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<onlyinclude>{{Infobox ability
{{stub/Other}}
 
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|name=Rune Strike
The '''Spirit of Competition''' is an [[event]] that first occurred from August 8-24, 2008 (coinciding with the {{wplink|2008 Summer Olympics}} in Beijing, China).
 
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|image=Spell_DeathKnight_DarkConviction.png
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|description=Strike the target for 200% weapon damage plus X. Only usable after the death knight dodged or parries an attack. Can't be dodged, blocked, or parried. This attack causes a high amount of threat.
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|class=[[Death knight]]
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|type=Offensive
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|school=[[Physical]]
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|cost=20 Runic Power
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|range=5 yd
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|cast_time=Next Melee
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|ranks=1
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|requirements=Requires Melee Weapon
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}}</onlyinclude>
   
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'''Rune Strike''' is a [[Death knight]] ability, taught at level 67 for {{Cost|6|70}}, that modifies the next melee swing to deal 150% of weapon damage plus 20% of your [[attack power]], and makes it impossible to [[dodge]], [[block]] or [[parry]]. The damage done causes considerable bonus threat. It can only be used after you dodge or parry an attack, making it primarily a [[tank]]ing tool.
==Lore==
 
"Every two years, the Spirits of Competition grow especially fervent, and draw close to the mortal realm. During such times, members of both the [[Alliance]] and [[Horde]] can honor the spirits and earn Competitor's Tabards by seeking to defeat one another in the [[battlegrounds]]. For victory in competition, they can also earn the spirits' favor in the form of a prized gold medal - and the special pet it summons."
 
   
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As of patch 4.0.1, Rune Strike is no longer an "on next swing" ability; the entire next swing mechanic was removed. Instead, it is an instant strike with a global cooldown. Though it presently requires a dodge or parry to activate under all circumstances, [[Ghostcrawler]] has stated that Rune Strike will not require a dodge or parry to activate as long as the Death Knight is in [[Blood Presence]] in Cataclysm, removing the need for avoidance to activate it, and making it an on-demand threat ability. The Runic Power cost and global cooldown remain unchanged.<ref>http://forums.worldofwarcraft.com/thread.html?topicId=27026377083&sid=1</ref>
==Rewards==
 
<!-- Year subheadings will make this section easy to navigate as instances of this event are added -->
 
   
===2008===
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== Glyphs ==
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{{:Glyph of Rune Strike}}
*{{item|icon=|Competitor's Tabard}} - Mailed to all participants in any battleground, both winning and losing. You MUST have stayed for the full duration of the battleground.
 
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{{clrl}}
*{{item|icon=|Gold Medallion}} - containing the '''Spirit of Competition' ''[[Small Pet]] (small red and yellow Asian-style dragon). Every time you win any battleground, you have a chance this pet is mailed to you. (It was stated to be a 50% chance each time you win, but this appears to be incorrect. What fits the observed win comments was that it was automatically 'rolled for' among the winning team characters. Also stated "The battleground you play doesn't matter", it appears it did matter, smaller battle grounds (Warsong Gulch) gave better odds of obtaining this pet.)
 
*{{item|icon=|Competitor's Souvenir}} - containing the '''Essence of Competition' ''[[Small Pet]] (small blue and purple Asian dragon), available only on servers in China.
 
   
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== Tips and tricks ==
==Notes==
 
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* When tanking a group of mobs, make sure to switch target frequently so that not all of your Rune Strikes hit the same target. Switching to a new target after landing a Rune Strike will help you build more threat on all of the mobs.
*The fact that this event will happen every two years suggests that it will occur during the years of both the Summer and Winter Olympics. The {{wplink|2010 Winter Olympics}} began February 12, 2010 in Vancouver, British Columbia, Canada, lasting until February 28, 2010; however, no corresponding Spirit of Competition event appeared in-game. Upon questioning, Blizzard employee Malkorix revealed that it will only happen in the [http://forums.worldofwarcraft.com/thread.html?topicId=23280388101&sid=1 summer], regardless of when the Olympics occurs. Despite the original statement, the event has yet to recur.
 
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* Rune Strike causes more threat (and outright damage) per point of runic power than [[Death Coil]], so care should be taken when using that ability to make sure that you have enough runic power left to use Rune Strike. That said, don't wait for Rune Strike to become active when at very high Runic Power - it is a net loss for threat if you don't use Death Coil at full runic power while Rune Strike is not active.
*The fact that the inaugural event's small pet reward was themed to the Olympics host country (China) suggests that future instances of this event will offer small pets themed for their host country, and hence will not be repeated. However the fact that the small pet and the event share a name ('Spirit of Competition') also points to the possibility that the same pet may return. The tabard, which is themed to the real world event the game event corresponds to, is likely to remain as an award.
 
   
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==Patch changes==
== External links ==
 
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* {{Patch 3.3.0|note=Threat generated by this ability increased by approximately 17%.}}
{{elink|type=wowus|link=http://www.worldofwarcraft.com/info/events/spiritofcompetition/|desc=The Spirit of Competition}}
 
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* {{Patch 3.0.8|note=Damage decreased from 200% to 150% but [[threat]] increased to 150% from 100%.}}
[[Category:Events]]
 
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[[Category:Spirit of Competition| ]]
 
 
==External links==
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<!-- Read http://www.wowwiki.com/WoWWiki:External_links before posting your links here.
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Links that do not conform to the rules will be DELETED.
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Repeat violations may result in a BAN.
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Have a nice day. :) -->
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{{elinks-spell|56815}}
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{{classfooter|Death knight}}
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[[es:Golpe con runa]]
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<references />
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[[Category:Death knight abilities]]

Revision as of 03:25, 15 October 2010

Rune Strike
Inv misc questionmark
  • Rune Strike (1 rank)
  • Death knight ability
  • 5 yd range
  • 20 Runic Power
  • Next melee
  • Strike the target for 200% weapon damage plus X. Only usable after the death knight dodged or parries an attack. Can't be dodged, blocked, or parried. This attack causes a high amount of threat.
Properties
Class Death knight
School Physical
Cooldown None/Global Cooldown
Other information
Requirements Requires Melee Weapon

[[Category:death knight abilities]][[Category:death knight abilities]]

Rune Strike is a Death knight ability, taught at level 67 for 6g 70s, that modifies the next melee swing to deal 150% of weapon damage plus 20% of your attack power, and makes it impossible to dodge, block or parry. The damage done causes considerable bonus threat. It can only be used after you dodge or parry an attack, making it primarily a tanking tool.

As of patch 4.0.1, Rune Strike is no longer an "on next swing" ability; the entire next swing mechanic was removed. Instead, it is an instant strike with a global cooldown. Though it presently requires a dodge or parry to activate under all circumstances, Ghostcrawler has stated that Rune Strike will not require a dodge or parry to activate as long as the Death Knight is in Spell deathknight bloodpresence [Blood Presence] in Cataclysm, removing the need for avoidance to activate it, and making it an on-demand threat ability. The Runic Power cost and global cooldown remain unchanged.[1]

Glyphs

Inv glyph primedeathknight20
  • Glyph of Rune Strike
  • Prime Glyph
  • Use: Permanently teaches you this glyph.

    Increases the critical strike chance of your Rune Strike by 10%.
  • Classes: Death Knight
  • Requires Level 67
  • Sell Price: 1s

Source

This item is created with Inscription (385); discovered through Inv inscription tradeskill01 [Northrend Inscription Research].

Materials needed
Inv inscription inkpurple01 3x [Ink of the Sea] Inv inscription certificate 1x [Resilient Parchment]

Patch changes

External links

Tips and tricks

  • When tanking a group of mobs, make sure to switch target frequently so that not all of your Rune Strikes hit the same target. Switching to a new target after landing a Rune Strike will help you build more threat on all of the mobs.
  • Rune Strike causes more threat (and outright damage) per point of runic power than Spell shadow deathcoil [Death Coil], so care should be taken when using that ability to make sure that you have enough runic power left to use Rune Strike. That said, don't wait for Rune Strike to become active when at very high Runic Power - it is a net loss for threat if you don't use Death Coil at full runic power while Rune Strike is not active.

Patch changes

  • Wrath-Logo-Small Patch 3.3.0 (2009-12-08): Threat generated by this ability increased by approximately 17%.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Damage decreased from 200% to 150% but threat increased to 150% from 100%.

External links