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{{Cataclysm}}
 
{{Cataclysm}}
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[[File:Pathofthetitansglyphs.jpg|thumb|The log of a player following the path of [[Golganneth]].]]
   
*Goal: reward progression at max level
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'''Paths of the Titans''' is a system of character progression to be introduced with ''[[World of Warcraft: Cataclysm|Cataclysm]]'' that players will be able to take once they have reached level 85. The system will be tightly related to the profession of [[archaeology]] and players will be able to earn [[glyph]]s. These glyphs will represent a different type of glyph: the [[ancient glyph]], they will differ from the class glyphs and cannot be provided by [[inscription|scribes]].
**Further encouragement to continue questing at max level (85 in Cataclysm).
 
   
*Third type of glyph: ancient glyph
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Players can earn progress down any of these paths by doing things such as questing, raiding, PvP, trade skills, etc., with a possible weekly cap for maximum progress. Over time, characters will be able to unlock new ancient glyphs that will greatly benefit them.
**Different than class glyphs
 
**Themed for the titans
 
**Non Inscription profession glyphs
 
**Not class specific
 
   
*Titan cults have sprung up - Cataclysm; a time of great upheaval, zones changing, people urning for new forms of power, after learning about Titans in Ulduar, choose to align with cults, unlock, progress to get new ancient Glyphs and Glyph sockets.
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Players earn these ancient glyphs by using the archaeology profession to recover and trade in titan artifacts. Each path will have two or three choices per rank. Respeccing will be possible would players decide to go down another path. The possible paths are:
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*Path of [[Aman'Thul]], the High Father
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*Path of [[Eonar]], the Lifebinder
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*Path of [[Norgannon]], the Dreamweaver
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*Path of [[Khaz'Goroth]], the Shaper
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*Path of [[Aggramar]], the Avenger
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*Path of [[Golganneth]], the Thunderer
   
*Earn ancient glyphs through archaeology at 85. Use this new secondary profession to trade with the cults for glyph rewards.
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One example is the ancient glyph for 'battle hardened', which forces players to choose one of the three following:
**each path has 2-3 choices of ancient glyph per rank
 
 
*Glyphs redesigned to show ability changed. Outside the class glyphs is the ancient glyphs, unlocking ranks at level 85.
 
 
*Examples: battle hardened:
 
 
# Bleed/stun effects by 20%
 
# Bleed/stun effects by 20%
 
# Medic: bandages heal +30% or fortification: nearby allies take -10% for 6 sec/5m cooldown
 
# Medic: bandages heal +30% or fortification: nearby allies take -10% for 6 sec/5m cooldown
 
# Breakthrough - +damage dealt by 10% after a crit
 
# Breakthrough - +damage dealt by 10% after a crit
   
*New ranks over time
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==Lore==
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With the Cataclysm, zones changing and the return of [[Deathwing]], the denizens of Azeroth found themselves in a time of great upheaval. That coupled with the recent learning about [[Titans]] in [[Ulduar]], cults have sprung up following the urge of people to cater for new forms of power.
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==External links==
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*[http://www.wow.com/2009/08/22/blizzcon-2009-path-of-the-titans-explained/ WoW.com explanation]
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*[http://www.mmo-champion.com/index.php?topic=98116.0 MMO-Champion explanation]
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[[Category:Archaeology]]
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[[Category:Titans]]

Revision as of 08:40, August 23, 2009

Pathofthetitansglyphs

The log of a player following the path of Golganneth.

Paths of the Titans is a system of character progression to be introduced with Cataclysm that players will be able to take once they have reached level 85. The system will be tightly related to the profession of archaeology and players will be able to earn glyphs. These glyphs will represent a different type of glyph: the ancient glyph, they will differ from the class glyphs and cannot be provided by scribes.

Players can earn progress down any of these paths by doing things such as questing, raiding, PvP, trade skills, etc., with a possible weekly cap for maximum progress. Over time, characters will be able to unlock new ancient glyphs that will greatly benefit them.

Players earn these ancient glyphs by using the archaeology profession to recover and trade in titan artifacts. Each path will have two or three choices per rank. Respeccing will be possible would players decide to go down another path. The possible paths are:

One example is the ancient glyph for 'battle hardened', which forces players to choose one of the three following:

  1. Bleed/stun effects by 20%
  2. Medic: bandages heal +30% or fortification: nearby allies take -10% for 6 sec/5m cooldown
  3. Breakthrough - +damage dealt by 10% after a crit

Lore

With the Cataclysm, zones changing and the return of Deathwing, the denizens of Azeroth found themselves in a time of great upheaval. That coupled with the recent learning about Titans in Ulduar, cults have sprung up following the urge of people to cater for new forms of power.

External links

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