This article or section needs to be cleaned up to a higher standard of quality.
This may include editing to correct spelling and grammar, rewriting sections to ensure they are clear and concise, and wikifying.
This article concerns content exclusive to Cataclysm.
This article should only contain officially released content, such as beta and press release content.
This information is subject to change at any time. (Note this tag should only be placed on majorCataclysm articles, until release.)
See WW:DNP for the official policy on posting unreleased content.
Goal: reward progression at max level
So, leveling to get cool stuff, then at 80 it all stops.
Third type of glyph: ancient glyph
different than class glyphs
themed for the titans
not at all part of inscription
not class specific - no "rogue path"
Titan cults have sprung up - cataclysm a time of great upheaval, zones changing, people urning to new forms of power, after learning about titans in Ulduar more info choose to align with cults, unlock, progresss down get new ancient glyph sockets, new ancient glyphs
Earn ancient glyphs through archaeology at 85 use arch to trade crap into the cults to get glyphs
each path has 2-3 choices of ancient glyph per rank
glyphs redesigned to show ability changed. Outside the class glyphs is the ancient glyphs, unlocking ranks at level 85. Not level 10 starting at cataclysm release.
Examples: battle hardened:
Bleed/stun effects by 20%
Medic: bandages heal +30% or fortification: nearby allies take -10% for 6 sec/5m cooldown
Breakthrough - +damage dealt by 10% after ac rit
Important: everyone eventually gets all their ancient glyphs
think raid progression: hardcores get it now, casuals later.