|Casting time||Instant cast|
Nature's Vigil is a druid talent available at level 90.
Patch changes Edit
- Patch 6.0.2 (14-October-2014): Nature’s Vigil, while active, increases single-target damage and healing caused by healing spells by 30% (up from 25%), and all single-target damage spells also heal a nearby friendly target for 40% of the damage done (up from 25%). Its healing now targets allies within 40 yards of the Druid (instead of within 40 yards of the target).
- Patch 5.4.0 (10-Sep-2013): Nature’s Vigil when activated now increases all damage and healing done by 12% (up from 10%), and causes single-target healing spells to trigger an additional heal on a nearby ally for 25% of the amount healed. This is in addition to the existing effect where it damages a nearby enemy target for 25% of the healing done.
- Patch 5.2.0 (5-Mar-2013): Nature's Vigil now has a 90-second cooldown (was 3 minutes), and now increases damage and healing done by 10% (was 20%).
- Patch 5.0.4 (28-August-2012): Added.
Community content is available under CC-BY-SA unless otherwise noted.