Wowpedia

We have moved to Warcraft Wiki. Click here for information and the new URL.

READ MORE

Wowpedia
 
mNo edit summary
 
Line 1: Line 1:
  +
{{DEFAULTSORT:New Power in Lordaeron, A}}
−
{{npcbox
 
  +
{{battle
−
|name=Murmur
 
−
|image=Murmur.jpeg
+
|image=WC3x-U06.jpg
  +
|name=A New Power in Lordaeron
−
|level=72
 
  +
|prev=[[Dreadlord's Fall]]
−
|type=Elite
 
  +
|next=[[Into the Shadow Web Caverns]]
−
|race=Elemental
 
  +
|campaign=Act III: [[Legacy of the Damned]]
−
|health=410,000-573,000
 
  +
|conflict=[[Legacy of the Damned]]
−
|location=[[Shadow Labyrinth]], [[Auchindoun]]
 
  +
|date=
−
|status=Killable
 
  +
|place=[[Ruins of Lordaeron]]
−
|faction=Combat
 
  +
|result=Forsaken/Alliance Victory
−
|instance=Shadow Labyrinth
 
  +
|side1=*Undead Scourge ([[Forsaken|Dissident]] faction)
−
|money={{cost|1|51|3}}
 
  +
*Alliance Remnants
  +
*Ironforge Dwarves
  +
|side2=Scourge (Legion-loyalist faction)
  +
*[[Balnazzar's Forces]]
  +
*[[Dreadlord Loyalists]]
  +
*[[Dreadlord Insurgents]]
  +
|commanders1=*Dark Lady [[Sylvanas Windrunner]]
  +
*[[Varimathras]]
  +
*[[Garithos|Grand Marshal Garithos]]†
  +
|commanders2=*[[Balnazzar]]
  +
*[[Morbent Fell]]†
  +
*[[Ras Splinterspine]]†
  +
|forces1=*1 [[Dark Ranger]]
  +
*1 [[Dreadlord]]
  +
*1 [[Dark Knight]]
  +
Forsaken:
  +
*[[Ghoul]]s
  +
*[[Crypt Fiend]]s
  +
*[[Necromancer]]s
  +
*[[Banshee]]s
  +
*[[Gargoyle]]s
  +
*[[Obsidian Statue#Destroyer Form|Destroyers]]
  +
*[[Abomination]]s
  +
*[[Obsidian Statue]]s
  +
*[[Frost Wyrm]]s
  +
*[[Meat Wagon]]s
  +
*[[Skeleton|Skeleton Warriors]]
  +
Alliance Remnants:
  +
*[[Human]] [[Footmen]]
  +
* Human [[Knight]]s
  +
* [[Ironforge]] [[Riflemen]]
  +
* Ironforge [[Siege Engine]]s
  +
* Ironforge [[Mortar Team]]s
  +
|forces2=*1 [[Dreadlord]]
  +
*2 [[Lich]]es
  +
*[[Ghoul]]s
  +
*[[Crypt Fiend]]s
  +
*[[Necromancer]]s
  +
*[[Banshee]]s
  +
*[[Gargoyle]]s
  +
*[[Destroyer]]s
  +
*[[Abomination]]s
  +
*[[Obsidian Statue]]s
  +
*[[Frost Wyrm]]s
  +
*[[Meat Wagon]]s
  +
*[[Skeleton|Skeleton Warriors]]
  +
*[[Felbeast]]s
  +
*[[Doomguard]]
  +
*[[Infernal]]s
  +
|casual1=*Grand Marshal Garithos
  +
*Many Alliance troops
  +
*Moderate number of Forsaken
  +
|casual2=*Ras Splinterspine
  +
*Morbent Fell
  +
*All remaining loyalists
 
}}
 
}}
  +
{{Warcraft III}}
   
  +
'''A New Power in Lordaeron''' is chapter 6 of the ''[[Legacy of the Damned]]''. It was the last battle between the [[Dreadlord]] [[Balnazzar]] and [[Lady Sylvanas Windrunner]] and her allies, for control of the [[Plaguelands]] and the Undead thereof.
−
'''Murmur''' is the fourth and final boss of [[Shadow Labyrinth]], an [[instance]] wing of [[Auchindoun]]. It bears an appearance similar to [[Ragnaros]] and [[Thunderaan]].
 
   
  +
==Prelude==
−
Murmur is an incredibly powerful elemental born when the Universe was created, about whom little is known. The [[Shadow Council]] inhabiting the Shadow Labyrinth summoned it for their nefarious purposes, but seem to be having trouble keeping him under control. Its history is briefly documented in the [[Codex of Blood]], which reveals Murmur is the primordial essence of sound.
 
  +
Having broken free of the [[Lich King]]'s waning power, Sylvanas had turned down the offer to rule the Plaguelands jointly with [[Balnazzar]], [[Varimathras]] and [[Detheroc]], as she considered this simply as another form of slavery. She gathered together a small army of free-willed Undead and defeated Varimathras, forcing him to pledge allegiance to her cause. The two of them marched upon Detheroc and [[Dreadlord's Fall|slaughtered]] both him and his retainers, sparing the life of his mind-slave [[Garithos|Grand Marshal Garithos]] so that he could bolster their forces with his remaining Alliance troops. In return for helping her attack Balnazzar, the last and most powerful Dreadlord, Sylvanas promised the egotistical commander control of Lordaeron.
   
  +
Balnazzar was no fool; he had reinforced the former human capital extensively after ousting [[Arthas Menethil]], and had gathered a very large Undead army to defend it, as well as opening a Dimensional Gateway to summon Demonic reinforcements. He was outraged by his brother's treachery, and promised to respond to Detheroc's destruction in kind.
−
== Attacks and abilities ==
 
−
*'''Basic Melee''': Hits for 1600 damage on plate with 58% mitigation (approx 5000 base). Slow attack speed.
 
   
  +
==The Battle==
−
*'''Sonic Boom''': Builds up (this is accompanied by the visual effect of waves of energy being drawn in, and an emote "Murmur draws energy from the air" or something similar) and then releases a sonic boom outwards hitting everyone within 34 yards (the effect extends just beyond the slightly-raised ring in which Murmur stands). It damages for 90%-95% of your current health (modified by stance multipliers) plus an additional 12% of your maximum over 6 seconds, and applies a debuff that reduces movement speed by 90%. This attack is resistible and can be avoided by spells and talents such as a Felguard's Avoidance or a druid's Predatory Instincts.
 
  +
Sylvanas and Varimathras launched a frontal assault upon Lordaeron's walls whilst Garithos attacked from the rear. The latter was most displeased to find that his [[Ironforge]] reinforcements had gotten lost on the way to the battle; Garithos had to fight his way through the wilderness to lead them to safety. Despite the tensions between the racist commander and his Dwarven charges (who didn't think they were getting paid enough), this action added much needed firepower to Garithos's assault and the [[Alliance]] began to make headway against the Undead, forcing them back further and further into the city.
   
  +
Likewise, despite the terrible magical powers Balnazzar brought to bear upon his foes, Sylvanas, Varimathras and Garithos managed to destroy the Loyalists' and Insurgents' bases, claim their resources and defend their own before storming Balnazzar's base with a two-pronged attack from the front and rear before capturing Balnazzar himself.
−
*'''Murmur's Touch''' : Puts a debuff similar to [[Baron Geddon]]'s Living Bomb ability on a random target (including the primary target). The target explodes after 14 seconds and is launched into the air. Players within 10 yards of the explosion will take ~3700 damage and are silenced for 6 seconds. The target can use abilities such as [[Divine Shield]] and [[Ice Block]] to prevent the damage taken from the explosion, but the explosion can still hit other party members. Rogues can use [[Cloak of Shadows]] to dispel the debuff entirely; however, the explosion will still trigger, so they will need to watch out for the proximity of other players.
 
   
  +
==Aftermath==
−
*'''Shockwave''': Murmur sometimes pulls a random player towards him and will then cast Shockwave, dealing 1100-2000 Nature damage to all enemies around him and silencing them for 6 seconds.
 
  +
Sylvanas ordered Varimathras to kill Balnazzar, as a last test of the Dreadlord's loyalty to her. Despite his protests that the Nathrezim were forbidden to harm one another he eventually did so, or at least seemed to. Garithos then ordered them out of "his" city, and Sylvanas told Varimathras to kill him also, which he gladly did with no remorse. The remains of Garithos's forces were slain or fled. With this final victory, Sylvanas declared herself ruler of the Plaguelands, and renamed the free-willed Undead who had pledged themselves to her the Forsaken.
   
  +
In fact, whether by accident or design Varimathras did not kill Balnazzar; he later resurfaced disguised as the leader of the [[Scarlet Crusade]]. Whilst [[Ras Splinterspine]] and [[Morbent Fell]] were defeated in this battle, they may have survived if their [[phylactery|phylacteries]] remained intact.
−
*'''Resonance''': Applies a debuff to all targets that increases Nature damage taken by an additional 2000 for each stack, while also also hitting for 2000 base Nature damage. This attack is only used when there is no target in melee range for several seconds.
 
   
−
===Heroic===
+
== Transcript ==
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"The capital city is heavily defended. Balnazaar is no fool, my lady. This battle can be won only through attrition."''
−
Murmur gains two additional abilities on Heroic:
 
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"What's the matter, demon? Are you afraid?"''
−
*'''Murmur's Touch''' / '''Shockwave''': This pulls all other players to the location of the affected player, including the tank, and explodes after 7 seconds instead of 14. Players are released after being pulled together, and need to move away from the affected player as quickly as possible before shockwave explodes—usually by having the affected player move to the other side of Murmur (but still within the circle, so that Thundering Storm doesn't get them).
 
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Watch your tongue, human dog. Your hollow bravado does not impress—"''
−
*'''Thundering Storm''' (TS): this ability—which you saw Murmur cast on Shadow Cabal members in his room—hits all players for ~2500 who are not completely inside the raised, inner ring in which Murmur is standing. It is not recommended to heal through this with only a single healer. Having ambient healing (a shadow priest and/or druid with Improved Leader of the Pack) can help with this quite a lot. Generally avoided by positioning all members inside the inner circle.
 
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Stand down, gentlemen! Save your anger for Balnazaar. Garithos, I'll lead my forces in a frontal assault while you attack the city from the rear."''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"An aggressive ploy, milady. So long as we get our capital back, I'll stick to whatever strategy you wish."''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Give the order. Let the attack commence."''
   
  +
;Optional Quest.
−
== Strategy ==
 
  +
*{{RaceIcon|Human|Male}} [[Footman]]: ''"Lord Garithos, our scouts have found the missing band of dwarves! They appear to be lost in the wilderness nearby."''
−
The fight versus Murmur is relatively easy when everyone understands their role in the fight. No resistance gear is required.
 
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Those brainless dwarves are almost more trouble then they're worth! However, we'll need them on the front lines. I'll have to lead them myself."''
  +
<br>
  +
*{{RaceIcon|Dwarf|Male}} [[Dwarven]] [[Riflemen]]: ''"For Ironforge!"''
  +
<br>
  +
*{{RaceIcon|Dwarf|Male}} [[Dwarven]] [[Riflemen]]: ''"Aye, sir!"''
  +
<br>
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Can't you idiots follow simple orders? There's a war on, and you louts are off having a picnic! Get this column rolling immediately!"''
  +
*{{RaceIcon|Dwarf|Male}} [[Riflemen]]: ''"Right away, Lord Garithos! Move 'em out, lads!"''
  +
*{{RaceIcon|Dwarf|Male}} [[Riflemen]]: ''"They don't pay us enough to put up with that asshole."''
   
  +
;Quotes in the middle of the battle.
−
Murmur starts with 40% health, which is a total of 164.7k. Murmur is stuck to the place just like [[Ragnaros]] and he has an aggro range of 10-15 yards. Additionally, he uses a powerful ranged attack if there are no possible melee targets.
 
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Let's see. I've made one of your brothers my servant, and tore the other to bloody shreds. I wonder what your fate holds, Balnazzar?"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"I'll cut out your tongue!"''
  +
<br>
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"Ah, my wayward pet, Garithos. I see you've grown a spine since we last met."''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Your mind powers tricked me before, demon, but never again! You and I have a serious score to settle."''
  +
<br>
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"You disappoint me, brother. Poor Detheroc must have been stung by your treachery. How dare you call yourself Nathrezim!"''
  +
<br>
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Balnazzar's forces are advancing!"''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"We're under attack!"''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Drive them back! We've got to push into the heart of the city!"''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Our base is under siege! Man the defenses!"''
  +
<br>
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Here they come, boys! Stand your ground!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"The blasted undead are advancing!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Cut them to shreds! For Lordaeron!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"We're under attack! Defend the base at all costs!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"The enemy is advancing! We may need help here!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"They're pressing the attack! We've got to hold the line!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Stand fast, my warriors! We're not out of this yet!"''
  +
<br>
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Push the attack! Their defenses are weakening!"''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Show them no mercy!"''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Where are you, Balnazzar? Afraid to face me?"''
  +
<br>
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Strike for the Dark Lady! For Sylvanas!"''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Victory draws near! Hasten the attack!"''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Balnazzar must be somewhere!"''
  +
<br>
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Slay these inhuman freaks!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"Forward, my warriors! We'll take back what's ours!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"The city is nearly ours!"''
  +
<br>
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"You vile traitors will suffer for this outrage!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"These Plaguelands are mine!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"You will all drown in lakes of blood!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"My power is supreme! You mongrels cannot win!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"Now, feel the wrath of the Legion!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"Come, you burning devils! Balnazzar calls!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"Heed me, demons! Devour these traitorous fools!"''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"I still have a hand to play."''
   
  +
;Storehouses.
−
The main tank will run in and get aggro while the rest of the group spreads out at maximum spell/attack range to avoid extra damage from the AoE explosion from the Touch of Murmur effect.
 
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Storehouses such as this hold many of Lordaeron's treasures. Seek them out, and we'll claim whatever artifacts they hold!"''
  +
*{{RaceIconExt|Banshee}} [[Banshee]]: ''"Mistress, we've discovered another storehouse! It may hold artifacts that could aid us!"''
  +
*{{RaceIconExt|Banshee}} [[Banshee]]: ''"Mistress Sylvanas, we've found yet another storehouse! It likely holds priceless magical treasures!"''
   
  +
;Victory for Sylvanas.
−
===Sonic Boom===
 
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"It's over, Balnazzar. Varimathras?"''
−
Periodically, Murmur will pulse and emote. At this point, he will stop attacking, and the tank and any melee will need to run out of the circle around him, or they will be hit by his Sonic Boom. Warriors should Intervene to someone standing outside the ring. This will almost guarantee no damage from Sonic Boom. The tank will then need to get back in range immediately.
 
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Yes, my lady?"''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Kill him."''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"But I... It is forbidden for one of the Nathrezim to kill another! My defection was one thing, but this..."''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"I require one last test of your loyalty, dreadlord. Do it."''
  +
*{{RaceIconExt|Dreadlord}} [[Balnazzar]]: ''"You wouldn't dare!"''
  +
*{{RaceIconExt|Garithos}} [[Grand Marshal Garithos]]: ''"There, your business is done. Now, I want you wretched animals out of my city before I--"''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"Kill him, too."''
  +
*{{RaceIconExt|Nathrezim}} [[Varimathras]]: ''"Gladly."''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"The capital city is ours, but we are no longer part of the Scourge. From here on out, we shall be known as the Forsaken."''
  +
*{{RaceIconExt|Sylvanas}} [[Sylvanas Windrunner]]: ''"We will find our own path in this world, dreadlord... and slaughter anyone who stands in our way."''
   
  +
{{Legacy of the Damned}}
−
Alternatively, the tank can stay in and take the hit from the Sonic Boom. A large heal will need to be timed right after the hit, in order to restore his health before Murmur resumes attacking. Rogues can [[Cloak of Shadows]] through a Sonic Boom if timed correctly.
 
−  
−
===Murmur's Touch===
 
−
The ranged classes will be primarily concerned with Murmur's Touch. Everyone needs to watch for this debuff and run away from his teammates to avoid damaging and silencing them. Spells such as Divine Shield will prevent damage from occurring to the person with the debuff, but the AoE effect still occurs. A common tactic to avoid the fall damage that results from being launched in the air is for the player with this debuff to run into the tent situated in the area.
 
−  
−
If a healer receives Murmur's Touch, he should watch the countdown timer carefully and make sure the tank is healed to near-full before Murmur's Touch goes off. The explosion will interrupt the healer's spellcasting, and since he's considered to be "moving" while he's in the air, the healer won't be able to cast any healing spells other than instant-cast spells until he lands.
 
−  
−
=== Heroic mode ===
 
−
Everyone needs to be positioned inside his inner circle to avoid the Thundering Storm. You need to be fully inside the inner raised circle; if you're on the raised ledge or outside you will be hit by Thundering Storm.
 
−  
−
Have all players close, on the flat ground immediately next to Murmur. When Touch of Murmur occurs, there is a large, very visible green beam and all players are drawn to the target. The person with the debuff should run through Murmur to the back, where he can detonate without hitting party members. He can then run forward and resume the fight. Alternatively, use fighting positions such that no party member is within 10 yards of any other, and everyone can simply run back to their positions when drawn to the target of the touch.
 
−  
−
Murmur is surrounded by a raised ring. Stay completely inside the ring - not on the inner slope, but on the flat part of the floor - to avoid Thundering Storm. When Murmur starts casting Sonic Boom, run across the raised ring to get completely outside of it. When he finishes casting it, run back inside of the ring. The raised ring itself, including both slopes, is a death zone. Characters standing on it get hit by both Sonic Boom and Thundering Storm. The Sonic Boom has a snare component, so victims take a long time to get back inside of the dark ring, take multiple Thundering Storm hits, and die. Run out and in quickly!
 
−  
−
Murmur is very unforgiving about not being tanked in heroic mode; he will start using Resonance almost immediately. Even a tank charging back may not prevent a single application of it. He will also fire off a Thundering Storm immediately after Sonic Boom.
 
−  
−
A priest healer is capable of healing through the sonic boom with little trouble. When you see murmur casting sonic boom, immediately place a PW:shield and prayer of mending on the tank. Time a prayer of healing to land immediately after the sonic boom. Follow through with a second prayer of healing and 2 circle of healing if you have it. If circle of healing is not available any other healing spell can be used. This allows the entire group to stay put through the sonic boom.
 
−  
−
== Additional notes ==
 
−
*A rogue can make an excellent tank when Murmur does his Sonic Boom. Combine [[Cloak of Shadows]] with [[Evasion]] or [[Ghostly Strike]], so that while the tank is leaving the AoE, melee aggro is maintained.
 
−
*A Mage can Ice Block when Murmurs Touch is applied to someone. This way he won't get pulled through the air and can maintain his DPS.
 
−
*A Shaman's [[Earth Elemental Totem|Earth Elemental]] is immune to nature damage, so it can tank Murmur through a sonic boom (and thus help avoid resonance). The elemental dies fast from his melee damage, so the main tank still needs to be back ASAP.
 
−
*[[Nature Protection Potion]]s can be helpful with this encounter.
 
−
*Murmur's magical attacks are not mitigated by Nature Resistance, yet immunity of the Earth elemental does work (non-heroic tested only)
 
−
*In case of an emergency, a priests Shadowfiend can take a few hits before dying. This is useful if the tank got hit by sonic boom, as the healer can heal him while maintaning melee aggro.
 
−
*A holy priest can drop a [[Lightwell]] outside of Murmur's circle to allow ranged DPS to heal from attacks such as Murmur's Touch without having to turn his attention from the tank--since there is a lack of adds or constant DPS outside of his circle, the HoT can run for its full span without being interrupted. This has not been tested in heroic.
 
−
*Murmur does '''not''' attack while he is charging up his Sonic Boom attack.
 
−
*Using some kind of casting bar mod to display Sonic Boom can be very helpful for melee characters.
 
−
*Murmur will occasionally pull a ranged player towards him. This will not occur during Sonic Boom charging. The pull does not cause damage, but the character will receive fall damage. Mages can blink out of this when dropping down again to avoid fall damage.
 
−
*The Arcane Container for the quest Entry Into Karazhan is on the left-hand side, facing Murmur, and can be reached without aggroing him. This, however, spawns a 70 elite Guardian from the container, meaning you will have to carefully watch your range as to not accidentally aggro Murmur at the same time. The guardian will drop the [[First Key Fragment]] for the quest once killed.
 
−
*He is susceptible to [[Deadly Poison]] and therefore, [[Envenom]].
 
−
*A paladin tank can put on Divine Shield right before Sonic Boom and keep tanking with the shield on without losing aggro
 
−
*Murmur as of 2.4 can be hit by [[bleed]] effects, like [[Rupture]].
 
−
*Murmur will trigger hunter traps. He is fixed in place so the trap must be placed directly on top of him. This is not recommended for non-heroic.
 
−
*For ranged DPS, you can hide behind the wooden pillars (placing it between you and Murmur) and you will not get pulled and will not recieve any fall damage. This can only be done in non-heroic.
 
−
*His weapon seems to be a [[Shockwave Truncheon]] similar to how [[Thunderaan]] has {{loot|legendary|Thunderfury}} and how [[Ragnaros]] has {{Loot|legendary|Sulfuras, Hand of Ragnaros}}.
 
−  
−
== Quests ==
 
−
*{{questlong|Neutral|70D|Into the Heart of the Labyrinth}}
 
−
*{{questlong|Neutral|70D|Entry Into Karazhan}}
 
−
*{{questlong|Neutral|70D|Trial of the Naaru: Strength}} Must be completed in heroic mode.
 
−  
−
== Loot ==
 
−
{{Lootbox|Normal and Heroic drops
 
−
|Pattern: Spellstrike Pants
 
−
|Greatsword of Horrid Dreams
 
−
|Hallowed Garments
 
−
|Harness of the Deep Currents
 
−
|Leggings of Assassination
 
−
|Robe of Oblivion
 
−
|Shoulderguards of the Bold
 
−
|Silent Slippers of Meditation
 
−
|Silvermoon Crest Shield
 
−
|Sonic Spear
 
−
|Spaulders of Oblivion
 
−
|Tidefury Kilt
 
−
|Whispering Blade of Slaying
 
−
|Primal Nether
 
−
|Spirit Shard}}
 
−  
−
{{Lootbox|Heroic-only drops
 
−
|Girdle of Ferocity
 
−
|Kirin Tor Master's Trousers
 
−
|Master Thief's Gloves
 
−
|Shockwave Truncheon
 
−
|Etched Fire Opal
 
−
|Regal Tanzanite
 
−
|Rune Covered Chrysoprase
 
−
|Badge of Justice
 
−
|Murmur's Essence
 
−
|Murmur's Whisper}}
 
−  
−
== External links ==
 
−
{{elinks-NPC|18708}}
 
−
{{elink|type=video|link=http://www.youtube.com/watch?v=Wm9ViS1BpKg|desc=Mage PoV}}
 
−  
−
[[Category:Burning Crusade]]
 
−
[[Category:Elementals]]
 
−
[[Category:Bosses]]
 
−
[[Category:Shadow Labyrinth mobs]]
 
−
[[Category:Elemental lords]]
 

Revision as of 12:09, 29 December 2011

Template:Battle

WC3RoC-logo
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

A New Power in Lordaeron is chapter 6 of the Legacy of the Damned. It was the last battle between the Dreadlord Balnazzar and Lady Sylvanas Windrunner and her allies, for control of the Plaguelands and the Undead thereof.

Prelude

Having broken free of the Lich King's waning power, Sylvanas had turned down the offer to rule the Plaguelands jointly with Balnazzar, Varimathras and Detheroc, as she considered this simply as another form of slavery. She gathered together a small army of free-willed Undead and defeated Varimathras, forcing him to pledge allegiance to her cause. The two of them marched upon Detheroc and slaughtered both him and his retainers, sparing the life of his mind-slave Grand Marshal Garithos so that he could bolster their forces with his remaining Alliance troops. In return for helping her attack Balnazzar, the last and most powerful Dreadlord, Sylvanas promised the egotistical commander control of Lordaeron.

Balnazzar was no fool; he had reinforced the former human capital extensively after ousting Arthas Menethil, and had gathered a very large Undead army to defend it, as well as opening a Dimensional Gateway to summon Demonic reinforcements. He was outraged by his brother's treachery, and promised to respond to Detheroc's destruction in kind.

The Battle

Sylvanas and Varimathras launched a frontal assault upon Lordaeron's walls whilst Garithos attacked from the rear. The latter was most displeased to find that his Ironforge reinforcements had gotten lost on the way to the battle; Garithos had to fight his way through the wilderness to lead them to safety. Despite the tensions between the racist commander and his Dwarven charges (who didn't think they were getting paid enough), this action added much needed firepower to Garithos's assault and the Alliance began to make headway against the Undead, forcing them back further and further into the city.

Likewise, despite the terrible magical powers Balnazzar brought to bear upon his foes, Sylvanas, Varimathras and Garithos managed to destroy the Loyalists' and Insurgents' bases, claim their resources and defend their own before storming Balnazzar's base with a two-pronged attack from the front and rear before capturing Balnazzar himself.

Aftermath

Sylvanas ordered Varimathras to kill Balnazzar, as a last test of the Dreadlord's loyalty to her. Despite his protests that the Nathrezim were forbidden to harm one another he eventually did so, or at least seemed to. Garithos then ordered them out of "his" city, and Sylvanas told Varimathras to kill him also, which he gladly did with no remorse. The remains of Garithos's forces were slain or fled. With this final victory, Sylvanas declared herself ruler of the Plaguelands, and renamed the free-willed Undead who had pledged themselves to her the Forsaken.

In fact, whether by accident or design Varimathras did not kill Balnazzar; he later resurfaced disguised as the leader of the Scarlet Crusade. Whilst Ras Splinterspine and Morbent Fell were defeated in this battle, they may have survived if their phylacteries remained intact.

Transcript

  • IconSmall Nathrezim Varimathras: "The capital city is heavily defended. Balnazaar is no fool, my lady. This battle can be won only through attrition."
  • IconSmall Garithos Grand Marshal Garithos: "What's the matter, demon? Are you afraid?"
  • IconSmall Nathrezim Varimathras: "Watch your tongue, human dog. Your hollow bravado does not impress—"
  • IconSmall Sylvanas Sylvanas Windrunner: "Stand down, gentlemen! Save your anger for Balnazaar. Garithos, I'll lead my forces in a frontal assault while you attack the city from the rear."
  • IconSmall Garithos Grand Marshal Garithos: "An aggressive ploy, milady. So long as we get our capital back, I'll stick to whatever strategy you wish."
  • IconSmall Sylvanas Sylvanas Windrunner: "Give the order. Let the attack commence."
Optional Quest.
  • IconSmall Human Male Footman: "Lord Garithos, our scouts have found the missing band of dwarves! They appear to be lost in the wilderness nearby."
  • IconSmall Garithos Grand Marshal Garithos: "Those brainless dwarves are almost more trouble then they're worth! However, we'll need them on the front lines. I'll have to lead them myself."




  • IconSmall Garithos Grand Marshal Garithos: "Can't you idiots follow simple orders? There's a war on, and you louts are off having a picnic! Get this column rolling immediately!"
  • IconSmall Dwarf Male Riflemen: "Right away, Lord Garithos! Move 'em out, lads!"
  • IconSmall Dwarf Male Riflemen: "They don't pay us enough to put up with that asshole."
Quotes in the middle of the battle.
  • IconSmall Sylvanas Sylvanas Windrunner: "Let's see. I've made one of your brothers my servant, and tore the other to bloody shreds. I wonder what your fate holds, Balnazzar?"
  • IconSmall Dreadlord Balnazzar: "I'll cut out your tongue!"


  • IconSmall Dreadlord Balnazzar: "Ah, my wayward pet, Garithos. I see you've grown a spine since we last met."
  • IconSmall Garithos Grand Marshal Garithos: "Your mind powers tricked me before, demon, but never again! You and I have a serious score to settle."


  • IconSmall Dreadlord Balnazzar: "You disappoint me, brother. Poor Detheroc must have been stung by your treachery. How dare you call yourself Nathrezim!"


  • IconSmall Nathrezim Varimathras: "Balnazzar's forces are advancing!"
  • IconSmall Nathrezim Varimathras: "We're under attack!"
  • IconSmall Nathrezim Varimathras: "Drive them back! We've got to push into the heart of the city!"
  • IconSmall Nathrezim Varimathras: "Our base is under siege! Man the defenses!"






  • IconSmall Dreadlord Balnazzar: "You vile traitors will suffer for this outrage!"
  • IconSmall Dreadlord Balnazzar: "These Plaguelands are mine!"
  • IconSmall Dreadlord Balnazzar: "You will all drown in lakes of blood!"
  • IconSmall Dreadlord Balnazzar: "My power is supreme! You mongrels cannot win!"
  • IconSmall Dreadlord Balnazzar: "Now, feel the wrath of the Legion!"
  • IconSmall Dreadlord Balnazzar: "Come, you burning devils! Balnazzar calls!"
  • IconSmall Dreadlord Balnazzar: "Heed me, demons! Devour these traitorous fools!"
  • IconSmall Dreadlord Balnazzar: "I still have a hand to play."
Storehouses.
  • IconSmall Sylvanas Sylvanas Windrunner: "Storehouses such as this hold many of Lordaeron's treasures. Seek them out, and we'll claim whatever artifacts they hold!"
  • IconSmall Banshee Banshee: "Mistress, we've discovered another storehouse! It may hold artifacts that could aid us!"
  • IconSmall Banshee Banshee: "Mistress Sylvanas, we've found yet another storehouse! It likely holds priceless magical treasures!"
Victory for Sylvanas.