Mortal Strike
Ability warrior savageblow
  • Mortal Strike
  • 5 yds.  range
  • 6 Seconds cooldown
  • 30 rage
  • Instant
  • A vicious strike that deals weapon damage plus X and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Usable by
Casting timeInstant
Cooldown6 Seconds
Impale, Deep Wounds, Improved Mortal Strike
Other information
Related buff
Ability warrior savageblow
  • Mortal Strike
  • Healing effects reduced by 50%.
  • Duration: 10 seconds
So strong are these lords of the battlefield, that a single well-aimed strike is all it takes to leave their foe clinging to life.

Mortal Strike is a significantly powerful attack in the Mortal Strike Warrior's arsenal and is usually relied on as one of the top sources of this kind of warrior's DPS; it delivers potent burst damage along with a significant debuff that reduces the effect of all healing abilities on that target by half, for the duration of the debuff (10 seconds).

Rank Rage Cost Damage Level Cost
1 30 Weapon damage +85 40 Free
2 30 Weapon damage +110 48 18Silver
3 30 Weapon damage +135 54 25Silver 20Copper
4 30 Weapon damage +165 60 27Silver 90Copper
5 30 Weapon damage +185 66 29Silver 25Copper
6 30 Weapon damage +210 70 29Silver 25Copper

Talent improvement

Impale will increase the critical strike damage bonus of Mortal Strike by 20% from 100% to 120%.

Deep Wounds will leave your target with a bleed debuff, dealing 60% of your melee weapon's average damage over 12 sec.

Improved Mortal Strike will reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%.


Useful in organized PvP to stop enemy healers from healing a target your group is attempting to focus fire on.

The healing reduction effect does not stack with Rogues' Wound Poison or with Hunters' Aimed Shot.

Requires a melee weapon equipped in the main hand.

Your Mortal Strike damage bonus depends on the rank of Mortal Strike you currently have. Currently, the highest rank gives a +210 damage bonus (without Improved Mortal Strike).

Past changes

Mortal strike had its damage normalized.

  • Bonus from attack power is calculated as followed: ATK_Power / 14 * weapon type multiplier
  • Your weapon type multiplier, obviously, depends on your weapon type.
  • All two-handers = 3.3
  • All one-handers that are NOT daggers = 2.4
  • Daggers - 1.7

Mortal Strike with one- and twohanded weapons

Your Mortal Strike will deal more damage when used in conjunction with a Twohander because it a) gets a higher attack power damage bonus (modifier 3.3 instead of 2.4) and b) the base weapon damage is higher than the one of a comparable onehand weapon. However this does not force you to choose a Fury build when dual wielding. A typical "season 1" character equipped with the S1 set, all non-set PvP epics, S1 weapons and adequate enchants/gems will suffer about 30% damage when changing from a Twohander to dual wield. This applies only to MS though. The total damage output besides MS is generally higher while dual wielding than with a Twohander.


Community content is available under CC-BY-SA unless otherwise noted.