The Alliance-Horde war rages on. Even the Pandaren have begun turning on each other for the sake of their own benefits. However, while the pains of the world heal, there still lays another with pains of its own. Ysera's son will heed the calls of the ancient corruption.
Now the Aspects must find their strength once again, for without their powers, Deathwing's rampage will seem like nothing more than a minor Earthquake...
WORLD OF WARCRAFT: RECURRING NIGHTMARE
- New Playable Races
- New 'Continent': The Emerald Dream
- Mount Customization (though not as silly as P1mp my Mount...)
- Guild Houses
- Level cap raised to 100
- Profession rank raised to Guru.
- Players can learn other languages of their faction
- Ex: Dwarf players can learn Gnomish.
- Paths of the Titans
New Playable races
High Elf
While Dalaran rmained safe from the destruction left behind by Deathwing, the Emerald Nightmare was not so friendly. They must now seek an escape plan to find a safe haven in Stormwind city.
- Classes: Paladin, Hunter, Mage, Warrior, Priest, Druid, Death Knight, Monk, Rogue
- Mount: Elven horse
- Racial Capital: None, has section Stormwind City
- Language: Thalassian (High Dialect)
- Racial Leader:Vereesa Windrunner
- Racial Abilities
- Blood Separation passive: High Elves are more resistant to Fire and Shadow Magics.
- Silvermoon Ancestry passive: High Elves are better at using Bows than most other races.
- Arcane Discharge active: High Elves can shoot a bolt of Arcane energy at opponents. Leveled arcane damage, 2 minute cooldown.
- Highborne Effect passive: High Elves non-magical attacks may cause additional Arcane damage.
- Advanced Literature passive: High Elves start with a better inscription skill than other races.
Arakkoa
Even in the midst of Outland, the nightmare seeped through the Dark Portal. Now the Arakkoa must ask for help from an unlikely ally, their former adversaries of ancient times, the Horde. Fortunately, the Tauren of Thunder Bluff, sharing a similar history of nomadic traditions, accepted them with open arms.
Death Knights were captured by the scourge during a minor stealth mission to Outland.
- Classes: Paladin, Priest, Mage, Warrior, Druid, Shaman, Rogue, Death Knight
- Mount: Clefthoof
- Language: Ravenspeech
- Racial Leader: Kirrik the Awakened
- Racial Abilities:
The Emerald Dream
Level range: 83-100
For many centuries, the Druids of Azeroth have been exploring this alternate world, studying it. Within the dream is a world that is untouched by the mortal races. The land forms one mass, and in the center the Emerald Nightmare erupts.
Unlike Azeroth and Outland, the dream is somewhat more natural; since the dream feeds on hatred and fear, any unnecessary anger against the opposing faction will attract powerful nightmare beasts.
As with Northrend and the old world, flying mounts require a new training level; Dreaming Flier. Readily available at level 90, it's not cheep, costing 2500 gold. Cheaper than Artisan riding, yes, but not as cheep as Cold Weather flying.
Many factions have new bases in the dream: the Argent Crusade takes up base near the Nightmare, preparing for war. The Cenarian Circle scatters it's armies about the dream to aid the new travelers. Even the Knights of the Ebon Blade set base in the northern most tundras of the dream, scouring for what may be Arthas's last breath...
Emerald Dream Dungeons
Coming Soon
Emerald Dream Raids
Coming Soon
Mount Customization
Every race (except Worgen and Naga) have mounts. However, most of the time they only come in certain colors. Now you can customize the mounts to your liking. All you need is to be exalted with the respective faction and do a small quest (Exalted with Stormwind and Orgimmar are required for Gryphons and Wyverns respectively). Each mount has several options to chose from.
- Change Color
- Change Armor Color
- Change Armor
- Accessories
The armor and accessories come in several unique verities depending on class. Death Knights have heavy armor elaborated with skulls and runes, while druids use more nature-esque parts.
Some vendors around the world also sell unique customizable mounts, like dragons or scorpions. Also, within the emerald dream are vendors who, upon reaching exalted with their faction (Horde/Alliance Outcasts), will allow you to customize Wolves and Wyverns on the Alliance and Horses and Gryphons on the Horde. You may have one of each custom mount. By returning to a stable, you can re-customize them.