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Revision as of 18:53, 20 November 2008

MobNoth the Plaguebringer
Image of Noth the Plaguebringer
Race Human (Undead)
Level ?? Boss
Location Plague Wing, Naxxramas
Naxxramas
Arachnid Quarter

Anub'Rekhan
Grand Widow Faerlina
Maexxna

(lore)
(lore)
(lore)

Construct Quarter

Patchwerk
Grobbulus
Gluth
Thaddius

(lore)
(lore)
(lore)
(lore)

Plague Quarter

Noth the Plaguebringer
Heigan the Unclean
Loatheb

(lore)
(lore)
(lore)

Military Quarter

Instructor Razuvious
Gothik the Harvester
The Four Horsemen

(lore)
(lore)
(lore)

The Four Horsemen

Lady Blaumeux
Thane Korth'azz
Baron Rivendare
Sir Zeliek

(lore)
(lore)
(lore)
(lore)

Frostwyrm Lair

Sapphiron
Kel'Thuzad

(lore)
(lore)

Other NPCs

Mr. Bigglesworth

(lore)

Loot

Noth the Plaguebringer is the first boss of the Plague Quarter in the Raid Dungeon Naxxramas.

Biography

Once a notable Wizard and alchemist of Dalaran, Noth heard the Lich King's call as Arthas and Kel'Thuzad did. He was quick to turn his back on the Light and joined the Scourge, where he believed that real power lay. During the Third War, Noth saw that many innocent lives were needed to feed the growing might of the Scourge and he came to a point where he started opposing himself. Kel'Thuzad resolved the matter by freezing his heart in his chest with his frost magic.[citation needed]  Noth the Plaguebringer, now more undead than Human is an extremely powerful Necromancer with a various array of deadly spells and curses.

25-man Abilities

Noth the Plaguebringer has approximately 7,590,000 hit points.

Phase One

Curses ten random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
For every missed curse everyone within 30 yards will suffer 5550 to 6450 immediate shadow damage and 3150 to 3850 shadow damage every two seconds for ten seconds. This application of 23,000+ damage to the entire raid will generally cause a wipe.
He blinks periodically throughout the fight, causing a complete Aggro wipe. Cooldown is around 25 seconds when he is in the room, and he only travels a short distance.
He will cast this every time he blinks, on those around where he blinks FROM, doing an AoE debuff that slows movement by 50%, attack speed by 100% and reduces strength by 50%. Dispellable.
  • Summon Plagued Warriors - Every 30 seconds Noth the Plaguebringer will summon three Plagued Warriors. These have ~125,000 hit points and melee for ~3000 on plate. They can cleave.
  • Berserk - Noth the Plaguebringer will Berserker Enrage after three skeleton phases. This will increase his damage by 1000%.

Phase Two

Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.

  • Plagued Champions - These have ~130,000 HP and melee for ~3500 on plate. They have mortal strike and Shadow Shock which does 2960 to 3440 Shadow damage to all raid members within 25 yards. Cast randomly and often. Four will come at a time with two waves total.
  • Plagued Guardian - These will only appear in the second and third skeleton phases. They have ~100,000 HP and melee for ~1,000 on plate. They will cast Spell nature wispsplode [Arcane Explosion] which will deal ~6,000 damage to all targets within 30 yards. Two of these will replace two Plagued Champions in each wave. Due to the fact it is quite possible to kill Noth before the second skeleton phase it is unlikely you will encounter these.

10-man Abilities

Noth the Plaguebringer has approximately 2,780,000 hit points.

  • Curse of the Plaguebringer - Curses three random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
  • Wrath of the Plaguebringer - For every missed curse everyone within 30 yards will suffer 3700 to 4300 immediate shadow damage and 1313 to 1687 shadow damage every 2 seconds for ten seconds. Unlike the 25-man version this is healable as you may not have any decursers.
  • Blink - He blinks periodically throughout the fight, causing a complete Aggro wipe. Cooldown is around 25 seconds when he is in the room, and he only travels a short distance.
  • Summon Plagued Warriors - Every 30 seconds Noth the Plaguebringer will summon two Plagued Warriors. These have ~100,000 hit points and melee for ~1,000 on plate. They can cleave.
  • Berserk - Noth the Plaguebringer will Berserker Enrage after three skeleton phases. This will increase his damage by 1000%.

Phase Two

Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.

  • Plagued Champions - These have ~105,000 HP and melee for ~2500 on plate. They have mortal strike. Two will come at a time with two waves total.
  • Plagued Guardian - These will only appear in the second and third skeleton phases. They have ~75,000 HP and melee for ~1,000 on plate. They will cast Spell nature wispsplode [Arcane Explosion] which will deal ~4,000 damage to all targets within 30 yards. One of these will replace one Plagued Champion in each wave. Due to the fact it is quite possible to kill Noth before the second skeleton phase it is unlikely you will encounter these.

25-man Strategy

A relatively simple fight to start the Plague quarter. You will need 2-3 decursing classes and 2-3 tanks. The skeletons in the encounter will spawn from the bone piles in the room.

Noth hits quite lightly on the tank but will blink fairly often and reset threat. This is not terribly dangerous though DPS should slow and cripple should be dispelled to allow the tank to reestablish threat. Noth will use Curse of the Plaguebringer every ~50 seconds which is the crux of the encounter. Failure to decurse this generally results in a wipe. The offtanks should pick up the Plagued Warrior spawns but DPS should focus on Noth while he is in Phase One in order to kill him before two skeleton phases.

When Noth teleports the Plagued Warriors can be AoE'd along with the spawning Plagued Champions. The main tank should help pick up the Champions. Due to Shadow Shock healers and ranged DPS should try to maintain maximum range away from the Plagued Champions to avoid unneccesary raid damage.

When Noth returns he will almost immediately cast Curse of the Plaguebringer, if this is decursed properly it should be a kill.


Wrath of the Lich King

Wrath-Logo-Small This section concerns content related to Wrath of the Lich King.
Noth at Havenshire

Noth at Havenshire

Noth is also a quest giver in the death knights' instanced starting area, the Scarlet Enclave, down in the Havenshire Farms where he is involved in the following quests:

  1. AvailablequestActivequest N [55] The Plaguebringer's Request
  2. Availablequest N [55] Noth's Special Brew

After players complete N [55] An End To All Things..., starting phase 4: the Battle for Light's Hope Chapel, he can be found at the Plague Cauldron in The Noxious Glade.

Quotes

Aggro Glory to the master!

Aggro Your life is forfeit.

Aggro Die, trespasser!

Summon Rise, my soldiers! Rise and fight once more!

Killing A Player My task is done.

Killing A Player Breathe no more.

Death I will serve the master... in death.

In Havenshire Farms:

It might look like an ordinary pumpkin patch now, but when the plague cauldron is placed it will be come a source of disease, rot and plague!

When asked "Noth, where is Heigan?", he will respond with any of the following:

  • I can tell you where he's not...
  • How dare you! Get out of my sight!
  • That no good kiss-up is probably practicing ballet in his chambers.
  • Heigan is probably performing maintenance on his slime and crap filled dance studio.
  • NEVER say that name around me! Consider this your one and only warning.

Loot

10 man
25 man

External links

Naxxramas Havenshire Farms The Noxious Glade
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