Pet battle green paw 64x64
Mists-Logo-Small This article concerns content exclusive to Mists of Pandaria.
Pet Battle Fight

Pet Battle during Brewfest, Dark Phoenix Hatchling vs. Snow Cub

Previewed at BlizzCon 2011, the Pet Battle System allows most formerly non-combat pets, also known as companions, to become battle pets and battle each other for bragging rights, leveling, and addition of abilities. While this feature was not released until the Mists-Logo-Small Mists of Pandaria expansion was released, the expansion will not be required to use the pet battle system and will be available to all players.[1]


From the official World of Warcraft: Mists of Pandaria website:[2]

For years, your faithful vanity pets have accompanied you on countless adventures. They've provided you with comfort, company, sometimes even with entertainment and hours of fun. Maybe you only have a handful of pets you really love, or maybe you have made it your quest to capture as many of them as you can. The fact remains, heroes love their little companions... and in Mists of Pandaria, they will take the spotlight in a brand-new way.


Pet battle mockup BlizzCon2011

Mockup of a pet battle.

This system acts much like a secondary profession and is available to all players.[3]

Companions are now able to battle each other in a new turn-based combat system to level up and unlock new abilities. Pets are also able to encounter and battle pets in the wild to capture them for the player.[2] Players are able to fight with teams of pets up to 3 for each player at a time.[4] Customization, progress status, abilities and info are tracked in a new Pet Journal.[4]

Pet Battles mockup Master Trainers abilities BlizzCon2011

Example master trainer UI.

You are also able to seek out Master Pet Tamer NPCs (were called master pet trainer) to learn new pet abilities from them if your pet is worthy and can defeat the trainer's pet.[2]

Engaging your pet in pet battles will award it experience. Players may disable invites to pet battles.[5]

To get the highest percentage possible of participants, Blizzard has decided that players do not know the identity of players they are fighting against. This is to avoid trash-talking. Another way they are hoping to diminish the negativity involved in some aspects of PvP, they are also only recording wins.[6]

In patch 5.3

Battle pet hit accuracy was changed in Patch 5.3 so that the chance of pets dodging attacks and pets missing is reduced.[7]

  • A “hit chance” will be listed for all abilities and this value will update if the pet is affected by abilities that increase or reduce the chance to hit
  • The base 5% chance to dodge will be removed.
  • The chance to miss opponents of higher levels from 5% per level to 2% per level.
  • The base 5% chance to gain a critical strike (for 1.5x damage) will remain and +/- 10% damage variance on all abilities.
  • The following basic attacks have had their damage increased by 5-15% and accuracy reduced by 5-15%:

[Bow Shot]
[Creepy Chomp]

[Diseased Bite]
[Emerald Bite]
[Frost Breath]
[Frost Spit]
[Gauss Rifle]
[Holy Sword]
[Infected Claw]

[Jade Claw]
[Metal Fist]
[Onyx Bite]
[Shadow Shock]

[Shadow Slash]
[Stone Shot]
[Sulfuras Smash]
[Water Jet]


Some more details were released during the March 2012 press event:[8]

  • A battle features a player and his or her 3 pets standing on each side of the screen, 1 pet move towards the middle as the active combatant.
    • On each turn, you can use 1 of the active pet's 3 abilities or swap to a different pet.
    • Possibly 2 general abilities that you could use once per game.
    • No record of your losses will be kept, only a running total of your victories.
  • Name your pets.
  • Each pet has 6 possible abilities that you can unlock and pick 3 from for each fight.
  • Pets have 3 stats: health, power, speed, which acts like an initiative roll, deciding who attacks first.
  • Pets are leveled individually and you unlock pet slots by earning achievements in pet battles.
  • You will not see other players' names or be able to chat during pet battles.


General limitations:

Known limitations on pets that can be used for battle:

  • Trading pets:[10]
  • Pets excluded from battle system:[10]
    • Currently the exceptions are pets with humanoid children models. They will not be included in pet battle system.
    • Nor will the [Guardian Cub].


Battle Pet Trainers[12]
  • These NPCs teach players Battle Pet Training, granting the ability to fight and capture pets. The training comes with a pet heal/rez spell and the ability to track pets in the world. These trainers can be found in all the racial start zones as well as Orgrimmar and Stormwind. The guards in the capitals can direct you to them as well. Note that this training is account-wide, so you only need to learn it on one character.
  • Pet Battle Training requires level 5 and 100Gold.
Master Pet Tamers[12]
  • These are NPCs for the battle pet questline. You can fight these characters in a pet battle for increased XP, achievements and rewards. Defeating the Grand Master on each continent unlocks daily quests (via an achievement) for all of the other Tamers on that same continent.

Pet Journal

Main article: Pet Journal

You track all your battle pets via the Pet Journal and build teams to battle other player's pet teams. This will be the main UI for the system when not in battle.

Details from the Beta FAQ:[12]

  • Players can have up to 1000 total pets and up to 3 versions of the same pet.
  • Pets can be named, released, marked as favorite or put in a cage for trading/selling from the journal.
  • Filters allow you to sort your collection by family, source, collected/not collected or favorites.
  • Source info shows you where to obtain a pet and small lore blurb about it.
  • Abilites loadouts for your pets are set in the journal. This becomes available on pets at level 10.
  • View stats on your pets. Stats include Health, Speed, Power and Quality.

Additional details:

Battle pets

Main article: Battle pet
Account-Wide Pets[12]
  • Pets (companions) are now account-wide. This means that any pet you have on one character will be shared with all of the others on your account. Level your pet Grunty to level 6 on character A? Log in character B and that level 6 Grunty will be there waiting for you. If you have multiple versions of the same pet, they will be merged into one. Blizzard will place any extras in your bags or mail them to you if you are out of space.
Main article: Pet capture
  • Pets are caught via PvE battles in the world. Any pet you can fight, you can catch. In order to catch a pet, you need to get it below 35% health and use your trap ability. Traps upgrade via specific achievements, improving your chance to catch higher level pets.
  • You can catch up to three of the same type of pet.
Pet Quality[12]
  • Pets that are captured in the world have varying levels of quality, just like an item would. The quality stat is randomly determined every time a pet spawns. Higher quality pets get a larger stat allotment each time you level. Be on the lookout for Rares!
Pets on the AH[12]
  • Most pets can be bought and sold from the AH. A new section is on the AH specifically for this.
  • Pets that are sold on the AH retain their stats and levels.
  • Pets that can't be traded will display a warning in their info text as well as having the “Put in Cage” option disabled.

Battle pet family overview

Battle pets will fall into one of 10 possible pet families. Each pet family has its own strengths and weaknesses when up against certain other battle pet families.[13][14][15][16]

Note on battle pet attacks

Attacks each have their own "family", which may not match the family of the pet, and may be from a variety of different families on one pet. For example, a Harpy Youngling is a Pet type humanoidHumanoid pet whose attacks are all of the Pet type flyingFlying family type, meaning it will take extra damage (Battle pet strength) from Pet type undeadUndead attacks and less (Battle pet weakness) from Pet type critterCritter attacks (because its family is Pet type humanoidHumanoid), but will do extra damage (Battle pet strength) to Pet type aquaticAquatic creatures and less (Battle pet weakness) to Pet type dragonkinDragonkin, rather than more to Pet type dragonkinDragonkin and less to Pet type beastBeast (because its attacks are Pet type flyingFlying type rather than Pet type humanoidHumanoid).


  • Pet type aquatic Aquatic[16] - Aquatic attacks deal bonus damage to Elemental companions and less damage to Magic companions.
  • Pet type beast Beast - Beast attacks deal bonus damage to Critter companions and less damage to Flying companions.
  • Pet type critter Critter - Critter attacks deal bonus damage to Undead companions and less damage to Humanoid companions.
  • Pet type dragonkin Dragonkin[16] - Dragonkin attacks deal bonus damage to Magic companions and less damage to Undead companions.
  • Pet type elemental Elemental - Elemental attacks do more damage to Mechanical companions and less to Critter companions.
  • Pet type flying Flying - Flying attacks deal bonus damage to Aquatic companions and less damage to Dragonkin companions.
  • Pet type humanoid Humanoid - Humanoid attacks do more damage to Dragonkin and less to Beast companions.
  • Pet type magic Magic[17] (not Mystical,[18] or Mythical[15]) - Magical attacks deal bonus damage to Flying and less damage to Mechanical companions.
  • Pet type mechanical Mechanical - Mechanical attacks deal bonus damage to Beast companions and less damage to Elemental companions.
  • Pet type undead Undead - Undead attacks do more damage to Humanoid companions and less to Aquatic companions.

Strengths and Weaknesses

The diagrams below show in a variety of ways how families are strong or weak against each other. The two left diagrams show what family is strong against another by having a red arrow point (Battle pet strength Strength) to the family that takes extra damage and a gray arrow (Battle pet weakness Weakness) pointing to the family that takes less damage.

The right side diagram shows this in a different form, the large icon shows how it is affected by other families. The upper left is a family that attacks it strongly (Battle pet weakness Weakness defending), the upper right is a family that it attacks strongly (Battle pet strength Strength attacking), the lower left is a family that attacks it weakly (Battle pet strength Strength defending), and the lower right is a family that it attacks weakly (Battle pet weakness Weakness attacking).

Battle Pet Families, by strong attack

Battle Pet Families, arranged by boosted attack

Battle Pet Family Chart

Battle Pet Family traits and Attack and Defense strengths and weaknesses

Battle Pet Families, Weak Attack circle

Battle Pet Families, arranged by weakened attack

Graphics courtesy of Nightsmaiden.

Battle pet abilities

Battle pets have abilities, just like player characters, but they are more simplified, generally increase in effect based on battle pet level, and have specific strengths and weaknesses against other battle pet families.

Battle pet passive abilities

Each battle pet of particular family/type share a specific passive ability:[16][19]

Pet type aquatic Aquatic: [Aquatic]ω ϖ - Harmful damage over time effects are reduced by 50% on Aquatic pets.
Battle pet weakness Additional Damage Taken: 50% from Pet type flying Flying abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type undead Undead abilities
Pet type beast Beast: [Beast]ω ϖ - Beasts deal 25% extra damage below half health.
Battle pet weakness Additional Damage Taken: 50% from Pet type mechanical Mechanical abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type humanoid Humanoid abilities
Pet type critter Critter: [Critter]ω ϖ - Critters are immune to stun, root, and sleep effects.
Battle pet weakness Additional Damage Taken: 50% from Pet type beast Beast abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type elemental Elemental abilities
Pet type dragonkin Dragonkin: [Dragonkin]ω ϖ - Dragons deal 50% additional damage on the next round after bringing a target's health below 50%.
Battle pet weakness Additional Damage Taken: 50% from Pet type humanoid Humanoid abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type flying Flying abilities
Pet type elemental Elemental: [Elemental]ω ϖ - Elementals ignore all negative weather effects. Enemy pets can still gain the beneficial effects of weather when facing an elemental.
Battle pet weakness Additional Damage Taken: 50% from Pet type aquatic Aquatic abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type mechanical Mechanical abilities
Pet type flying Flying: [Flying]ω ϖ - Flying creatures gain 50% extra speed while above 50% health.
Battle pet weakness Additional Damage Taken: 50% from Pet type magic Magic abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type beast Beast abilities
Pet type humanoid Humanoid: [Humanoid]ω ϖ - Humanoids recover 4% of their maximum health if they dealt damage this round.
Battle pet weakness Additional Damage Taken: 50% from Pet type undead Undead abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type critter Critter abilities
Pet type magic Magic: [Magic]ω ϖ - Magic pets cannot be dealt more than 35% of their maximum health in one attack.
Battle pet weakness Additional Damage Taken: 50% from Pet type dragonkin Dragonkin abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type aquatic Aquatic abilities
Pet type mechanical Mechanical: [Mechanical]ω ϖ - Comes back to life once per battle, returning to 20% health.
Battle pet weakness Additional Damage Taken: 50% from Pet type elemental Elemental abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type magic Magic abilities
Pet type undead Undead: [Undead]ω ϖ - Undead pets return to life immortal for one round when killed.
Battle pet weakness Additional Damage Taken: 50% from Pet type critter Critter abilities
Battle pet strength Reduced Damage Taken: 33% from Pet type dragonkin Dragonkin abilities

Pet Battle Statistics at a Glance

Icon-search-22x22 This section needs to be cleaned up to a higher standard of quality. Reason: Needs to be wikified or removed.

A quick reference to pet damages


Takes more from Flying

Does more to Elemental

Takes less from Undead

Does less to Magic


Takes more from Mechanical

Does more to Critter

Takes less from Humanoid

Does less to Flying


Takes more from Beast

Does more to Undead

Takes less from Elemental

Does less to Humanoid


Takes more from Humanoid

Does more to Magic

Takes less from Flying

Does less to Undead


Takes more from Aquatic

Does more to Mechanical

Takes less from Mechanical

Does less to Critter


Takes more from Magic

Does more to Aquatic

Takes less from Beast

Does less to Dragonkin


Takes more from Undead

Does more to Dragonkin

Takes less from Critter

Does less to Beast


Takes more from Dragonkin

Does more to Flying

Takes less from Aquatic

Does less to Mechanical


Takes more from Elemental

Does more to Beast

Takes less from Magic

Does less to Elemental


Takes more from Critter

Does more to Humanoid

Takes less from Dragonkin

Does less to Aquatic


Basics from Beta FAQ:[12]

  • PvE battles take place in two ways: against NPC trainers and against pets that you can fight in the world. Pet tracking lets you find pets in the world that you can fight and capture. Keep an eye out!
  • PvP battles also have two varieties. You can choose to duel another player or you can queue up and be matched against another player of similar skill. Note that you do not earn XP for duels.
  • Pets heal a portion of their health after every fight. The amount healed is 50% of the damage that they took during the fight. You can also full heal all of the pets in your journal with the [Revive Battle Pets]ω ϖ spell (10 min cooldown; 3 min warmup after login).[20]
    • If one of your pets die in battle you can resurrect it using the Revive Battle Pets spell or just find a friendly, neighborhood Stable Master.
    • You can also revive and full heal all your pets with a [Battle Pet Bandage].


How catching affects level:[21]

  • Catching any pet level 15 or under retains its current level.
  • Catching a level 16-20 pet will lose 1 level.
  • Catching a level 21-25 pet will lose 2 levels.
  • The XP required to level for pets after level 10 has been dramatically reduced.

Calculating experience

If your pet team prevails in combat, experience is awarded to all surviving pets that participated in combat. Pets that do not enter combat have no effect on the experience awarded. Similarly, pets that die in combat also have no affect on the experience awarded. The experience that dead pets would have received is not "lost". Instead, the system considers dead pets the same way as non-participating pets.

When you defeat an opposing pet, the experience awarded is calculated using this formula:

[opponent level + 9] X [level difference + 5]

The level difference is capped at +2, so there is no benefit to defeating an opponent more than 2 levels higher than your pet. If your pet is 5 or more levels higher than the opponent, it will receive zero experience.

When your opponent is level 5 or higher, there will be two of them, and you receive experience for each of them (200% normal experience). When your opponent is level 15 or higher, there will be three of them, and you receive full experience for the first two, and half experience for the third (250% normal experience).

The quality of the defeated pet does not affect experience gain, and you get full experience if you capture or defeat your opponent.

The experience awarded to each surviving pet is calculated by dividing the experience in the table below by the number of surviving pets:

Experience table

Pet level Experience -4 level -3 level -2 level -1 level Same +1 level +2 level
1 50 na na na na 50 60 70
2 110 na na na 44 55 66 77
3 120 na na 36 48 60 72 84x2
4 195 na 26 39 52 65 78x2 91x2
5 280 14 28 42 56 70x2 84x2 98x2
6 450 15 30 45 60x2 75x2 90x2 105x2
7 560 16 32 48x2 64x2 80x2 96x2 112x2
8 595 17 34x2 51x2 68x2 85x2 102x2 119x2
9 720 18x2 36x2 54x2 72x2 90x2 108x2 126x2
10 760 19x2 38x2 57x2 76x2 95x2 114x2 133x2
11 900 20x2 40x2 60x2 80x2 100x2 120x2 140x2
12 945 21x2 42x2 63x2 84x2 105x2 126x2 147x2
13 990 22x2 44x2 66x2 88x2 110x2 132x2 154x2.5
14 1150 23x2 46x2 69x2 92x2 115x2 138x2.5 161x2.5
15 1200 24x2 48x2 72x2 96x2 120x2.5 144x2.5 168x2.5
16 1250 25x2 50x2 75x2 100x2.5 125x2.5 150x2.5 175x2.5
17 1430 26x2 52x2 78x2.5 104x2.5 130x2.5 156x2.5 182x2.5
18 1485 27x2 54x2.5 81x2.5 108x2.5 135x2.5 162x2.5 189x2.5
19 1555 28x2.5 56x2.5 84x2.5 112x2.5 140x2.5 168x2.5 196x2.5
20 1595 29x2.5 58x2.5 87x2.5 116x2.5 145x2.5 174x2.5 203x2.5
21 1800 30x2.5 60x2.5 90x2.5 120x2.5 150x2.5 180x2.5 210x2.5
22 1860 31x2.5 62x2.5 93x2.5 124x2.5 155x2.5 186x2.5 217x2.5
23 1920 32x2.5 64x2.5 96x2.5 128x2.5 160x2.5 192x2.5 224x2.5
24 1980 33x2.5 66x2.5 99x2.5 132x2.5 165x2.5 198x2.5 231x2.5

Example 1: If one of your level 3 pets defeats a level 2 opponent, it will receive 48 experience.

Example 2: If you have three active pets of level 4, 5, and 9 that all survive a battle against a level 6 opponent, the experience awards would be as follows:

Your level 4 pet would receive (1/3)(91 x 2) = 61 experience.

Your level 5 pet would receive (1/3)(84 x 2) = 56 experience.

Your level 9 pet would receive (1/3)(36 x 2) = 24 experience.

Example 3: If two of your high level pets die in combat against a level 16 opponent, and your level 12 pet survives, the surviving pet would receive 147x2.5=367 experience.

There are two cases where this table is not accurate:

1) If your pets are different levels, the higher level pet will "steal" a few experience points from the lower level pet. You can ignore this becauswe usually only one or two eperience points are transferred, which is irrelevant.

2) If your pets are different level, at some point the entire team will be penalized. The penalty will be the equivalent of the opponent being one level lower, which is very significant (about 30% reduction in experience). Beyond about level 10, try to keep all of your pets the same level, unless you are power levelling a baby pet, in which case the experience penalty is worth paying.

Leveling tips

Use the trainers and quests: At higher levels the experience grind is very slow. The fastest way to gain experience is to follow the quest line and defeat the trainers. Trainers award much more experience than opponents in the field. This means that you should maximize your experience from trainers, and avoid a situation where you waste the experience boost from lower level trainers by defeating them with a too high level team.

Do not waste time farming for many rare pets at low level: You will often capture the same pet at much higher level, and you will have to abandon the low level rare to make room for the higher level rare.

Plan your high level grind, not your low level grind: The first few levels are easy, it does not matter where you do them. At higher level, find a place with a nearby stable master to grind opponents that are equal or slightly weaker. The stable master is very important because higher level opponents will leave your team very weak, and you do not want to have to wait 8 minutes between each combat. For example, Winterspring is a good place to grind level 17 to 21 because there are many high level opponents available near to the Everlook stable master. Another good strategy is to grind using a herbalist and/or a miner, because you can make gold while you wait for the 8 minute cooldown. 

Also while in the healing cooldown, don't be afraid to trade out the hurt pets for another one you intend to level later, then when you can heal, it heals all of your pets whether active or not. This way there isn't as much down time.

Old Beta info

From the Mists-Logo-Small Mists of Pandaria Beta.

Beta FAQ

As of Beta build 15851:[12]

  • Fight pets around the world in solo, 2v2 and 3v3 battles.
  • Capture pets in the world of varying quality and strength.
  • Duel and queue for PvP battles against other players.
  • Interact on an epic questline to defeat Master Pet Tamers across all of Azeroth.
  • Buy and sell pets on the AH (not all pets are tradable, like wild caught pets).[11]
  • Earn a wide assortment of Pet Battle achievements and associated rewards.
  • Browse the new Pet Journal and manage your pets.
  • Use your pets across any character on your account (Battle Pet achievements are account-wide).

Known issues:[12]

  • Pets are currently healing to full health after a battle. This is a known bug and hotfix planned soon.
  • Pre-existing pets have no stats. Any pets that you acquire new are fine. This is also a bug to be hotifxed soon.
  • In certain cases, starting a pet battle with a creature in the world will report an error about the pet being currently in battle, or that the account is locked. Both of these are hopefully on the hotfix list.
  • Some pets will be missing abilites, ability FX or animations.
  • The questline is very much work-in-progress.
  • The XP curve being tuned so any feedback on this is appreciated.
  • Spawn rates on pets in the world are WIP. Feedback on this is appreciated.
  • An issue where players are sometimes losing a battle slot. A relog should fix the problem.

Upcoming in Beta

Post build 15882:[22]

  • Unique Tamer emotes.
  • Unique Tamer pets.
  • Tamer battles have been tuned up in difficulty.
  • One Grand Master Tamer per continent. Defeating him/her will unlock all the daily's on that continent.
  • The flow has been consolidated to work though our two main trainers in Stormwind and Orgrimmar.
  • We have implemented more than 40 Tamer fights across the entire game. This does not include the boss fights!
  • Daily quests on Grand Master Tamers offer the Sack of Pet Supplies as a reward.
  • A new achievement reward for defeating all the Tamers. A "Tamer" title.
  • All of the quests to fight Tamers are now account-wide. This means that the one-shot quests can only be completed by one character on your account. The daily's can be completed by any character, once per day. Account wide quests are denoted in the quest log.





  1. ^ Blizz Mumper (Cory Stockton) 2012-07-16. #9 - 5.0.3 or launch?. Official Mists of Pandaria Beta > Beta Pet Battles forum (US).
  2. ^ a b c Pet Battle System. Official World of Warcraft: Mists of Pandaria site (US).
       Pet Battle System. Official World of Warcraft: Mists of Pandaria site (EU).
  3. ^ Nethaera 2011-10-21. World of Warcraft Preview Panel: Mists of Pandaria. Official BlizzCon site (US).
       Nethaera 2011-10-21. World of Warcraft Preview Panel: Mists of Pandaria. Official BlizzCon site (EU).
  4. ^ a b "World of Warcraft: Intro to Mists of Pandaria" preview panel (featuring Tom Chilton, Game Director; Cory Stockton , Lead Content Designer; and Greg Street, Lead Systems Designer) at BlizzCon 2011
  5. ^ Blizz Zarhym 2011-10-28. Mists of Pandaria Developer Q&A Transcript. Official World of Warcraft Community site (US). Archived from the original on 2011-10-27.
       Blizz Zarhym 2011-10-27. Mists of Pandaria Live Developer Q&A Transcript. Official World of Warcraft Community site (EU).
  6. ^ Mists of Pandaria 2012 Press Event. MMO-Champion. Retrieved on 2012-03-19.
  7. ^ Blizz Crithto 2013-04-05. Pet Battle Accuracy Changes in Patch 5.3. Official World of Warcraft Community site (US).
       Blizzard Entertainment 2013-04-05. Pet Battle Accuracy Changes in Patch 5.3. Official World of Warcraft Community site (EU).
  8. ^ Josh Augustine 2012-03-19. Mists of Pandaria: Everything you need to know, page 4. PC Gamer.
  9. ^ Battle Pet Training. Wowhead. Retrieved on 2012-05-03.
  10. ^ a b Quintessence 2012-04-21. Pet Battles and Pet Trading Limitations.
  11. ^ a b Blizz Mumper (Cory Stockton) 2012-07-22. #8 - Comments: AH effect on Pet Battles and D3. Official Mists of Pandaria Beta > Beta Pet Battles forum (US)We just finished a pass making all pets that are caught via pet battles in the world non-tradeable. This means these pets cannot be put in cages for trading or posting on the AH. We felt that the option to buy these pets on the AH would take away from the exploration/collection gameplay of the system.

    This could always change in a future patch, but this is how it will go out with MoP. You should see the change in our next build.
     (After build 15882.)
  12. ^ a b c d e f g h i j Blizz Mumper 2012-07-13. Pet Battles FAQ. Official Mists of Pandaria Beta > Beta Pet Battles forum (US).
  13. ^ Battle Pet Abilities. WoWDB. Retrieved on 2012-04-25.
  14. ^ Pet Families filter Companion Journal Beta15589
  15. ^ a b Quintessence 2012-03-28. MoP Beta: New Pets, Wild Pets and More.
  16. ^ a b c d Ashelia 2012-04-19. Mists of Pandaria Pet Passives, Dynamic Quest Rewards, and 400,000 More Beta Invites. Wowhead News.
  17. ^ Magic. Wowhead. Retrieved on 2012-10-07.
  18. ^ Ashelia 2012-03-27. Mists of Pandaria Preview: Pet Battle Abilities, Wild Pet Locations, and More. Wowhead News.
  19. ^ Boubouille 2012-04-25. Pet Battle System now on Beta Realms (Early Version). MMO Champion.
  20. ^ Blizz Mumper (Cory Stockton) 2012-08-04. #49 - Revive Battle Pets Exploit?. Official Mists of Pandaria Beta > Beta Pet Battles forum (US).
  21. ^ Blizz Mumper 2012-08-04. #14 - weakened by capture feedback. Official Mists of Pandaria Beta > Beta Pet Battles forum (US).
  22. ^ Blizz Mumper (Cory Stockton) 2012-07-23. #3 - Wild Pet Tamers? Dailes?. Official Mists of Pandaria Beta > Beta Pet Battles forum (US).

See also

External links

Official info



Other info
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