Wrenzo69573@legacy41588404 (talk | contribs) mNo edit summary |
Evil Iggy18443@legacy41539221 (talk | contribs) mNo edit summary |
||
Line 8: | Line 8: | ||
* [[Felhunter]] - Increases all [[resistance]]s by 0.2 / 0.4 / 0.6 / 0.8/ 1 per [[level]]. can seem overwhelming having 1 resist per level, but it is rumored that 60 resist at level 60 will be the same as 70 resist at level 70. |
* [[Felhunter]] - Increases all [[resistance]]s by 0.2 / 0.4 / 0.6 / 0.8/ 1 per [[level]]. can seem overwhelming having 1 resist per level, but it is rumored that 60 resist at level 60 will be the same as 70 resist at level 70. |
||
+ | [[Image:bc_icon.gif]] |
||
+ | * [[Felguard]] - Increases all damage caused by 1% / 2% / 3% / 4% / 5% and all resistances by .1/.2/.3/.4/.5 per level. |
||
[[Category:Warlocks]] |
[[Category:Warlocks]] |
||
[[Category:Warlock Talents]] |
[[Category:Warlock Talents]] |
Revision as of 19:03, 7 November 2006
Tree: Demonology
Grants both the Warlock and the summoned demon an effect as long as that demon is active:
- Imp - Reduces threat caused by 4% / 8% / 12% / 16% / 20%. - can be very useful in raids where your main role is nuking.
- Voidwalker - Reduces physical damage taken by 2% / 4% / 6% / 8% / 10%. Not too useful in most situations, but helps when the void is tanking
- Succubus - Increases all damage by 2% / 4% / 6% / 8% / 10%. can be quite useful, helps dish out the pain (dont forget it also increases her dmg)
- Felhunter - Increases all resistances by 0.2 / 0.4 / 0.6 / 0.8/ 1 per level. can seem overwhelming having 1 resist per level, but it is rumored that 60 resist at level 60 will be the same as 70 resist at level 70.
- Felguard - Increases all damage caused by 1% / 2% / 3% / 4% / 5% and all resistances by .1/.2/.3/.4/.5 per level.