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(Created page with "{{Stub/NPC}} {{npcbox | race = Human | image = Defias Envoker.jpg | level = 15 - 85 | aggro = {{aggro|-1|-1}} | health = | mana = 1,580 - 38,788 | faction = Combat | nam...")
 
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{{Stub/NPC}}
{{For|lore|mortar team}}
 
  +
{{npcbox
 
  +
| race = Human
{{WC3UnitBox
 
  +
| image = Defias Envoker.jpg
|name=Mortar Team
 
  +
| level = 15 - 85
|bgcolor=#000088
 
  +
| aggro = {{aggro|-1|-1}}
|fgcolor=
 
  +
| health =
|race=[[Human]] ([[Bronzebeard dwarf|bronzebeard dwarves]])
 
  +
| mana = 1,580 - 38,788
|image=BTNMortarTeam.png
 
  +
| faction = Combat
|imgsize=
 
  +
| name = Defias Envoker
|image2=Mortarteam.gif
 
  +
| location = [[Deadmines]]
|imgsize2=
 
|role=
 
|base_unit=N/A
 
|faction=[[Alliance|Human Alliance]]
 
|upgrade=
 
|armortype=Flesh
 
|attacktype1=Siege
 
|cooldown=2.00
 
|attack1=58 avg (79 avg*)
 
<br/>Full Damage Area: 25
 
<br/>2/5 Damage Area: 150
 
<br/>1/10 Damage Area: 250
 
|range=250 (min), 1150 (max)
 
|unittargets1=Normal attack: Ground, Debris, Tree, Wall, Item, Ward
 
<br/>Area of effect: Ground, Structure, Debris, Tree, Wall
 
|weapontype=Artillery
 
|attacktype2=Siege
 
|cooldown2=3.50
 
|attack2=58 avg (79 avg*)
 
|range2=250 (min), 1150 (max)
 
|unittargets2=Structure
 
|weapontype2=Missile
 
|armor=0 (6*)
 
|defensetype=Heavy (large)
 
|unittargetclassification=Ground
 
|speed=Average (270)
 
|sound=[[Quotes of Warcraft III/Human Alliance#Mortar Team|MortarTeam]]
 
|agiperlevel=
 
|buildtime=32
 
|food=3
 
|goldbountyawarded=32 - 46
 
|gold=180
 
|hp=360
 
|hpregentype=Always
 
|hpregenrate=0.25
 
|intperlevel=
 
|level=2
 
|lumber=N/A
 
|mana=
 
|manaregen=
 
|primaryatr=
 
|priority=5
 
|repair=
 
|daysight=1400
 
|nightsight=1200
 
|sleeps=False
 
|strbase=
 
|agibase=
 
|intbase=
 
|strperlevel=
 
|transport=2
 
|unittype=N/A
 
|req=N/A
 
|hotkey=M
 
|timedlife=
 
|produced=[[Workshop]]
 
|weapon=Cannons
 
 
}}
 
}}
   
 
==Abilities==
Armed with their innovative exploding shells, the stalwart '''Mortar Teams''' of [[Ironforge]] are capable of blasting apart enemy ranks from long range. These fearless dwarves are masters of explosive devices and relish in pounding fortified enemy emplacements to dust.
 
  +
*[[Holy Fire]]-Consumes an enemy in flames, burning it and inflicting additional Fire damage every 2 sec. over 8 sec.
 
  +
*Renegade Strength-Fills the target with the strength of the Defias. Increases Physical damage done by 200%, Reduces damage taken from area of effect spells and abilities by 90%, and increases health by 300%.
== Information ==
 
  +
*Envoker's Shield-The Envoker's shield protects against many forms of crowd control. (Heroic Only)
Learn how to use ranged units with unit control.
 
 
Mortar Teams have the largest area of effect damage of all the siege units. Mortar Teams are good at killing buildings. Bring them along when you are assaulting an enemy town. Mortar Teams cannot attack air units.
 
 
If you use a lot of Mortar Teams be sure to at least research the damage upgrades to make them more effective.
 
 
Mortar Teams will damage your own units so be careful to prevent them from killing your own army.
 
 
Mortar Teams can be used to clear away trees.
 
 
Mortar Teams are the only ranged seige units in the game that aren't mechanical, so you can cast invisiblility on them, run them into the back of an enemy base with a couple [[Sorceress (Warcraft III)|sorceresses]], and when the enemy comes back to kill the Mortar teams, cast invisiblility and run away! Also you can cast spells like [[Priest (Warcraft III)#Inner Fire (Autocast)|Inner Fire]] on them too, which can help a lot in team games. Beware though, this can be used against you, with spells like Storm Bolt and Polymorph which affect non-mechanical units too.
 
 
== Spells and Abilities ==
 
=== <span style="color:yellow">F</span>lare ===
 
[[File:BTNFlare.png|left]]
 
:Launches a Dwarven flare above a target point, which reveals that area for 15 seconds. Reveals invisible units.
 
 
{{clrl}}
 
{|
 
|
 
{| class="darktable" style="text-align:center; width:100%;"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 50 [[File:WC3gold.gif]] 50 [[File:WC3lumber.gif]] || Workshop || Keep || 30 sec.
 
|}
 
|
 
|-
 
|
 
{| class="darktable" style="text-align:center; width:100%;"
 
! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect
 
|- class="alt"
 
| 15 sec. || 120 sec. || None || Unlimited || 180 || N/A || Reveals map and invisible units
 
|}
 
|}
 
 
You can cast an unlimited amount of Flares but there is a 120 sec. cooldown before you can cast another Flare.
 
 
=== Fragmentation <span style="color:yellow">S</span>hards (Passive) ===
 
[[File:PASBTNFragmentationBombs.png|left]]
 
:Uses fragmentation mortars to increase damage dealt to Unarmored and Medium armor units.
 
 
{{clrl}}
 
{|
 
|
 
{| class="darktable" style="text-align:center; width:100%;"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 50 [[File:WC3gold.gif]] 100 [[File:WC3lumber.gif]] || Workshop || Castle || 40 sec.
 
|}
 
|
 
|-
 
|
 
{| class="darktable" style="text-align:center; width:100%;"
 
! Duration !! Cooldown !! Mana Cost !! Range !! Area of Effect !! Allowed Targets !! Effect
 
|- class="alt"
 
| N/A || N/A || None || N/A|| 10 || Ground, Enemy, Neutral || Increased Area Effect Damage
 
|}
 
|}
 
 
Data:
 
:Full Damage Radius: 10 Half Damage Radius: 27.5, Quarter Damage Radius: 25
 
:Full Damage Amount: 25 , Half Damage Amount: 18, Quarter Damage Amount: 12
 
 
== Upgrades ==
 
[[File:BTNHumanMissileUpOne.png|left]]
 
;Black <span style="color:yellow">G</span>unpowder
 
:Increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
 
 
{{clrl}}
 
{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 100 [[File:WC3gold.gif]] 50 [[File:WC3lumber.gif]] || Blacksmith || None || 60 sec.
 
|}
 
 
:[[File:BTNHumanMissileUpTwo.png|left]]
 
:;Refined <span style="color:yellow">G</span>unpowder
 
::Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
 
 
{{clrl}}
 
:{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 175 [[File:WC3gold.gif]] 175 [[File:WC3lumber.gif]] || Blacksmith || Keep || 75 sec.
 
|}
 
 
::[[File:BTNHumanMissileUpThree.png|left]]
 
::;Imbued <span style="color:yellow">G</span>unpowder
 
:::Further increases the ranged attack damage of Riflemen, Mortar Teams, Siege Engines, and Flying Machines.
 
 
{{clrl}}
 
::{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 250 [[File:WC3gold.gif]] 300 [[File:WC3lumber.gif]] || Blacksmith || Castle || 90 sec.
 
|}
 
 
[[File:BTNLeatherUpgradeOne.png|left]]
 
;Studded Leather <span style="color:yellow">A</span>rmor
 
:Increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
 
 
{{clrl}}
 
{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 100 [[File:WC3gold.gif]] 100 [[File:WC3lumber.gif]] || Blacksmith || None || 60 sec.
 
|}
 
 
:[[File:BTNLeatherUpgradeTwo.png|left]]
 
:;Reinforced Leather <span style="color:yellow">A</span>rmor
 
::Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
 
 
{{clrl}}
 
:{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 150 [[File:WC3gold.gif]] 175 [[File:WC3lumber.gif]] || Blacksmith || Keep || 75 sec.
 
|}
 
 
::[[File:BTNLeatherUpgradeThree.png|left]]
 
::;Dragonhide Leather <span style="color:yellow">A</span>rmor
 
:::Further increases the armor of Riflemen, Mortar Teams, Dragonhawk Riders, and Gryphon Riders.
 
 
{{clrl}}
 
::{| class="darktable" style="text-align:center"
 
! Research Cost !! Researched At !! Requirements !! Upgrade Time
 
|- class="alt"
 
| 200 [[File:WC3gold.gif]] 250 [[File:WC3lumber.gif]] || Blacksmith || Castle || 90 sec.
 
|}
 
 
== External links ==
 
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{{Elink|icon=blizzard|site=Battle.net|link=http://classic.battle.net/war3/human/units/mortarteam.shtml|desc=Warcraft III - Humans -> Units -> Mortar Team}}
 
 
 
{{Warcraft III units}}
 
 
[[Category:Warcraft III melee human units]]
 
[[Category:Dwarves]]
 

Revision as of 22:25, 16 January 2012

MobDefias Envoker
Image of Defias Envoker
Race Human
Level 15 - 85
Reaction Alliance Horde
Location Deadmines

Abilities

  • Spell holy searinglight [Holy Fire]-Consumes an enemy in flames, burning it and inflicting additional Fire damage every 2 sec. over 8 sec.
  • Renegade Strength-Fills the target with the strength of the Defias. Increases Physical damage done by 200%, Reduces damage taken from area of effect spells and abilities by 90%, and increases health by 300%.
  • Envoker's Shield-The Envoker's shield protects against many forms of crowd control. (Heroic Only)