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==Strategy== |
==Strategy== |
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− | Prayer of Mending is often cast on the [[main tank]] before engaging combat, as it will begin the spell's 10 second [[cooldown]] |
+ | Prayer of Mending is often cast on the [[main tank]] before engaging combat, as it will begin the spell's 10 second [[cooldown]]and possibly allow mana regeneration before the fight begins. Waiting several seconds between casting the first Prayer of Mending(PrOM) and engaging combat allows a subsequent PrOM to be cast immediately (or almost immediately) after the initial spell procs. |
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− | Waiting several seconds between casting the first Prayer of Mending(PrOM) and engaging combat allows a subsequent PrOM to be cast immediately (or almost immediately) after the initial spell procs, and will generally solidly consolidate [[aggro]]. |
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Prayer of Mending can potentially save a party or raid in situations where damage is being taken throughout the group. Prayer of Mending has a number of benefits over other multiple target heal spells, including large range, low mana cost (particularly in situations where most or all of the charges proc), and threat dispersal over several targets and not on the character doing the healing. There are some drawbacks, however, including the long cooldown, inability to stack on multiple targets, inability to heal multiple targets simultaneously, inability to target the heal after the first proc, and a maximum of 5 procs every 10 seconds. That said, combining PrOM and other group healing spells (e.g. [[Prayer of Healing]], [[Circle of Healing]], [[Tranquility]]) in these situations can be an extremely useful way to do a great deal of healing on a number of targets in a short period of time. |
Prayer of Mending can potentially save a party or raid in situations where damage is being taken throughout the group. Prayer of Mending has a number of benefits over other multiple target heal spells, including large range, low mana cost (particularly in situations where most or all of the charges proc), and threat dispersal over several targets and not on the character doing the healing. There are some drawbacks, however, including the long cooldown, inability to stack on multiple targets, inability to heal multiple targets simultaneously, inability to target the heal after the first proc, and a maximum of 5 procs every 10 seconds. That said, combining PrOM and other group healing spells (e.g. [[Prayer of Healing]], [[Circle of Healing]], [[Tranquility]]) in these situations can be an extremely useful way to do a great deal of healing on a number of targets in a short period of time. |
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Prayer of Mending also lends itself to group healing during mob grinds, particularly where the priest themselves is capable of (albiet slowly) taking on a single mob at a time. Have each member of the party hold the [[Aggro|aggro]] of separate mobs. As each person is hit, the PrOM will bounce from one to the other doing the sustained healing; allowing the priest to take a break from healbotting. Whenever a [[Damage dealer]] in the party finishes their mob, they should target a new mob instead of coming back to assist the priest. The goal is to spread the aggro, and thus the chance for PrOM to jump. |
Prayer of Mending also lends itself to group healing during mob grinds, particularly where the priest themselves is capable of (albiet slowly) taking on a single mob at a time. Have each member of the party hold the [[Aggro|aggro]] of separate mobs. As each person is hit, the PrOM will bounce from one to the other doing the sustained healing; allowing the priest to take a break from healbotting. Whenever a [[Damage dealer]] in the party finishes their mob, they should target a new mob instead of coming back to assist the priest. The goal is to spread the aggro, and thus the chance for PrOM to jump. |
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− | The 4-piece bonus of [[Hallowed Raiment]] increases healing done by this spell by 100 per proc. |
+ | The 4-piece bonus of [[Hallowed Raiment]] increases healing done by this spell by 100 per proc and the 2-piece bonus of the [[Heroes' Regalia of Faith]] (and Valorous) increases the number of charges that ProM has to a total of 6. |
{{Classfooter|Priest}} |
{{Classfooter|Priest}} |
Revision as of 03:52, 20 January 2009
Prayer of Mending | |
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Properties | |
Class | Priest |
School | Holy |
Cooldown | 10 seconds |
Improvements | [Healing Prayers], [Mental Agility], [Silent Resolve], [Spiritual Guidance], [Spiritual Healing] |
Related buff | |
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[[Category:priest abilities]][[Category:priest abilities]]
- Why should I waste my time healing when damage can do it for me?
Prayer of Mending is a reactive healing buff similar to [Earth Shield]. It will not actually heal the target when cast on them, but instead leave a buff on the target. When the buffed target takes any damage, the buff will heal the target, and move to another random raid member within 20 yards. The buff has a maximum of 5 charges, and will not proc off of environmental damage (falling, lava, fatigue, etc) nor spells that reduce the caster's own HP such as Warlock Lifetap. (Spells that actually cause damage to the caster, such as Warlock [Hellfire], or Priest [Shadow Word: Death] will still proc the buff.).
Unusual for a healing spell, the healing done by this spell causes threat to the recipient of the heal instead of the healer. This makes Prayer of Mending particularly useful for casting on a tank before or soon after combat has begun.
As of patch 2.0.10, Prayer of Mending has a 10 second cooldown. This was largely done to limit its effectiveness in PvP combat, for example to avoid instant selfheals without a cooldown.
Rank table
Rank | Level | Mana Cost | Healing | Cost |
---|---|---|---|---|
1 | 68 | 390 | 800 | 9 90 |
2 | 74 | 15% of base mana | 905 | 8 50 |
3 | 79 | 15% of base mana | 1043 | 8 50 |
Notes
- As of patch 3.0.2, heals from Prayer of Mending can crit.
- Multiple PrOMs on a target do not stack, even when cast by different priests.
- An efficient heal even on one proc (for example when the MT is the only person being damaged), its efficiency increases greatly after the 2nd and subsequent procs.
- Prayer of Mending receives 42.86% of Bonus Healing effects per charge, making a total of 214.3% per cast if all five charges are consumed.
- The animation between players is invisible to enemies in the battleground and arena, so there is no risk of exposing a stealthed teammate.
Strategy
Prayer of Mending is often cast on the main tank before engaging combat, as it will begin the spell's 10 second cooldownand possibly allow mana regeneration before the fight begins. Waiting several seconds between casting the first Prayer of Mending(PrOM) and engaging combat allows a subsequent PrOM to be cast immediately (or almost immediately) after the initial spell procs.
Prayer of Mending can potentially save a party or raid in situations where damage is being taken throughout the group. Prayer of Mending has a number of benefits over other multiple target heal spells, including large range, low mana cost (particularly in situations where most or all of the charges proc), and threat dispersal over several targets and not on the character doing the healing. There are some drawbacks, however, including the long cooldown, inability to stack on multiple targets, inability to heal multiple targets simultaneously, inability to target the heal after the first proc, and a maximum of 5 procs every 10 seconds. That said, combining PrOM and other group healing spells (e.g. [Prayer of Healing], [Circle of Healing], [Tranquility]) in these situations can be an extremely useful way to do a great deal of healing on a number of targets in a short period of time.
Although PrOM does not proc off of spells that reduce the caster's HP (such as [Life Tap]), the damage blowback effect of [Shadow Word: Death] (when cast on a target it does not kill) will proc PrOM. Be sure to cast Shadow Word Death(SW:D) on a target that will not be killed (and remember that SW:D can crit) if you want to proc a PrOM buff you have. Also remember that you will be taking on a fairly large amount of threat with this tactic, both from the damage caused by SW:D and from the healing done by the PrOM.
Prayer of Mending also lends itself to group healing during mob grinds, particularly where the priest themselves is capable of (albiet slowly) taking on a single mob at a time. Have each member of the party hold the aggro of separate mobs. As each person is hit, the PrOM will bounce from one to the other doing the sustained healing; allowing the priest to take a break from healbotting. Whenever a Damage dealer in the party finishes their mob, they should target a new mob instead of coming back to assist the priest. The goal is to spread the aggro, and thus the chance for PrOM to jump.
The 4-piece bonus of Hallowed Raiment increases healing done by this spell by 100 per proc and the 2-piece bonus of the Heroes' Regalia of Faith (and Valorous) increases the number of charges that ProM has to a total of 6.
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