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Hibernate
Spell nature sleep
  • Hibernate (3 ranks)
  • Druid ability
  • 30 yd range
  • 7% of base mana
  • 1.5 sec cast
  • Forces the enemy target to sleep for up to X sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.
Properties
Class Druid
School Nature
Cooldown None/Global Cooldown
Improvements Spell nature naturetouchgrow [Nature's Reach]
Related debuff
Spell nature sleep
  • Magic
  • Hibernate
  • Asleep.
  • Duration: X sec.

[[Category:druid abilities]][[Category:druid abilities]]

"Has sleep dulled my senses?"
"Let sleeping beasts lie." - Eriun Moonglow[citation needed] 

Hibernate is a Druid crowd control spell, usable on beasts and dragonkin. As with most crowd control effects, any damage done to the target will end the spell. Unlike Spell nature polymorph [Polymorph], it does not heal the target.

Rank table

Rank Level Sleep duration Cost
1 18 20 sec.
2 38 30 sec.
3 58 40 sec.

Notes

Hibernate TCG

In the World of Warcraft: Trading Card Game.

Tips and tactics

  • In a PvE setting, Hibernate gives druids a tremendous advantage as it allows you to take on beasts much more powerful than yourself. A good druid can kill an elite beast mob of his or her own level and even one or two levels higher by alternating Hibernate and Spell arcane starfire [Starfire].
  • Used in combination with Ability hunter beastsoothe [Soothe Animal], Spell nature stranglevines [Entangling Roots] and, where permitted, Ability druid flightform [Flight Form], Hibernate makes the druid an impressive farming class, allowing you to get to herbs and mining nodes without having to fight for them.
  • Hibernate can be used to help crowd control in instances where beasts or dragonkin are present.
  • Like most crowd control, Hibernate doubles in function as a spamable counterspell: Even though the target will not remain asleep while players are beating on it, any of its abilities in progress (with a cast time) will be interrupted.
  • In PvP, It is good to use against a Hunter's pet, a Druid in Feral forms, and a Shaman in Spell nature spiritwolf [Ghost Wolf] form. However, due to its cast time, a good player can often shift out of form before the spell is done casting to prevent it from being used on them.

Patch changes

WoW Icon update Patch 1.2.0 (2004-12-18): Players now have an increasing chance to break free of the effect, such that it is unlikely the effect will last more than 15 seconds.

External links


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