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* {{Achievement|Insane in the Membrane}} is a new [[reputation]]-based [[Feat of Strength]] achievement, awarding the new title {{title|The Insane}}.<ref name="worldOfRaids"/>
 
* {{Achievement|Insane in the Membrane}} is a new [[reputation]]-based [[Feat of Strength]] achievement, awarding the new title {{title|The Insane}}.<ref name="worldOfRaids"/>
 
* A large number of achievements have been given new icons. Most include but are not limited to; Classic Dungeons, Burning Crusade Dungeons, Fishing, and Holiday Meta Achievements.
 
* A large number of achievements have been given new icons. Most include but are not limited to; Classic Dungeons, Burning Crusade Dungeons, Fishing, and Holiday Meta Achievements.
  +
*Druids that have completed the [[Swift Flight Form quest chain]] have recieved a new Feat of Strength achievement, {{achievement|Swift Flight Form (achievement)|Swift Flight Form}}
   
 
== PvP ==
 
== PvP ==

Revision as of 07:29, 15 April 2009

Icon-patch-22x22 Patch 3.1.0 (undocumented changes)
Release date April 14, 2009
Initial version 9767
Interface .toc 30100
Official links
Patch chronology
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Patch 3.0.9
(Undocumented changes)
Useful links
PatchesPatches category

This article lists all of Patch 3.1.0's undocumented changes. See the main article for the official list of documented changes.

General

  • Creature armor has been globally reduced so that debuffed targets should take about the same damage from physical attacks that they did before this change.[1]
  • DoT spells that land a critical hit will be reduced with resilience like a normal (non-DoT) spell. The damage will be reduced from the critical hit, but not from the DoT effect.[2]
  • DoT crits will "likely" be raised to a 200% crit bonus, up from the 150% currently.[3]

Achievements

PvP

Classes

Below is a listing of changes to the tooltips of talents and skills for each class. Please note that these may conflict with the official patch notes.[7]

Death knight

Druid

Hunter

  • Ability hunter assassinate2 [Kill Shot] no longer has a minimum range. It can now be used in melee range.
  • Ability hunter longshots [Sniper Training] has been changed to increase the critical strike chance of your Kill Shot ability by 5/10/15%, and while standing still for 6 sec., you gain Sniper Training increasing the damage done by your Ability hunter steadyshot [Steady Shot], Inv spear 07 [Aimed Shot], Black Arrow and Ability hunter explosiveshot [Explosive Shot] by 2/4/6% Lasts 15 sec. (Previously increased damage and critical strike chance based on your range to the target.)

Mage

  • Inv misc head undead 01 [Burnout] now only affects Fire spells (previously affected all spells).
  • Polymorph: Rabbit (new ability) - Transforms the enemy into a harmless rabbit, forcing it to scamper around for up to 50 sec. While wandering, the rabbit cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, humanoids, and critters.
  • Ability mage hotstreak [Hot Streak]'s sound has been changed (previously used the sound which played upon earning a new achievement).
  • "We are also working on a way to give frost mages Ice Lance 'Shatter combos' in PvE."[1]
  • "We are also working on more survivability for Fire spec in PvP."[1]
  • "We are also working on making Spirit a more useful and interesting stat for all mages."[1]

Paladin

Priest

  • Spell holy blessedresillience [Blessed Resilience] increases the effectiveness of your healing spells by 1/2/3% along with its previous effect.
  • Spell holy borrowedtime [Borrowed Time] has a new icon.
  • Spell arcane mindmastery [Enlightenment] is now a 3 point (down from 5 points) talent and increases your total spirit by 2/4/6% and your spell haste by 2/4/6%.
  • Ability priest focusedwill [Focused Will] now increases spell critical strike chance by 1/2/3% in addition to its previous effect.
  • Spell holy rapture [Rapture] is now a 3 point talent. When your Spell holy powerwordshield [Power Word: Shield] is completely absorbed or dispelled you are instantly energized with 1.5%/2%/2.5% of your total mana, and you have a 33%/66%/100% chance to energize your shielded target with 2% total mana, 8 rage, 16 energy or 32 runic power. This effect can occur once every 12 seconds.
  • Ability priest reflectiveshield [Reflective Shield] has been moved from tier 7 to tier 5. It is now a 2 point talent and causes 22/45% of the damage you absorb with Power Word: Shield to reflect back at the attacker.

Rogue

  • Ability rogue disembowel [Envenom] now gives an additional 15% chance to apply Ability rogue dualweild [Deadly Poison] and a 75% increased frequency of applying Ability poisons [Instant Poison] for 1 sec. plus an additional 1 sec. per combo point. (Previously gave a 15% chance to apply both deadly and instant poison.)
  • Ability warrior riposte [Expose Armor] now reduces armor by 20%, lasting longer per combo point.
  • Ability rogue hungerforblood [Hunger for Blood] now has a 30 yard range.
  • Ability poisons [Improved Poisons] changed to increases the chance to apply Deadly Poison to your target by 2/4/6/8/10% and the frequency of applying Instant Poison to your target by 10/20/30/40/50%. (Previously increased chance to apply Deadly and Instant poison by 2/4/6/8/10%.)

Shaman

Warlock

Warrior

  • Arms warriors: Increased damage, possibly through Ability meleedamage [Overpower] or Ability warrior decisivestrike [Slam].[1]
  • Changing stances now has a much reduced cost: you lose a maximum of 20 rage (10 with Spell nature enchantarmor [Tactical Mastery]). For example, if you have 100 rage and change stances, you will have 80 rage remaining. If you have 10 rage and change stances, all of your rage is lost. In addition, we may change the penalties associated with some stances.[1]
  • You now gain rage when damage done to you is absorbed, such as through a Power Word: Shield.[1]
  • Additional rage may be gained when the warrior blocks, dodges, or parries.[1]
  • Ability warrior sunder [Sunder Armor] now reduces target's armor by 4% per application and stacks up to 5 times. (Previously reduced armor by a set amount.) Since creature armor has been reduced, the net effect should be that this debuff is slightly less mandatory in PvE and is not disproportionately more powerful against cloth targets in PvP.[1]

Professions

Alchemy

  • Mixology - increases flask duration by 1 hour

New recipes were added:[7]

Blacksmithing

New recipes were added:[7]

Enchanting

New recipes were added:[7]

Engineering

New recipes were added:[7]

  • High-powered Flashlight

Jewelcrafting

New recipes were added:[7]

Leatherworking

New recipes were added:[7]

Tailoring

New recipes were added:[7]

Cooking

  • Requirements of some Cooking recipes have been lowered.
  • You can now buy a [Chef's Hat] for 100 Epicurean's Award.

Fishing


User interface

  • Wrath of the Lich King dungeons and raids now have their own maps. [7][6]
  • Interface Menu includes a new option in Combat Text, that of Target Effects with a sub option to show it for other players' targets.
  • Glyphs have been moved from the Spellbook to the Talents window.
  • "Talent Points" label has been renamed "Unspent Talents", and "Points spent in (category) Talents" has been reworded to "(category) Talents".
  • Sound - Sound Effects has a new option, Enable Pet Sounds.
  • Ctrl-S (switching sound on/off), Ctrl-M (switching music on/off) and Alt-Z (switching UI on/off) will display a message on the middle of the screen.
  • The tooltip for the experience bar now shows the percentage of experience for the level.
  • The loading screen for Northrend is now the world map.

Items

Glyphs

Glyph icons have been updated. Each glyph has a glowing background, the color of the glow matches the class color the glyph belongs to. IE: Orange glow = Druid glyph, Blue = Mage, etc.

Updated glyphs are listed below. [7]

Death knight

  • [Glyph of Death Coil] – Reduces the cost of Death Coil by 8 runic power.
  • [Glyph of Pestilence] – Your Pestilence ability now refreshes disease durations on your primary target back to their maximum duration.

Druid

Hunter

  • [Glyph of the Hawk] – Increases the haste bonus of the Improved Aspect of the Hawk effect by an additional 6%. (Old: Renamed from Glyph of Improved Aspect of the Hawk)

Mage

  • [Glyph of Ice Lance] – Your Ice Lance now causes 4 times damage against frozen targets higher level than you instead of triple damage. (Old: Increases the range of your Ice Lance by 5 yards)


Priest


Warlock

  • [Glyph of Incinerate] – Increases the damage done by Incinerate by 5% (Old: Glyph of Banish Increases the duration of your Banish by 5 sec.)
  • [Glyph of Imp] – Increases the damage done by your Imp's Firebolt spell by 20%. (Old: 10%)

Warrior

  • [Glyph of Heroic Strike] – Increases the critical strike chance of Heroic Strike by 5%. (Old: You gain 10 rage when you critically strike with your Heroic Strike ability.)

World environment

References

 
  1. ^ a b c d e f g h i j k l BlizzEyonix 2009-02-10. Class Change Highlights (Parts 1, 2 & 3). Retrieved on 2008-02-28.
  2. ^ Blizz Ghostcrawler 2009-02-25. [Math] 3.1 Pandemic in PvP. Retrieved on 2009-02-26.
  3. ^ Blizz Ghostcrawler 2009-02-26. [Math] 3.1 Pandemic in PvP. Retrieved on 2009-02-26.
  4. ^ Blizz Zarhym 2009-02-25. Re: PTR: "You have earned the title Lovefool". Retrieved on 2009-02-28.
  5. ^ a b Blizz Bornakk 2009-02-26. Upcoming Glory of the Raider Reward Changes. Retrieved on 2009-02-26.
  6. ^ a b c d e Kody 2009-02-26. Mount Screenshots, Argent Tournament Details, 3.1 Compilation Updates. World of Raids. Retrieved on 2009-02-26.
  7. ^ a b c d e f g h i j k l Boubouille 2009-02-24. PTR 3.1.0 - Patch Notes. MMO Champion. Retrieved on 2009-02-26.
  8. ^ From the PTR server - see Discussion Page