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{{npcbox
 
{{npcbox
 
|name=Noth the Plaguebringer|id=29113
 
|name=Noth the Plaguebringer|id=29113
|image=Noth_the_Plaguebringer.png
+
|image=Noth_the_Plaguebringer.jpg
 
|level=??
 
|level=??
 
|type=Boss
 
|type=Boss
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===Phase One===
 
===Phase One===
 
* [[Image:Spell Shadow AnimateDead.png|32px]]  '''[http://www.wowhead.com/?spell=54835 Curse of the Plaguebringer]''':
 
* [[Image:Spell Shadow AnimateDead.png|32px]]  '''[http://www.wowhead.com/?spell=54835 Curse of the Plaguebringer]''':
:[[Curse]]s ten random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
+
:[[Curse]]s ten random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
   
 
* [[Image:Spell Shadow AntiShadow.png|32px]]  '''[http://www.wowhead.com/?spell=54836 Wrath of the Plaguebringer]''':
 
* [[Image:Spell Shadow AntiShadow.png|32px]]  '''[http://www.wowhead.com/?spell=54836 Wrath of the Plaguebringer]''':
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* [[Image:Spell Arcane Blink.png|32px]]  '''[http://www.wowhead.com/?spell=29211 Blink]''':
 
* [[Image:Spell Arcane Blink.png|32px]]  '''[http://www.wowhead.com/?spell=29211 Blink]''':
:He blinks periodically throughout the fight, causing a complete Aggro wipe. Cooldown is around 25 seconds when he is in the room, and he only travels a short distance.
+
:He blinks periodically throughout the fight, causing a complete Aggro wipe. Cooldown is around 25 seconds when he is in the room, and he only travels a short distance.
   
 
* [[Image:Spell Shadow Cripple.png|32px]]  '''[http://www.wowhead.com/?spell=29212 Cripple]''':
 
* [[Image:Spell Shadow Cripple.png|32px]]  '''[http://www.wowhead.com/?spell=29212 Cripple]''':
:He will cast this every time he blinks, on those around where he blinks FROM, doing an AoE debuff that slows movement by 50%, attack speed by 100% and reduces strength by 50%. Dispellable.
+
:He will cast this every time he blinks, on those around where he blinks FROM, doing an AoE debuff that slows movement by 50%, attack speed by 100% and reduces strength by 50%. Dispellable.
   
 
* '''Summon Plagued Warriors''' - Every 30 seconds Noth the Plaguebringer will summon three [[Plagued Warrior]]s. These have ~125,000 hit points and melee for ~3000 on plate. They can cleave.
 
* '''Summon Plagued Warriors''' - Every 30 seconds Noth the Plaguebringer will summon three [[Plagued Warrior]]s. These have ~125,000 hit points and melee for ~3000 on plate. They can cleave.
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Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.
 
Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.
   
* '''Plagued Champions''' - These have ~130,000 HP and melee for ~3500 on plate. They have mortal strike and [http://www.wowhead.com/?spell=54889 Shadow Shock] which does 2960 to 3440 Shadow damage to all raid members within 25 yards. Cast randomly and often. Four will come at a time with two waves total.
+
* '''Plagued Champions''' - These have ~130,000 HP and melee for ~3500 on plate. They have mortal strike and [http://www.wowhead.com/?spell=54889 Shadow Shock] which does 2960 to 3440 Shadow damage to all raid members within 25 yards. Cast randomly and often. Four will come at a time with two waves total.
   
 
* '''Plagued Guardian''' - These will only appear in the second and third skeleton phases. They have ~100,000 HP and melee for ~1,000 on plate. They will cast Arcane Explosion which will deal ~6,000 damage to all targets within 30 yards. Two of these will replace two Plagued Champions in each wave. Due to the fact that it is quite possible to kill Noth before the second skeleton phase, it is unlikely you will encounter these.
 
* '''Plagued Guardian''' - These will only appear in the second and third skeleton phases. They have ~100,000 HP and melee for ~1,000 on plate. They will cast Arcane Explosion which will deal ~6,000 damage to all targets within 30 yards. Two of these will replace two Plagued Champions in each wave. Due to the fact that it is quite possible to kill Noth before the second skeleton phase, it is unlikely you will encounter these.
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* [[Image:Spell Shadow AnimateDead.png|32px]]  '''[http://www.wowhead.com/?spell=29213 Curse of the Plaguebringer]''':
 
* [[Image:Spell Shadow AnimateDead.png|32px]]  '''[http://www.wowhead.com/?spell=29213 Curse of the Plaguebringer]''':
:[[Curse]]s three random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
+
:[[Curse]]s three random players. If they are not decursed within 10 seconds they will inflict Wrath of the Plaguebringer on themselves and all allies within 30 yards.
   
 
* [[Image:Spell Shadow AntiShadow.png|32px]]  '''[http://www.wowhead.com/?spell=29214 Wrath of the Plaguebringer]''':
 
* [[Image:Spell Shadow AntiShadow.png|32px]]  '''[http://www.wowhead.com/?spell=29214 Wrath of the Plaguebringer]''':
:For every missed curse everyone within 30 yards will suffer 3700 to 4300 immediate shadow damage and 1313 to 1687 shadow damage every 2 seconds for ten seconds. Unlike the 25-man version this is healable as you may not have any decursers.
+
:For every missed curse everyone within 30 yards will suffer 3700 to 4300 immediate shadow damage and 1313 to 1687 shadow damage every 2 seconds for ten seconds. Unlike the 25-man version this is healable as you may not have any decursers.
   
 
* '''Summon Plagued Warriors''' - Every 30 seconds, Noth the Plaguebringer will summon two [[Plagued Warrior]]s. These have ~100,000 hit points and melee for ~1,000 on plate. They can cleave.
 
* '''Summon Plagued Warriors''' - Every 30 seconds, Noth the Plaguebringer will summon two [[Plagued Warrior]]s. These have ~100,000 hit points and melee for ~1,000 on plate. They can cleave.
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===Phase Two===
 
===Phase Two===
Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.
+
Every 110 seconds of combat Noth will teleport away to a balcony and become invulnerable while waves of skeletons attack the raid. Phase two lasts 70 seconds after which Noth will commence phase one again.
   
 
* Plagued Champions - These have ~105,000 HP and melee for ~2500 on plate. They have mortal strike. Two will come at a time with two waves total.
 
* Plagued Champions - These have ~105,000 HP and melee for ~2500 on plate. They have mortal strike. Two will come at a time with two waves total.
   
* Plagued Guardian - These will only appear in the second and third skeleton phases. They have ~75,000 HP and melee for ~1,000 on plate. They will cast Arcane Explosion which will deal ~4,000 damage to all targets within 30 yards. One of these will replace one Plagued Champion in each wave. Due to the fact it is quite possible to kill Noth before the second skeleton phase it is unlikely you will encounter these.
+
* Plagued Guardian - These will only appear in the second and third skeleton phases. They have ~75,000 HP and melee for ~1,000 on plate. They will cast Arcane Explosion which will deal ~4,000 damage to all targets within 30 yards. One of these will replace one Plagued Champion in each wave. Due to the fact it is quite possible to kill Noth before the second skeleton phase it is unlikely you will encounter these.
   
 
==25-man Strategy==
 
==25-man Strategy==
 
A relatively simple fight to start the Plague Quarter. You will need 2-3 decursing classes and 2-3 tanks. The skeletons in the encounter will spawn from the bone piles in the room.
 
A relatively simple fight to start the Plague Quarter. You will need 2-3 decursing classes and 2-3 tanks. The skeletons in the encounter will spawn from the bone piles in the room.
   
Noth hits quite lightly on the tank but will blink fairly often and reset threat. This is not terribly dangerous though DPS should slow and cripple should be dispelled to allow the tank to reestablish threat. Noth will use Curse of the Plaguebringer every ~50 seconds which is the crux of the encounter. Failure to decurse this generally results in a wipe. The offtanks should pick up the Plagued Warrior spawns but DPS should focus on Noth while he is in Phase One in order to kill him before two skeleton phases.
+
Noth hits quite lightly on the tank but will blink fairly often and reset threat. This is not terribly dangerous though DPS should slow and cripple should be dispelled to allow the tank to reestablish threat. Noth will use Curse of the Plaguebringer every ~50 seconds which is the crux of the encounter. Failure to decurse this generally results in a wipe. The offtanks should pick up the Plagued Warrior spawns but DPS should focus on Noth while he is in Phase One in order to kill him before two skeleton phases.
   
When Noth teleports, the Plagued Warriors can be AoE'd along with the spawning Plagued Champions. The main tank should help pick up the Champions. Due to [[Shadow Shock]], healers and ranged DPS should try to maintain the maximum range from the Plagued Champions to avoid unnecessary raid damage.
+
When Noth teleports, the Plagued Warriors can be AoE'd along with the spawning Plagued Champions. The main tank should help pick up the Champions. Due to [[Shadow Shock]], healers and ranged DPS should try to maintain the maximum range from the Plagued Champions to avoid unnecessary raid damage.
   
 
When Noth returns, he will almost immediately cast Curse of the Plaguebringer, if this is decursed properly it should be a kill.
 
When Noth returns, he will almost immediately cast Curse of the Plaguebringer, if this is decursed properly it should be a kill.
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