Naxxramas | |
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Naxx, Naxx10, Naxx25 | |
Naxxramas loading graphic | |
Location | The Carrion Fields, Dragonblight |
Race(s) |
Cultist Template:Scourge Race |
End boss | Kel'Thuzad |
Instance info | |
Type | Raid |
Advised level | 80 |
Player limit | 10/25 |
Key | None |
- This article is about the 10- and 25-man versions of Naxxramas introduced with Wrath of the Lich King. For the original 40-man raid introduced in Patch 1.11,, see Naxxramas (original).
Naxxramas is an introductory level-80 raid dungeon floating above Dragonblight in Northrend. It is a Scourge necropolis, the seat of the lich Kel'Thuzad.
The original incarnation of the dungeon was regarded as the most difficult pre-Burning Crusade raid, requiring 40 well-equipped players to complete. In the World of Warcraft: Wrath of the Lich King expansion, Naxxramas was moved to Northrend and retuned as an entry-level raid dungeon for level 80 players. Like all other Wrath raid dungeons, Naxxramas has both 10-man and 25-man versions.
History
An ancient Nerubian ziggurat, Naxxramas was torn free from the ground by agents of the Lich King to serve as Kel'Thuzad's base of operations as he spreads the plague throughout Lordaeron.Template:Cite Other sources say Obrahiim, the Traveler, a great skeletal architect, was pivotal in the conception of Naxxramas, hinting that it was altered or retooled. See the Compendium of Fallen Heroes for more details.
Due to his fighting a war against the Scarlet Crusade, the Argent Dawn, the Forsaken and the Humans of the Alliance, as well as constant incursions of adventurers from every race and nation into the Scourge-controlled Plaguelands on a daily basis, the forces of Kel'Thuzad have been severely taxed to maintain the security of his necropolis. But now the gates of Naxxramas are open, and Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge.
Road to Damnation
Blizzard has posted a short back story for Naxxramas on the official site: Road to Damnation
Recent history
After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in the Dragonblight, where it lays siege to the Alliance stronghold of Wintergarde Keep.
Raid setup
The 10-man version
- Raid composition – three of the wings can be completed with 2 healers, 2 tanks, and 6 DPS, although a common setup (and one better suited for beginning Naxxramas) is 2 tanks, 3 healers, and 5 DPS.
- General gear check – level 80 rares and/or epics from crafting or heroic dungeons.
- Tanks: A good start is to have 540 Defense, 22,000 HP, and 21k Armor rating.
- DPS: Ideally each DPS should have at least 1.5k DPS, 2.5k AP or 1350 Spell Power. Also a hit rating near 7.5% is also desirable.
- Healers: Shoot for 1500 bonus heal (now equivalent to approximately 900 spell power) and 160 MP5.[1]
The 25-man version
- Raid composition – aim for 3-4 tanks, 6-7 healers and 14-16 DPS.
- General gear check – level 80 epics from crafting and normal mode raids.
- Tanks – at least ~25,000 unbuffed HP.
- DPS spellcasters should have 17% to hit.
NPC Breakdown by Quarter
Bosses | Monsters | Map |
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Naxxramas Loot
Naxxramas loot includes the Tier 7 raid sets, which are based on the Tier 3 raid sets that dropped in the original Naxxramas. There are two versions: The Tier 7 "Heroes'" sets from the normal mode 10-man, and the Tier 7.5 "Valorous" sets from the heroic mode 25-man. While these sets are inspired by the original Tier 3 sets, they have received significant model updates.[2]
Since Patch 3.3.0, 10 and 25 player both drop a total of 16 [Emblem of Triumph].
Achievements
10-player mode | 25-player mode | Objective |
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Arachnid Quarter | ||
[The Arachnid Quarter (10 player)] | [The Arachnid Quarter (25 player)] | Defeat the bosses of the Arachnid Quarter of Naxxramas |
[Momma Said Knock You Out (10 player)] | [Momma Said Knock You Out (25 player)] | Defeat Grand Widow Faerlina in Naxxramas without dispelling frenzy |
[Arachnophobia (10 player)] | [Arachnophobia (25 player)] | Defeat Maexxna in Naxxramas within 20 minutes of Anub'Rekhan's death |
Construct Quarter | ||
[The Construct Quarter (10 player)] | [The Construct Quarter (25 player)] | Defeat the bosses of the Construct Quarter of Naxxramas |
Make Quick Werk Of Him (10 player) | Make Quick Werk Of Him (25 player) | Kill Patchwerk in Naxxramas in 3 minutes or less |
[Shocking! (10 player)] | [Shocking! (25 player)] | Defeat Thaddius in Naxxramas without anyone in the raid crossing the negative and positive charges |
[Subtraction (10 player)] | [Subtraction (25 player)] | Defeat Thaddius in Naxxramas with less than 9/21 people |
Plague Quarter | ||
[The Plague Quarter (10 player)] | [The Plague Quarter (25 player)] | Defeat the bosses of the Plague Quarter of Naxxramas |
[The Safety Dance (10 player)] | [The Safety Dance (25 player)] | Defeat Heigan the Unclean in Naxxramas without anyone in the raid dying |
[Spore Loser (10 player)] | [Spore Loser (25 player)] | Defeat Loatheb in Naxxramas without killing any spores |
Military Quarter | ||
[The Military Quarter (10 player)] | [The Military Quarter (25 player)] | Defeat the bosses of the Military Quarter of Naxxramas |
[And They Would All Go Down Together (10 player)] | [And They Would All Go Down Together (25 player)] | Defeat the Four Horsemen in Naxxramas, ensuring that they all die within 15 seconds of each other |
Frostwyrm Lair | ||
[Sapphiron's Demise (10 player)] | [Sapphiron's Demise (25 player)] | Defeat Sapphiron in Naxxramas |
[The Hundred Club (10 player)] | [The Hundred Club (25 player)] | Defeat Sapphiron in Naxxramas without any member of the raid having a frost resist value over 100 |
[Kel'Thuzad's Defeat (10 player)] | [Kel'Thuzad's Defeat (25 player)] | Defeat Kel'thuzad in Naxxramas |
[The Fall of Naxxramas (10 player)] | [The Fall of Naxxramas (25 player)] | Defeat every boss in Naxxramas |
[Just Can't Get Enough (10 player)] | [Just Can't Get Enough (25 player)] | Defeat Kel'Thuzad in Naxxramas while killing at least 18 abominations in his chamber |
[The Dedicated Few (10 player)] | [The Dedicated Few (25 player)] | Defeat the bosses of Naxxramas with less than 9/21 people |
[The Undying] | [The Immortal] | Within one raid lockout period, defeat every boss in Naxxramas without allowing any raid member to die during any of the boss encounters |
Videos
Patch changes
- Patch 3.3.0 (2009-12-08): Players no longer need to kill the final bosses in all four wings of this dungeon in order to teleport to Sapphiron. Teleportation orbs have been added to allow players access back and forth from Sapphiron's lair.
- Patch 3.2.0 (2009-08-04): Any dungeons that previously dropped [Emblems of Heroism] or [Valor], such as Naxxramas or Heroic Halls of Stone, will now drop [Emblems of Conquest] instead. Emblems of Conquest can still be converted to Valor or Heroism.
- Previously 10-player and 25-player dropped [Emblems of Heroism] and [Emblems of Valor] respectively
- Previously 10-player and 25-player dropped [Emblems of Heroism] and [Emblems of Valor] respectively
References
- ^ Naxxramas Raid (Level 80) Minimum Gear/Stat Requirement. License to Kill. Retrieved on 2009-06-26.
- ^ Boubouille 2008-09-11. WotLK Beta - Build 8926 Dungeon Loot. Retrieved on 2008-09-11.
See also
External links
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ru:Наксрамас