This article is about the 10 and 25-man versions of Naxxramas introduced with Wrath of the Lich King. For the original 40-man raid, introduced in Patch 1.11,, see Naxxramas (original).

Naxxramas is an entry-level raid instance floating above the Dragonblight, and is available in both 10-man and 25-man versions. It has the shape of a necropolis and has the questionable honor to serve as the seat of one of the Lich King's most powerful officers, the dreaded lich Kel'Thuzad.

The original incarnation of the instance was regarded as the most difficult pre-Burning Crusade raid, and required 40 well-equipped players to complete. In the World of Warcraft: Wrath of the Lich King expansion, Naxxramas was moved to Northrend and retuned to be the introductory level 80 raid dungeon. Like all other Wrath raid dungeons, Naxxramas has both 10-man and 25-man versions.[1]



An ancient Nerubian ziggurat, Naxxramas was torn free from the ground by agents of the Lich King to serve as Kel'Thuzad's base of operations as he spreads the plague throughout Lordaeron.[2] (RtD 3) Other sources say Obrahiim, the Traveler, a great skeletal architect, was pivotal in the conception of Naxxramas,[3] hinting that it was altered or retooled.

Due to Kel'Thuzad fighting a war against the Scarlet Crusade, the Argent Dawn, the Forsaken and the Humans of the Alliance, as well as constant incursions of adventurers from every race and nation into the Scourge-controlled Plaguelands on a daily basis, his forces have been severely taxed to maintain the security of his necropolis. But now the gates of Naxxramas are open, Kel'Thuzad's new forces are rapidly sweeping away all opposition to the Scourge.

Road to Damnation

Blizzard has posted a short back story for Naxxramas on the official site: Road to Damnation

Recent history

After the defeat of Kel'Thuzad in the Eastern Plaguelands, Naxxramas has returned to Northrend and now hovers above the Carrion Fields in the Dragonblight, where it lays siege to the Alliance stronghold of Wintergarde Keep.

Gaining entry


Naxxramas' new location, floating above the Alliance encampment in the Dragonblight

Naxxramas is the second raid instance to be accessible only by flying mount or a Ritual of Summoning (the first being Tempest Keep). The necropolis model has been modified accordingly; there are openings at the bottom of Naxxramas that lead into a central room with a runic circle (similar to the one in the teleport spire in Plaguewood) and portals that lead into the necropolis itself.

Dungeon information

Although glimpses of snowy terrain can be seen out the windows in each corner of Kel'thuzad's room, it is important to note that his chamber is still within Naxxramas. What you are seeing out those windows is Northrend, through portals from which Scourge emerge during the encounter.

NaxxramasBossMap v4

Naxxramas map with boss locations


Naxxramas map with yards distance 10-100



Naxxramas is a massive sprawling Necropolis of interconnected quarters. Players enter at the center of the Necropolis, and then choose one of four wings to progress through. In order of ascending difficulty these are:

Arachnid Quarter

  • A web-covered wing of Spiders and Cultists of the Cult of the Damned. Three bosses.
  • Anub'Rekhan: A beetle-like Nerubian Crypt Lord.
  • Grand Widow Faerlina: High ranking Cult-mistress of the Cult of the Damned. Human female.
  • Maexxna: A colossal highly poisonous Spider.

Plague Quarter

  • A wing of strange fungus, ghouls, gargoyles, maggots and other plagued monstrosities. Three bosses.
  • Noth the Plaguebringer: A Necromancer specialized in curses and summoning.
  • Heigan the Unclean: A Necromancer specialized in diseases and dancing.
  • Loatheb: A giant Fungal Monster.

Military Quarter

Construct Quarter

  • A wing of toxic slime filled with abominations and their creators. Four bosses.
  • Patchwerk: A titanic standard Abomination.
  • Grobbulus: A slime based Abomination.
  • Gluth: An Abomination-Dog created from animal parts.
  • Thaddius: A massive Frankenstein-like Abomination with electricity based powers.

Frostwyrm Lair

  • The Frozen Heart of Naxxramas, unlocked by completing the first four quarters. Two bosses.
  • Sapphiron, a gigantic frost wyrm.
  • The dread Archlich Kel'Thuzad, second in command to the Lich King.



All sorts of undead monstrosities roam the halls of Naxxramas.

In only one encounter in Naxxramas is it desirable to have resistance gear and that is Sapphiron who uses many frost damage abilities. However it is not necessary and there is an achievement for completing the encounter with no resistance.


Naxxramas loot includes the Tier 7 raid sets, which are based on the Tier 3 raid sets which dropped in the original Naxxramas. There are two versions: "Heroes'" sets (i.e. Heroes' Dreadnaught, Heroes' Plagueheart, etc.) for the 10-man, and "Valorous" sets (i.e. Valorous Dreadnaught, Valorous Plagueheart, etc.) for the 25-man. While these sets are inspired by the original Tier 3 sets, they have received significant model updates.[4] For more details, see Naxxramas Loot.

World Firsts

The Raid was cleared for the very first time on both heroic and normal by Ensidia within 3 days after the release of WotLK. Kel'Thuzad fell at 15:30 of the 15th November 08'.


  1. ^
  2. ^ RtD, 3
  3. ^ Compendium of Fallen Heroes
  4. ^ Boubouille 2008-09-11. WotLK Beta - Build 8926 Dungeon Loot. Retrieved on 2008-09-11.

External links

((elink|site=GuideWiki|link= Arachnid Quarter Guide}}

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