Multi-Shot
Ability upgrademoonglaive.png
  • Multi-Shot
  • 40 yd  range
  • 40 Focus
  • Instant cast
  • Requires Ranged Weapon
  • Fires several missiles, hitting your current target and all enemies within 8 yards for 40% Physical damage.
Usable by
ClassHunter
Properties
TypeOffensive
SchoolPhysical
Casting timeInstant cast
Cooldown (GCD 1 sec)
Level required24
Other information
RequirementsRequires Ranged Weapon
TCG image

Additional TCG art.

Multi-Shot is an instant AoE hunter ability learned at level 24.

Modified by

Talents
Beast Mastery Beast Mastery specialization
Marksmanship Marksmanship specialization
Survival Survival specialization

Patch changes

  • World of Warcraft: Cataclysm Patch 4.2.0 (2011-06-28): Multi-Shot's damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.
  • World of Warcraft: Cataclysm Patch 4.1.0 (26-Apr-2011): Multi-Shot damage has been increased by 250%.
  • World of Warcraft: Wrath of the Lich King/ World of Warcraft: Cataclysm Patch 4.0.1 (12-Oct-2010): Redesigned.
  • World of Warcraft: The Burning Crusade/ World of Warcraft: Wrath of the Lich King Patch 3.0.2 (14-Oct-2008): Multi-shot mana cost has been increased slightly to 9% base mana (up from 8%.)
  • World of Warcraft: The Burning Crusade Patch 2.0.3 (09-Jan-2007): "Multi-Shot" has had its mana cost adjusted back to a value closer to its pre 2.0.1 version.
  • World of Warcraft Patch 1.10.0 (28-Mar-2006): Multi-Shot - This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.
  • World of Warcraft Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.

External links


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... more about "Multi-Shot"
June 7, 2005 +, March 28, 2006 +, January 9, 2007 +, October 14, 2008 +, October 12, 2010 +, April 26, 2011 +  and June 28, 2011 +