]]!![[Spirit]]
  +
|-align="center"
  +
|[[Strength]]||N/A||Tiger||Bear||Gorilla||Boar
  +
|-class="alt" align="center"
  +
|[[Agility]]||Tiger||N/A||Monkey||Falcon||Wolf
  +
|-align="center"
  +
|[[Stamina]]||Bear||Monkey||N/A||Eagle||Whale
  +
|-class="alt" align="center"
  +
|[[Intellect]]||Gorilla||Falcon||Eagle||N/A||Owl
  +
|-align="center"
  +
|[[Spirit]]||Boar||Wolf||Whale||Owl||N/A
  +
|}
  +
  +
  +
===Class preferences===
  +
  +
Certain classes, especially when leveling, will have more of these kind of items than uniquely named items. here is a list of what class will prefer. Do not take this list as a pure guide as some classes will prefer certain items for their play style. This only takes into account PvE builds, especially in classic content (Pvp players would generally favor only the hybrid pieces with stamina).
  +
  +
*Death Knight: Bear - Monkey - Tiger
  +
  +
*Druid (caster): Eagle - Owl - Whale<br/>
  +
*Druid (feral): Bear - Monkey - Tiger
  +
*Hunter: Falcon - Monkey - Tiger
  +
  +
*Mage: Eagle - Owl - Whale
  +
  +
*Paladin (healer): Eagle<br/>
  +
*Paladin (melee): Bear - Gorilla - Monkey - Tiger
  +
  +
*Priest: Eagle - Owl - Whale
  +
  +
*Rogue: Monkey - Tiger
  +
  +
*Shaman (caster): Eagle - Owl - Whale<br/>
  +
*Shaman (melee): Monkey - Tiger
  +
  +
*Warlock: Eagle - Whale
  +
  +
*Warrior: Bear - Monkey - Tiger
  +
  +
(N.B., Boar and Wolf are largely undesirable for all specializations, and can generally be sold or disenchanted.)
  +
  +
== Abyssal Suffixes ==
  +
These only appear on Abyssal items, dropped from members of the [[Abyssal Council]] in [[Silithus]].
  +
  +
;of Striking
  +
:Increases Strength, Agility, and Stamina.
  +
;of Sorcery
  +
:Increases Stamina, Intellect, and spell damage.
  +
;of Regeneration
  +
:Increases Stamina, spell healing, and mana regeneration.
  +
  +
  +
== Health/Mana Regeneration ==
  +
;of Concentration
  +
:Regenerates mana while equipped.
  +
;of Regeneration
  +
:Regenerates health while equipped.
  +
  +
== Spell damage suffixes ==
  +
These suffixes increase damage for a school of magic or increases healing.
  +
  +
;of Frozen Wrath
  +
:Increases damage done by [[Frost spells]]
  +
;of Arcane Wrath
  +
:Increases damage done by [[Arcane spells]].
  +
;of Fiery Wrath
  +
:Increase damage done by [[Fire spells]].
  +
;of Nature's Wrath
  +
:Increase damage done by [[Nature spells]].
  +
;of Healing
  +
:Increase all [[spell power]] (previously only increased healing spell power).
  +
;of Shadow Wrath
  +
:Increases damage done by [[Shadow spells]]
  +
  +
== New in Burning Crusade {{bc-inline}} ==
  +
  +
Modifiers on items have very specific drop rules. The suffixes such as Physician and Prophet will only be found on Cloth gear. Other ones like Hierophant will only drop as Leather gear. Bandit will drop as Leather and Mail gear to facilitate the classes that would most benefit from it. The drop rates are also widely variable. The more standard types such as Beast and Sorcerer will drop quite frequently, while more obscure suffixes like Knight are very rare, and will only drop as Rare quality (Blue) gear.
  +
  +
You will notice that some suffixes add the same stats. These are differentiated by the amount of each stat available on the piece of gear, based on which stat is emphasized.
  +
  +
{| class="darktable sortable"
  +
!Name!!Strength!!Agility!!Stamina!!Intellect!!Spirit!!Block!!Crit Strike!!Attack Power!!Defense!!Spell Crit!!Spell Dmg/Heal!!Mana Regen!!Healing!!Shadow Dmg
  +
|-align="center" class="alt"
  +
|align="left"| of Blocking
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|-align="center"
  +
|align="left"| of Battle
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Ancestor
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Bandit
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Beast
  +
|√
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Champion
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Crusade
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Elder
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Grove
  +
|√
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Hunt
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Hierophant
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Invoker
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Knight
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Mind
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Nightmare
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
  +
|-align="center"
  +
|align="left"| of the Physician
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Prophet
  +
|
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Shadow
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Soldier
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Sorcerer
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Sun
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| of the Vision
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| of the Wild
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|}
  +
{{clr}}
  +
  +
  +
;of Blocking
  +
:+Block Rating +Strength
  +
;of Battle
  +
:+Strength +Stamina +Critical Strike Rating
  +
;of the Ancestor
  +
:+Strength +Critical Strike Rating +Stamina
  +
;of the Bandit
  +
:+Agility +Stamina +Crit Rating
  +
;of the Beast
  +
:+Strength +Agility +Stamina
  +
;of the Champion
  +
:+Strength +Stamina +Defense Rating
  +
;of the Crusade
  +
:+Spell Damage and Healing +Intellect +Defense Rating
  +
;of the Elder
  +
:+Stamina +Intellect +Mana Regeneration
  +
;of the Grove
  +
:+Strength +Agility +Stamina
  +
;of the Hunt
  +
:+Attack Power +Agility +Intellect
  +
;of the Hierophant
  +
:+Stamina +Spirit +Healing
  +
;of the Invoker
  +
:+Intellect +Spell Damage and Healing +Spell Critical Strike Rating
  +
;of the Knight
  +
:+Stamina +Spell Damage and Healing +Defense Rating
  +
;of the Mind
  +
:+Spell Damage and Healing +Spell Critical Strike Rating +Intellect
  +
;of the Nightmare
  +
:+Shadow Damage +Stamina +Intellect
  +
;of the Physician
  +
:+Stamina +Intellect +Healing
  +
;of the Prophet
  +
:+Intellect +Spirit +Healing
  +
;of the Shadow
  +
:+Attack Power +Agility +Stamina
  +
;of the Soldier
  +
:+Strength +Stamina +Critical Strike Rating
  +
;of the Sorcerer
  +
:+Stamina +Intellect +Spell Damage and Healing
  +
;of the Sun
  +
:+Spell Damage and Healing +Stamina +Intellect
  +
;of the Vision
  +
:+Spell Damage and Healing +Intellect +Stamina
  +
;of the Wild
  +
:+Attack Power +Stamina +Agility
  +
  +
== New in Wrath of the Lich King {{wotlk-inline}} ==
  +
A new set of random enchantments were introduced in ''Wrath of the Lichking''. These appear in addition to the ''"of the job"'' and ''"of the animal"'' and are largely found on items dropped from ''[[rare mob]]s'' in Northrend.
  +
  +
  +
<!-- Wrath uses these already seen in BC
  +
;of the Bandit :+Agility, +Stamina, +Attack Power
  +
;of the Champion :+Strength, +Stamina, +Defense Rating
  +
;of the Hierophant :+Stamina, +Spirit, +Spell Power
  +
;of the Invoker :+Intellect, +Spell Power, +Critical Strike Rating
  +
;of the Soldier :+Strength, +Stamina, +Critical Strike Rating
  +
;of the Sorcerer :+Stamina, +Intellect, +Spell Power
  +
-->
  +
  +
;of the Foreseer
  +
:+Intellect, +Haste Rating, +Spell Power
  +
  +
;of the Marksman
  +
:+Stamina, +Agility, +Hit Rating
  +
  +
;of the Necromancer
  +
:+Stamina, +Hit Rating, +Spell Power
  +
  +
;of Restoration
  +
:+Stamina, +Spell Power, +Mana Per 5 sec.
  +
  +
;of the Squire
  +
:+Stamina, +Hit Rating, +34 Strength
  +
  +
;of the Thief
  +
:+Stamina, +Attack Power, +Haste Rating
  +
<!-- TODO: and also possibly more, also these ratings show up as white stats... will they be reforgeable? -->
  +
== New in Cataclysm {{cata-inline}}==
  +
This section lists the new random enchantment suffixes introduced in the Cataclysm expansion. Most have four stat modifiers, two primary and two secondary.
  +
  +
'''Currently, the official database and Wowhead (at least) mistakenly list only ONE rating value on these FOUR-stat items, and gives the impression they are worth less than the 3-stat choices, though looking at them in-game proves otherwise, especially considering some epics have these!'''
  +
  +
'''Four-stat random enchantment gear has the same value of Stam and a second primary stat (agi, int, or str) as the three-stat suffixes (like ''of the Seer''), and instead of one amount of secondary stat rating has ''two ratings, each at 2/3 the value'' of the single rating on a three-stat item (for example, trading 120 parry for 80 parry and 80 mastery)'''
  +
  +
There are also some changes to and additions of two- and three-stat suffix gear found after [[the Shattering]] of the old world, to better suit the armor and gear for the latest class changes. Item suffixes with [[mp5]] have become spirit, defense rating changed into dodge rating, etc. There is also one new three-stat suffix: ''Of the Mercenary'', Strength, Haste, and Stamina.
  +
  +
=== Four Stat 'Elemental' Suffixes ===
  +
*''Stamina is the highest stat value.''
  +
*''One of three 'core attribute stats' (Agility, Intelligence or Strength), equal to the Stamina x 2/3, rounded up or down.''
  +
*'''''Two''' RATING VALUES (or one Rating Value and Spirit), both equal to the 'core stat' x 2/3, rounded up or down.''
  +
  +
For example:
  +
:''Talondeep Vest of the Zephyr'' 's four random enchant stats are:
  +
  +
:'''330 Stamina'''
  +
:'''220 Agility'''
  +
:'''146 Haste Rating'''
  +
:'''146 Mastery Rating'''
  +
  +
:330 stam x (2/3) = 220 agi
  +
:220 agi x (2/3) = 146 haste AND 146 mastery, rounded down.
  +
  +
This ratio <!-- 1:2/3:4/9:4/9 --> remains constant for all of the Cataclysm four-stat random enchantment items.
  +
  +
Listed bellow are charts listing rating combos for each 'core stat' type.
  +
  +
*'''Every one of these Random Enchant suffixes includes STAMINA as the 1st and highest stat.'''
  +
  +
  +
==== Agility ====
  +
  +
{| class="darktable sortable"
  +
!'''Cata +AGI suffix'''!!Haste!!Hit!!Crit!!Expertise!!Mastery
  +
  +
|-align="center"
  +
|align="left"| Of the Galeburst
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Stormblast
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Windflurry
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Windstorm
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
  +
|-align="center"
  +
|align="left"| Of the Zephyr
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
|}
  +
{{clr}}
  +
  +
  +
==== Intellect ====
  +
  +
{| class="darktable sortable"
  +
!'''Cata +INT suffix'''!!Spirit *!!Haste!!Hit!!Crit!!Mastery
  +
  +
|-align="center"
  +
|align="left"| Of the Feverflare
  +
|
  +
|√
  +
|
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Fireflash
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Flameblaze
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Undertow
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Wavecrest
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Wildfire
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|}
  +
{{clr}}
  +
  +
'' * Spirit is treated as mana regeneration rating''
  +
  +
==== Strength ====
  +
  +
{| class="darktable sortable"
  +
!'''Cata +STR suffix'''!!Dodge!!Parry!!Haste!!Hit!!Crit!!Expertise!!Mastery
  +
  +
|-align="center"
  +
|align="left"| Of the Bedrock
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Bouldercrag
  +
|√
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Earthbreaker
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Earthfall
  +
|
  +
|
  +
|√
  +
|
  +
|√
  +
|
  +
|
  +
  +
|-align="center"
  +
|align="left"| Of the Earthshaker
  +
|
  +
|
  +
|
  +
|√
  +
|√
  +
|
  +
|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Faultline
  +
|
  +
|
  +
|√
  +
|
  +
|
  +
|
  +
|√
  +
  +
|-align="center"
  +
|align="left"| Of the Landslide
  +
|
  +
|
  +
|
  +
|√
  +
|
  +
|√
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|
  +
  +
|-align="center" class="alt"
  +
|align="left"| Of the Mountainbed
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|√
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  +
|-align="center"
  +
|align="left"| Of the Rockslab
  +
|√
  +
|
  +
|
  +
|
  +
|
  +
|
  +
|√
  +
|}
  +
{{clr}}
  +
  +
== Miscellaneous ==
  +
*'''Of Defense''' - will add points to the player's maximum dodge skill points.
  +
*'''Of Healing''' - will add to spells.
  +
*'''Of Power''' - adds to the player's melee and ranged attack power.
  +
*'''Of Blocking''' - Increases the player's blocking power by a percentage and adds some strength as well. Typically found on [[Shield]]s.
  +
*'''Of Marksmanship''' - Increase in Ranged Attack Power when worn/equipped - Removed since WotLK
  +
*'''Of Eluding''' - Increases agility and dodge rating.
  +
[[Category:Game terms]]

Revision as of 10:03, 16 January 2011


Many items have a base item name followed by a suffix. The suffixes are similar to the item naming convention used in other Blizzard games such as Diablo and Diablo II. The suffix will always start with the word of followed by a few words that indicate quickly to the player what enhancements an item will give. How much enhancement an item gives is closely tied to the item quality and item level.

Items of this type are normally uncommon (greens), although rare (blue) and epic (purple) ones exist. On some crafting patterns, and item database websites (like Wowhead), these items are listed with their base name (for example, Inv belt 33 [Slatesteel Girdle] or Inv scroll 03 [Pattern: Wild Leather Shoulders]) and the green text "<Random enchantment>" to indicate that the actual items have a randomly assigned enhancement matching the suffixes.

For the most part, animal, job and attribute suffixes are seen most commonly. Resistance and wrath drop less commonly, and the miscellaneous ones drop the least often. Of course, in some cases item suffixes are simply part of a unique name or are used to signify an item is part of a set.

Cataclysm introduces Four-Stat random enchantment items with the names of elemental powers and forces of nature, to go with the theme of the expansion. These items always have a primary stat, a large amount of stamina, and then two related secondary stats (i.e., expertise rating does not appear with intellect, but does exist with strength and agility; similarly spirit only appears with intellect).

Suffixes that increase a single attribute

Items with an "of Attribute" suffix typically have less total attribute enhancement than "of the Animal". For example, a "Shortsword of Strength" may have +10 strength, whereas a "Shortsword of the Bear" of comparable level may have +6 strength and +6 stamina.

of Spirit
Increase Spirit when equipped.
of Intellect
Increase Intellect when equipped.
of Strength
Increase Strength when equipped.
of Stamina
Increase Stamina when equipped.
of Agility
Increase Agility when equipped.

Resistances

There are some items in the game that increase the chances that a school of magic will be resisted. There are currently no items that increase resistance to holy magic, though there are potions available that can absorb holy magic damage. Often suffix items "of X resistance" have some of the highest resistances available, and are useful for difficult resistances like Arcane or Frost, but are nearly impossible to farm.

of Fire Resistance
Increase resistance to Fire spells.
of Nature Resistance
Increase resistance to Nature spells.
of Arcane Resistance
Increase resistance to Arcane spells.
of Spell frost wizardmark [Frost Resistance]
Increase resistance to Frost spells.
of Shadow Resistance
Increase resistance to Shadow spells.

The following newer versions were introduced with the Burning Crusade. They are only available for characters 57+ as drops in Outland, but are significantly superior to the older resistance greens, and in many cases better than the best resist gear blues or purples that previously existed.

of Fire Protection
Increase stamina and resistance to Fire spells.
of Nature Protection
Increase stamina and resistance to Nature spells.
of Arcane Protection
Increase stamina and resistance to Arcane spells.
of Frost Protection
Increase stamina and resistance to Frost spells.
of Shadow Protection
Increase stamina and resistance to Shadow spells.

Animal name suffixes

These are commonly found suffixes that indicate an item increases two attribute stats as shown in the tables below:

Animal suffix Strength Agility Stamina Intellect Spirit
Of the Tiger
Of the Bear
Of the Gorilla
Of the Boar
Of the Monkey
Of the Falcon
Of the Wolf
Of the Eagle
Of the Whale
Of the Owl
Strength Agility Stamina Intellect Spirit
Strength N/A Tiger Bear Gorilla Boar
Agility Tiger N/A Monkey Falcon Wolf
Stamina Bear Monkey N/A Eagle Whale
Intellect Gorilla Falcon Eagle N/A Owl
Spirit Boar Wolf Whale Owl N/A


Class preferences

Certain classes, especially when leveling, will have more of these kind of items than uniquely named items. here is a list of what class will prefer. Do not take this list as a pure guide as some classes will prefer certain items for their play style. This only takes into account PvE builds, especially in classic content (Pvp players would generally favor only the hybrid pieces with stamina).

  • Death Knight: Bear - Monkey - Tiger
  • Druid (caster): Eagle - Owl - Whale
  • Druid (feral): Bear - Monkey - Tiger
  • Hunter: Falcon - Monkey - Tiger
  • Mage: Eagle - Owl - Whale
  • Paladin (healer): Eagle
  • Paladin (melee): Bear - Gorilla - Monkey - Tiger
  • Priest: Eagle - Owl - Whale
  • Rogue: Monkey - Tiger
  • Shaman (caster): Eagle - Owl - Whale
  • Shaman (melee): Monkey - Tiger
  • Warlock: Eagle - Whale
  • Warrior: Bear - Monkey - Tiger

(N.B., Boar and Wolf are largely undesirable for all specializations, and can generally be sold or disenchanted.)

Abyssal Suffixes

These only appear on Abyssal items, dropped from members of the Abyssal Council in Silithus.

of Striking
Increases Strength, Agility, and Stamina.
of Sorcery
Increases Stamina, Intellect, and spell damage.
of Regeneration
Increases Stamina, spell healing, and mana regeneration.


Health/Mana Regeneration

of Concentration
Regenerates mana while equipped.
of Regeneration
Regenerates health while equipped.

Spell damage suffixes

These suffixes increase damage for a school of magic or increases healing.

of Frozen Wrath
Increases damage done by Frost spells
of Arcane Wrath
Increases damage done by Arcane spells.
of Fiery Wrath
Increase damage done by Fire spells.
of Nature's Wrath
Increase damage done by Nature spells.
of Healing
Increase all spell power (previously only increased healing spell power).
of Shadow Wrath
Increases damage done by Shadow spells

New in Burning Crusade Bc icon

Modifiers on items have very specific drop rules. The suffixes such as Physician and Prophet will only be found on Cloth gear. Other ones like Hierophant will only drop as Leather gear. Bandit will drop as Leather and Mail gear to facilitate the classes that would most benefit from it. The drop rates are also widely variable. The more standard types such as Beast and Sorcerer will drop quite frequently, while more obscure suffixes like Knight are very rare, and will only drop as Rare quality (Blue) gear.

You will notice that some suffixes add the same stats. These are differentiated by the amount of each stat available on the piece of gear, based on which stat is emphasized.

Name Strength Agility Stamina Intellect Spirit Block Crit Strike Attack Power Defense Spell Crit Spell Dmg/Heal Mana Regen Healing Shadow Dmg
of Blocking
of Battle
of the Ancestor
of the Bandit
of the Beast
of the Champion
of the Crusade
of the Elder
of the Grove
of the Hunt
of the Hierophant
of the Invoker
of the Knight
of the Mind
of the Nightmare
of the Physician
of the Prophet
of the Shadow
of the Soldier
of the Sorcerer
of the Sun
of the Vision
of the Wild


of Blocking
+Block Rating +Strength
of Battle
+Strength +Stamina +Critical Strike Rating
of the Ancestor
+Strength +Critical Strike Rating +Stamina
of the Bandit
+Agility +Stamina +Crit Rating
of the Beast
+Strength +Agility +Stamina
of the Champion
+Strength +Stamina +Defense Rating
of the Crusade
+Spell Damage and Healing +Intellect +Defense Rating
of the Elder
+Stamina +Intellect +Mana Regeneration
of the Grove
+Strength +Agility +Stamina
of the Hunt
+Attack Power +Agility +Intellect
of the Hierophant
+Stamina +Spirit +Healing
of the Invoker
+Intellect +Spell Damage and Healing +Spell Critical Strike Rating
of the Knight
+Stamina +Spell Damage and Healing +Defense Rating
of the Mind
+Spell Damage and Healing +Spell Critical Strike Rating +Intellect
of the Nightmare
+Shadow Damage +Stamina +Intellect
of the Physician
+Stamina +Intellect +Healing
of the Prophet
+Intellect +Spirit +Healing
of the Shadow
+Attack Power +Agility +Stamina
of the Soldier
+Strength +Stamina +Critical Strike Rating
of the Sorcerer
+Stamina +Intellect +Spell Damage and Healing
of the Sun
+Spell Damage and Healing +Stamina +Intellect
of the Vision
+Spell Damage and Healing +Intellect +Stamina
of the Wild
+Attack Power +Stamina +Agility

New in Wrath of the Lich King Wrath-Logo-Small

A new set of random enchantments were introduced in Wrath of the Lichking. These appear in addition to the "of the job" and "of the animal" and are largely found on items dropped from rare mobs in Northrend.


of the Foreseer
+Intellect, +Haste Rating, +Spell Power
of the Marksman
+Stamina, +Agility, +Hit Rating
of the Necromancer
+Stamina, +Hit Rating, +Spell Power
of Restoration
+Stamina, +Spell Power, +Mana Per 5 sec.
of the Squire
+Stamina, +Hit Rating, +34 Strength
of the Thief
+Stamina, +Attack Power, +Haste Rating

New in Cataclysm Cataclysm

This section lists the new random enchantment suffixes introduced in the Cataclysm expansion. Most have four stat modifiers, two primary and two secondary.

Currently, the official database and Wowhead (at least) mistakenly list only ONE rating value on these FOUR-stat items, and gives the impression they are worth less than the 3-stat choices, though looking at them in-game proves otherwise, especially considering some epics have these!

Four-stat random enchantment gear has the same value of Stam and a second primary stat (agi, int, or str) as the three-stat suffixes (like of the Seer), and instead of one amount of secondary stat rating has two ratings, each at 2/3 the value of the single rating on a three-stat item (for example, trading 120 parry for 80 parry and 80 mastery)

There are also some changes to and additions of two- and three-stat suffix gear found after the Shattering of the old world, to better suit the armor and gear for the latest class changes. Item suffixes with mp5 have become spirit, defense rating changed into dodge rating, etc. There is also one new three-stat suffix: Of the Mercenary, Strength, Haste, and Stamina.

Four Stat 'Elemental' Suffixes

  • Stamina is the highest stat value.
  • One of three 'core attribute stats' (Agility, Intelligence or Strength), equal to the Stamina x 2/3, rounded up or down.
  • Two RATING VALUES (or one Rating Value and Spirit), both equal to the 'core stat' x 2/3, rounded up or down.

For example:

Talondeep Vest of the Zephyr 's four random enchant stats are:
330 Stamina
220 Agility
146 Haste Rating
146 Mastery Rating
330 stam x (2/3) = 220 agi
220 agi x (2/3) = 146 haste AND 146 mastery, rounded down.

This ratio remains constant for all of the Cataclysm four-stat random enchantment items.

Listed bellow are charts listing rating combos for each 'core stat' type.

  • Every one of these Random Enchant suffixes includes STAMINA as the 1st and highest stat.


Agility

Cata +AGI suffix Haste Hit Crit Expertise Mastery
Of the Galeburst
Of the Stormblast
Of the Windflurry
Of the Windstorm
Of the Zephyr


Intellect

Cata +INT suffix Spirit * Haste Hit Crit Mastery
Of the Feverflare
Of the Fireflash
Of the Flameblaze
Of the Undertow
Of the Wavecrest
Of the Wildfire

* Spirit is treated as mana regeneration rating

Strength

Cata +STR suffix Dodge Parry Haste Hit Crit Expertise Mastery
Of the Bedrock
Of the Bouldercrag
Of the Earthbreaker
Of the Earthfall
Of the Earthshaker
Of the Faultline
Of the Landslide
Of the Mountainbed
Of the Rockslab

Miscellaneous

  • Of Defense - will add points to the player's maximum dodge skill points.
  • Of Healing - will add to spells.
  • Of Power - adds to the player's melee and ranged attack power.
  • Of Blocking - Increases the player's blocking power by a percentage and adds some strength as well. Typically found on Shields.
  • Of Marksmanship - Increase in Ranged Attack Power when worn/equipped - Removed since WotLK
  • Of Eluding - Increases agility and dodge rating.