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{| class="navbox" style="font-size:100%; margin-bottom:0.5em;" cellpadding="5"
{{For|lore of the class|paladin}}
 
{{For|lore of the class with this specific race|Paladin races#Human paladin}}
 
 
{{WC3UnitBox
 
|name=Paladin
 
|race=[[Human]]
 
|image=BTNHeroPaladin.png
 
|imgsize=
 
|image2=Paladin warcraft III.gif
 
|imgsize2=
 
|role=
 
|base_unit=N/A
 
|faction=[[Alliance of Lordaeron|Human Alliance]]
 
|upgrade=
 
|armortype=Metal
 
|attacktype1=Hero
 
|cooldown=2.2
 
|attack1=29 avg (53 avg<font title="Stats at level 10" color="red">*</font>)
 
|range=100
 
|unittargets1=Ground, Structure, Debris, Item, Ward
 
|weapontype=Normal
 
|attacktype2=
 
|cooldown2=
 
|attack2=
 
|range2=
 
|unittargets2=
 
|weapontype2=
 
|armor=4 (8<font title="Stats at level 10" color="red">*</font>)
 
|defensetype=Hero
 
|unittargetclassification=Ground
 
|speed=Average (270)
 
|sound=[[Quotes of Warcraft III/Human Alliance#Paladin|HeroPaladin]]
 
|agiperlevel=1.5
 
|buildtime=55
 
|food=5
 
|goldbountyawarded=38-54
 
|gold=425
 
|hp=650 (1250<font title="Stats at level 10" color="red">*</font>)
 
|hpregenrate=0.25 (1.6<font title="Stats at level 10" color="red">*</font>)
 
|hpregentype=Always
 
|intperlevel=1.8
 
|level=1-10
 
|lumber=100
 
|mana=255 (495<font title="Stats at level 10" color="red">*</font>)
 
|manaregen=0.01 (0.91<font title="Stats at level 10" color="red">*</font>)
 
|primaryatr=Strength
 
|priority=9
 
|repair=
 
|daysight=1800
 
|nightsight=800
 
|sleeps=False
 
|strbase=22
 
|agibase=13
 
|intbase=17
 
|strperlevel=2.7
 
|transport=1
 
|unittype=
 
|req=N/A
 
|hotkey=L
 
|timedlife=
 
|produced=[[Altar of Kings]]
 
|weapon=Warhammer
 
}}
 
 
Although the '''Paladins''' were once loved and revered throughout the lands of [[Lordaeron]], they have since fallen on hard times. The entire [[Order of the Silver Hand]] was disbanded for refusing to kill innocent townsfolk who were believed to be contaminated by the dreaded [[Plague of Undeath|Undead plague]]. Disenfranchised and driven from their former homes, the Paladins still work selflessly to protect humanity from the gnawing jaws of evil. Empowered by the [[Light]], these mighty warriors brandish both warhammer and holy fire in battle against all who would trample the meek and innocent.
 
 
==Statistics==
 
{| class="darktable" style="text-align:center"
 
! Level !! Attack (Ground/Air) !! Armor !! Strength !! Agility !! Intelligence !! Hit Points !! Mana
 
|- class="alt"
 
| 1 || 24-34 [29 avg]/None || 4 || 22 || 13 || 17 || 650 || 255
 
 
|-
 
|-
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! Welcome to WoWWiki!
| 2 || 26-36 [31 avg]/None || 4 || 24 || 14 || 18 || 700 || 270
 
|- class="alt"
+
|- style="text-align:left;"
 
|
| 3 || 29-39 [34 avg]/None || 5 || 27 || 16 || 20 || 775 || 300
 
  +
[[Image:Wiki.png|70px|right|Wiki logo]]
|-
 
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Hello, '''Starvethedead''', and welcome to '''[[WoWWiki:About|WoWWiki]]''', the Warcraft wiki! Thanks for your edit to the "Talk:Furbolg ideas" page, and we heartily [[WoWWiki:Be bold in updating pages|encourage you to continue contributing]]!
| 4 || 32-42 [37 avg]/None || 5 || 30 || 17 || 22 || 850 || 330
 
|- class="alt"
 
| 5 || 34-44 [39 avg]/None || 6 || 32 || 19 || 24 || 900 || 360
 
|-
 
| 6 || 37-47 [42 avg]/None || 6 || 35 || 20 || 26 || 975 || 390
 
|- class="alt"
 
| 7 || 40-50 [45 avg]/None || 7 || 38 || 22 || 27 || 1050 || 405
 
|-
 
| 8 || 42-52 [47 avg]/None || 7 || 40 || 23 || 29 || 1100 || 435
 
|- class="alt"
 
| 9 || 45-55 [50 avg]/None || 8 || 43 || 25 || 31 || 1175 || 465
 
|-
 
| 10 || 48-58 [53 avg]/None || 8 || 46 || 26 || 33 || 1250 || 495
 
|}
 
   
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Some links you may find useful:
==Hero names==
 
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* The [[:Category:Things to do|'''things to do''' category]] has lots of things to keep you busy!
Granis Darkhammer, Jorn the Redeemer, [[Sage Truthbearer]], Malak the Avenger, [[Gavinrad the Dire]], Morlune the Mighty, [[Agamand#Warcraft III|Agamand the True]], [[Ballador the Bright]], Manadar the Healer, Zann the Defender, [[Aurius#Trivia|Arius the Seeker]], [[Aurius#Trivia|Aurrius the Pure]], Karnwield the Seeker, [[Buzan the Fearless]].
 
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==Information==
 
The Paladin is a melee hero but isn't quite as powerful as the [[Demon Hunter (Warcraft III)|Demon Hunter]], [[Blademaster (Warcraft III)|Blademaster]], or [[Mountain King (Warcraft III)|Mountain King]]. The Paladin is more of a background support Hero with a melee attack. The Paladin's spells are all useful. Holy Light is very useful for healing units during combat, especially at the start of the game against [[Creep]]s. Holy Light also rules for healing allied Heroes or your own Heroes. It's much cheaper to heal a unit and have it continue than replace it. The Paladin's [[#Divine Shield|Divine Shield]] can save him if he is about to die or can allow him to do hit-and-run attacks. The [[#Devotion Aura|Devotion Aura]] is useful when combined with [[Knight (Warcraft III)|Knight]]s and [[Footman (Warcraft III)|Footmen]] and especially useful in allied games with lots of allied units. Resurrection is also really good because it can bring 6 units back to life. At it's best you can return say 6 Knights, or a mix of powerful allied units back to life.
 
 
;Spending Points
 
There are several point spending strategies. Some players go Holy Light then Devotion Aura followed by [[#Resurrection|Resurrection]]. Others players go Holy Light and Divine Shield with a point or two in Devotion at higher levels. While you could go a mix of Divine Shield and Devotion Aura it's better to use Holy Light.
 
 
;Paladin Counters
 
The Paladin is fairly easy to kill using focused fire or surround and kill with melee units. Paladins should teleport away or make sure they don't get surrounded. Learn to run away.
 
 
==Spells and abilities==
 
===Holy Ligh<span style="color:yellow">t</span>===
 
[[File:BTNHolyBolt.png|left]]
 
:A holy light that can heal a friendly living unit or damage an enemy undead unit.
 
 
{{clrl}}
 
{| class="darktable" style="text-align:center"
 
! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
|- class="alt"
 
| 1 || N/A || 5 sec. || 65 || 80 || Unit || Air, Ground, Organic, Not Self || Heals 200 HP/Damages 100 HP || 1
 
|-
 
| 2 || N/A || 5 sec. || 65 || 80 || Unit || Air, Ground, Organic, Not Self || Heals 400 HP/Damages 200 HP || 3
 
|- class="alt"
 
| 3 || N/A || 5 sec. || 65 || 80 || Unit || Air, Ground, Organic, Not Self || Heals 600 HP/Damages 300 HP || 5
 
 
|}
 
|}
   
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Please leave a message on [[User talk:Varghedin|my talk page]] if I can help with anything! -- [[User:Varghedin|Varghedin]] ([[User_talk:Varghedin|Talk]]) 17:54, November 23, 2009
The Paladin cannot cast Holy Light on himself.
 
 
Holy Light is much easier to use with Sub Groups. Simply group select units and hit tab until the Paladin's Holy Light button shows up. Left-click on the Holy Light button to target the spell, then left click on a damaged unit's portrait in the Sub Group. This will cause the Paladin to heal the unit without having to click on the unit itself. With practice you can quickly heal damaged units in battle, making this a very effective spell. The Paladin can keep important units such as [[Knight (Warcraft III)|Knight]]s, [[Priest (Warcraft III)|Priest]]s, and [[Sorceress (Warcraft III)|Sorceress]]es alive. If the enemy continues to attack them, the Paladin can continue to cast Holy Light to heal the damaged units. At the same time you can use other units to hit the attacking enemy units from the rear and make them pay the price for focusing on that specific unit.
 
 
Holy Light is very useful early on when trying to level up. You can attack Creeps with a small force and quickly recover from damage using Holy Light.
 
 
Use Holy Light on allied Heroes in team games. Just request allies to ask for Holy Light to let you know they need it. They can say "HL or Heal".
 
 
Holy Light is also great against Heroes such as the [[Death Knight (Warcraft III)|Death Knight]], [[Dread Lord (Warcraft III)|Dread Lord]], [[Lich (Warcraft III)|Lich]], [[Pit Lord (Warcraft III)|Pit Lord]], and [[Dark Ranger (Warcraft III)|Dark Ranger]].
 
 
===Devotion Aura===
 
[[File:PASBTNDevotion.png|left]]
 
:Gives additional armor to nearby friendly units.
 
 
{{clr}}
 
{| class="darktable" style="text-align:center"
 
! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
|- class="alt"
 
| 1 || Unlimited || N/A || None || N/A || 90 || Air, Ground, Friend, Self || +1.5 to Armor || 1
 
|-
 
| 2 || Unlimited || N/A || None || N/A || 90 || Air, Ground, Friend, Self || +3.5 to Armor || 3
 
|- class="alt"
 
| 3 || Unlimited || N/A || None || N/A || 90 || Air, Ground, Friend, Self || +4.5 to Armor || 5
 
|}
 
 
Devotion helps units take less damage. It is very useful for groups of Footmen and Knights and even more useful for large team games where the Aura helps lots of units in battle on the team. Typically players focus on Devotion early on along with either Holy Light or Divine Shield.
 
 
===<span style="color:yellow">D</span>ivine Shield===
 
[[File:BTNDivineIntervention.png|left]]
 
:An impenetrable shield surrounds the Paladin, protecting him from all damage and spells for a set amount of time.
 
 
{{clr}}
 
{| class="darktable" style="text-align:center"
 
! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
|- class="alt"
 
| 1 || 15 || 35 sec. || 25 || N/A || Personal || Self || Invulnerability || 1
 
|-
 
| 2 || 30 || 50 sec. || 25 || N/A || Personal || Self || Invulnerability || 3
 
|- class="alt"
 
| 3 || 45 || 65 sec. || 25 || N/A || Personal || Self || Invulnerability || 5
 
|}
 
 
Divine Shield is an invincibility spell. You can cast this and the enemy cannot harm your Paladin until the spell wears off. Divine Shield allows you to use a Hero without having to worry about the enemy killing it. Divine Shield is also handy for running away when your Hero is about to die. You can run in and attack the enemy, waiting until they attack before using Divine Shield. You can then attack all you want while they can't respond. When it wears off you can use an Invisibility Potion to get away.
 
 
Divine Shield cannot be deactivated.
 
 
;Divine Shield Counters
 
Just run away until the spell wears off. Paladins hate that =)
 
 
===<span style="color:yellow">R</span>esurrection (Ultimate)===
 
[[File:BTNResurrection.png|left]]
 
:Brings back to life the corpses of 6 friendly nearby units. The spell will choose the most powerful corpses to resurrect if there are more than 6.
 
 
{{clr}}
 
{| class="darktable" style="text-align:center"
 
! Level !! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect !! Hero Level Req
 
|- class="alt"
 
| N/A || N/A || 240 sec. || 200 || 40 || 90 || Ground, Dead, Friend || Resurrects up to 6 Units || 6
 
|}
 
 
Resurrection is an incredibly powerful spell because it can allow up to 6 units to come back to life which is essentially giving you up to 6 free units without cost. The spell is best used when there are at least 6 units to raise.
 
 
If you Resurrect allied units, those units will go back to the original owner's control (your Ally)
 
 
;Going Over the Food Cap
 
It is possible, using Resurrection, to go over the food cap. Say for example, you have reached your food cap of 100, and six [[Knight (Warcraft III)|Knight]]s die near your Paladin. Immediately train additional units to get back to the maximum food limit, and then cast Resurrection to resurrect your six Knights that died. This will then allow you to have 124/100 food used, giving you an advantage during battle.
 
 
;Resurrection Counters
 
Undead players can use [[Meat Wagon (Warcraft III)|Meat Wagon]]s to remove the corpses or cast [[Necromancer (Warcraft III)#Raise Dead|Raise]] or [[Death Knight (Warcraft III)#Animate Dead|Animate Dead]] to prevent the enemy from Resurrecting.
 
 
==Manual description==
 
The [[Archbishop]], [[Alonsus Faol]], prior to the [[Second War]], founded the Order of the [[Knights of the Silver Hand]]. The holy knights, or paladins, as they are commonly called, led the battle against the evil [[orc]]s and helped to save the lands of [[Lordaeron]] from ruin. Though it has been nearly fifteen years since the end of the Second War, the paladins still work selflessly to protect humanity from the gnawing jaws of evil. Empowered by the [[Holy Light|Light]], these mighty warriors brandish both their warhammers and holy fire in the battle against all who would trample the meek and innocent.
 
 
==World Editor description==
 
:''Warrior Hero, exceptional at defense and augmenting nearby friendly troops. Can learn Holy Light, Divine Shield, Devotion Aura and Resurrection.''
 
 
==Gallery==
 
<gallery>
 
File:Celestial_W3-2.jpg|The angel summoned by [[#Resurrection (Ultimate)|Resurrection]].
 
</gallery>
 
 
==External links==
 
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==Article naming policy==
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Welcome to WoWWiki. I'd like to remind you of some important [[WoWWiki:Naming policy|article naming policies]]. Personal articles are ''not'' allowed in the main namespace of the wiki alongside articles that are accurate for WoW as a whole (like [[Wrath of the Lich King]]). Personal articles ''are'' allowed in a specific place, though.
   
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You can place personal articles as an article in your [[User:Starvethedead|user namespace]] (as [[User:Starvethedead/Racial Mount Ideas]], per [[WW:PA]]), but ''not'' in the main article namespace (as ''Racial Mount Ideas''). Your article has been moved to [[User:Starvethedead/Racial Mount Ideas]]. Note that you can create links like "[[User:Starvethedead/Racial Mount Ideas|Racial Mount Ideas]]" by using the wiki markup <code><nowiki>[[User:</nowiki>Starvethedead/Racial Mount Ideas|Racial Mount Ideas]]</code> Thanks again for your contributions! --{{User:Coobra/Sig4}} 22:01, November 23, 2009 (UTC)
{{Warcraft III units}}
 
   
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==Your opinion is desired==
[[Category:Warcraft III melee human heroes]]
 
  +
Hey, we're pretty much settled on [[Forum:Should WoWWiki leave Wikia?|leaving Wikia]], but I wanted to see if you had any input. Thanks. --{{User:Pcj/sig}} 02:13, October 10, 2010 (UTC)
[[Category:Humans]]
 
[[Category:Paladins]]
 

Revision as of 02:13, 10 October 2010

Please leave a message on my talk page if I can help with anything! -- Varghedin (Talk) 17:54, November 23, 2009

Article naming policy

Welcome to WoWWiki. I'd like to remind you of some important article naming policies. Personal articles are not allowed in the main namespace of the wiki alongside articles that are accurate for WoW as a whole (like Wrath of the Lich King). Personal articles are allowed in a specific place, though.

You can place personal articles as an article in your user namespace (as User:Starvethedead/Racial Mount Ideas, per WW:PA), but not in the main article namespace (as Racial Mount Ideas). Your article has been moved to User:Starvethedead/Racial Mount Ideas. Note that you can create links like "Racial Mount Ideas" by using the wiki markup [[User:Starvethedead/Racial Mount Ideas|Racial Mount Ideas]] Thanks again for your contributions! --SnakeSssssssssssssssssssssssss Coobra sig3For Pony! (Sssss/Slithered) 22:01, November 23, 2009 (UTC)

Your opinion is desired

Hey, we're pretty much settled on leaving Wikia, but I wanted to see if you had any input. Thanks. --PcjWowpedia wiki manager (TDrop me a line!C207,729 contributions and counting) 02:13, October 10, 2010 (UTC)