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== '''Strategy''' ==
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= Abilities =
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* Drain Mana - Drains 500 mana from a fixed number of people. Virtually unlimited range. Gives 1000 mana to Moam per person.
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* Arcane Explosion - If Moam's mana reaches 100% he emotes "Moam bristles with energy" and unleashes a 3000 damage arcane explosion plus fall damage.
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* Summon Mana Fiend - 90 seconds into the battle, Moam summons 3 Mana Fiends, which are arcane elementals. They also cast arcane explosion for 1000 damage and no knockback. They can be banished.
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* Turn to Stone - Also at 90s, after summoning the mana fiends, Moam will turn to stone. In this state he cannot attack and does not drain mana (but does regenerate some). If his mana reaches 100% he comes out of stone. I think there's a time limit on his stoneform but not sure.
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= '''Strategy''' =
   
 
This fight is divided into two phases, and given the correct group makeup is a very simple fight. This fight requires three [[Warlock]]s and three [[Priest]]s as well as [[Hunter]]s' [[Viper Sting]]s. All of them need to drain mana from Moam. If there is not sufficient mana drain, Moam will do a massive [[AOE]] which throws everyone into the air causing first [[Arcane]] damage, then fall damage. The AOE can be avoided by running away as well, but is obviously not the method of choice, so just keep him mana drained. [[Druids]] and either [[Shamans]] or [[Paladins]] are the main healers for this fight. Sometime shortly after 50% he will call in three Mana Elementals which do a lot of Arcane damage AOEs. This is at 1 minute 30 seconds. The Warlocks will keep these banished for the remainder of the fight. After Moan summons the elementals, he does not attack for a period of time and his mana drain is slowed. He is usually killed before this time expires. (He is still mana draining the group though, so keep mana draining him to avoid the AOE bomb.) If you don't kill him fast enough, another group of Elementals will spawn, at this point, a wipe is very likely.
 
This fight is divided into two phases, and given the correct group makeup is a very simple fight. This fight requires three [[Warlock]]s and three [[Priest]]s as well as [[Hunter]]s' [[Viper Sting]]s. All of them need to drain mana from Moam. If there is not sufficient mana drain, Moam will do a massive [[AOE]] which throws everyone into the air causing first [[Arcane]] damage, then fall damage. The AOE can be avoided by running away as well, but is obviously not the method of choice, so just keep him mana drained. [[Druids]] and either [[Shamans]] or [[Paladins]] are the main healers for this fight. Sometime shortly after 50% he will call in three Mana Elementals which do a lot of Arcane damage AOEs. This is at 1 minute 30 seconds. The Warlocks will keep these banished for the remainder of the fight. After Moan summons the elementals, he does not attack for a period of time and his mana drain is slowed. He is usually killed before this time expires. (He is still mana draining the group though, so keep mana draining him to avoid the AOE bomb.) If you don't kill him fast enough, another group of Elementals will spawn, at this point, a wipe is very likely.
   
 
When Moam dies, heal up the raid, then kill the Elementals one by one as they do not despawn on his death.
 
When Moam dies, heal up the raid, then kill the Elementals one by one as they do not despawn on his death.
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= Reputation =
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140 reputation for killing Moam.
 
[[Category:Silithid]]
 
[[Category:Silithid]]
 
[[Category:Instance Characters]]
 
[[Category:Instance Characters]]

Revision as of 03:29, February 13, 2006

Abilities

  • Drain Mana - Drains 500 mana from a fixed number of people. Virtually unlimited range. Gives 1000 mana to Moam per person.
  • Arcane Explosion - If Moam's mana reaches 100% he emotes "Moam bristles with energy" and unleashes a 3000 damage arcane explosion plus fall damage.
  • Summon Mana Fiend - 90 seconds into the battle, Moam summons 3 Mana Fiends, which are arcane elementals. They also cast arcane explosion for 1000 damage and no knockback. They can be banished.
  • Turn to Stone - Also at 90s, after summoning the mana fiends, Moam will turn to stone. In this state he cannot attack and does not drain mana (but does regenerate some). If his mana reaches 100% he comes out of stone. I think there's a time limit on his stoneform but not sure.


Strategy

This fight is divided into two phases, and given the correct group makeup is a very simple fight. This fight requires three Warlocks and three Priests as well as Hunters' Viper Stings. All of them need to drain mana from Moam. If there is not sufficient mana drain, Moam will do a massive AOE which throws everyone into the air causing first Arcane damage, then fall damage. The AOE can be avoided by running away as well, but is obviously not the method of choice, so just keep him mana drained. Druids and either Shamans or Paladins are the main healers for this fight. Sometime shortly after 50% he will call in three Mana Elementals which do a lot of Arcane damage AOEs. This is at 1 minute 30 seconds. The Warlocks will keep these banished for the remainder of the fight. After Moan summons the elementals, he does not attack for a period of time and his mana drain is slowed. He is usually killed before this time expires. (He is still mana draining the group though, so keep mana draining him to avoid the AOE bomb.) If you don't kill him fast enough, another group of Elementals will spawn, at this point, a wipe is very likely.

When Moam dies, heal up the raid, then kill the Elementals one by one as they do not despawn on his death.

Reputation

140 reputation for killing Moam.

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