DarkTichondrias@legacy41533789 (talk | contribs) (added statistics to master of pain) |
DarkTichondrias@legacy41533789 (talk | contribs) (organizing page) |
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* 71-90+5 chaos melee damage (+92% damage more than stamdard Doomguard) |
* 71-90+5 chaos melee damage (+92% damage more than stamdard Doomguard) |
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* Abilities |
* Abilities |
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− | + | * bloodlust (+ damage buff) |
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− | + | * can see invisible units |
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− | + | * bash (somtimes attacks stun target) |
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− | + | * reincarnation (reincarnates when he dies) |
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==History== |
==History== |
Revision as of 08:23, 12 January 2006
Bonuses over a Normal Doomguard
- 2500 HP (+85% HP more than standard Doomguard)
- 1000 MP (+100% MP more than standard Doomguard)
- 6 heavy armor (+100% armor more than standard Doomguard)
- 71-90+5 chaos melee damage (+92% damage more than stamdard Doomguard)
- Abilities
- bloodlust (+ damage buff)
- can see invisible units
- bash (somtimes attacks stun target)
- reincarnation (reincarnates when he dies)
History
The Master of Pain is a powerful Doomguard champion who lived in red desert of Outland under the command of Magtheridon. He guards treasure in Magtheridon's Black Citadel. He was killed when a force of Blood Elves and Draenei under the command of Akama and Kael (themselves serving Illidan) assaulted the Citadel. Upon his death and the Sinstralis of Torment, the gates to the Throne Chamber opened.