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[[File:Well of Eternity - Well of Eternity 2.jpg|thumb|right|300px]]
<noinclude>{{transclude|Template:Mountfooter}}</noinclude>{{tcg-inline}} [[:Riding Turtle]]{{·}} [[:Sea Turtle (mount)|Sea Turtle]]
 
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[[File:Nordrassil_Cataclysm.jpg|thumb|right|300px]]
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{{for|the [[patch 4.3.0]] instance|Well of Eternity (instance)}}
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{{for|the book in the [[War of the Ancients Trilogy]]|The Well of Eternity}}
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:''The Kaldorei and the Well of Eternity redirects here. Were you looking for the [[The Waking World and the Well of Eternity|in-game book of this name]]?''
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There have been two different '''Wells of Eternity'''. The glowing, swirling pool known as the '''First Well of Eternity''' (usually just called the '''Well of Eternity''') was once a lake containing immense arcane energy. It was originally located on the ancient continent of [[Kalimdor]] near the ancient night elven city of [[Zin-Azshari]]. The present area where the First Well of Eternity was located became the [[Maelstrom]] after the [[Great Sundering]] following the [[War of the Ancients]].
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The '''Second Well of Eternity''' is a massive pool of water infused with raw magic at the base of the [[Nordrassil|World Tree]]. Coveted by demons, warlocks, and many mages, the well is currently the greatest source of arcane magic in the world. While the World Tree's powers have suppressed the corrupting nature of this magic for centuries, if the tree were ever destroyed, this Well would be the source of unfathomable power to an evil creature powerful enough to wield it.<ref>''[[Lands of Mystery]]'', pg. 17</ref>
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==History==
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Ten thousand years before the [[orc]]s and [[human]]s clashed in their [[First War]], the world of [[Azeroth (world)|Azeroth]] cradled only one massive continent, surrounded by the sea. That landmass, known as [[Kalimdor]], was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world. At the dark continent's center was a mysterious lake of incandescent energies. The lake, which would later be called the Well of Eternity, was the true heart of the world's magic and natural power. Drawing its energies from the infinite [[Great Dark Beyond]], the Well acted as a mystical fount, sending its potent energies out across the world to nourish life in all its wondrous forms.
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From this magical ether the [[silithid]] were born. Besides Zin-Azshari, the cities [[Suramar]] and [[Galhara]] were also located on its shores.
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''The WarCraft III manual, and other sources, imply that the Titans carefully placed the Well, but the War of the Ancients Trilogy implies that the [[Old Gods]] were able to harness it (all of the World Tree's power came from the Aspects), so we can't be sure.''
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Later, [[Sargeras]] convinced [[Queen Azshara]] and the [[Highborne]] to create a portal in the well, leading to the first invasion of the [[Burning Legion]]. Following the [[War of the Ancients]], the Well of Eternity was destroyed, and most of [[Kalimdor]] with it, leaving only [[the Maelstrom]].
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However, [[Illidan]] had filled seven magical vials with water from the Well of Eternity, and he poured three of the magical vials of water into the lake at the top of [[Mount Hyjal]], creating a new Well. For this insane act, his brother [[Malfurion]] and the demigod [[Cenarius]] imprisoned him deep beneath Mount Hyjal. The new Well was completely covered by the growth of [[Nordrassil]], its malevolent magics lost with the enchantments of the Aspects.
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However, Illidan had not emptied all of his vials in creating the second Well of Eternity (which is why the Aspects were able to enchant the World Tree with no interference). Somehow, the [[Highborne]] under the leadership of [[Dath'Remar]] had acquired one of the remaining vials and, after founding their new homeland of [[Quel'Thalas]], used it to create the [[Sunwell]]. At least two of the last three vials somehow found their way back into Illidan's possession, and he gave one each to his lieutenants, [[Lady Vashj]] and [[Kael'thas]].<ref>''[[Shadows & Light]]'', pg. 151</ref> They remained in their possession until the [[Scale of the Sands]] recruited adventurers to take them back. These vials are now in the hands of [[Soridormi]], prime mate of [[Nozdormu]].
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{{speculation}}
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Speculation about the final vial remnant points to its original host, [[Illidan Stormrage]]. It is unknown whether or not he was in possession of it at the time of his death at the former [[Temple of Karabor]], [[Black Temple]].
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It is also possible (but not certain) that the final vial was used by Illidan during the War of the Ancients, to defend himself against the [[Abyssal Doombringer]] in the [[Well of Eternity (instance)|Well of Eternity]] instance.
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==In [[World of Warcraft]]==
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Once the only way to see [[Nordrassil]] and the Well of Eternity was to go through the [[Caverns of Time]]. Although its waters were once fatal, it then only gave a debuff of [[Eternal Silence]]. After leaving the waters the player suffer from [[Residue of Eternity]].
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After the Cataclysm players can visit it for themselves, if they dive to the bottom, they will find solid rock.
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Although the original Well of Eternity appears in the titular five-man dungeon, it's portrayed as considerably smaller than in lore, and even than the Maelstrom within the game which occupies the same exact space.
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==Night elf origins==
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The theory that [[night elves]] were actually [[trolls]] mutated (or evolved, depending on your point of view) has been a source of great discussion among fans. Blizzard recently posted the following information in their ''Troll Compendium'':
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''Little is known about the night elves' precise origins, for their race was formed so long ago that no hard evidence has surfaced to prove or invalidate this theory. All that is known for certain is that a tribe of nocturnal humanoids came to live on the shores of the first Well of Eternity, and the Well's cosmic energies changed them into the night elves we know today.
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''Certainly many trolls do believe that the humanoids who developed into the night elf race were trolls. The theory does have some credibility, for there is at least a superficial physical resemblance between trolls and night elves. Furthermore, the troll race dominated much of ancient [[Kalimdor]] — the only continent on Azeroth before [[the Great Sundering]] — long before the night elves came into power.
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''Nevertheless, many night elves find this theory preposterous and abhorrent. They are quick to point out that the first night elves began their rise to power by defeating a number of nearby troll tribes. As a consequence, the trolls came to fear and respect the might of their new rivals. The troll theory of night elf ancestry may have been a direct result of this early conflict. The trolls hated the night elves — a sentiment that persists to this day — and may have wished to marginalize the night elf race and its accomplishments. Also, attributing the night elf race with a troll heritage likely helped the trolls come to terms with their own shocking defeat.
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''Without additional data, there is little point in debating the merits of this controversial theory. No doubt it will remain a matter of contention for years to come.''
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== References ==
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{{reflist}}
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[[es:Pozo de la Eternidad]]
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[[pl:Well of Eternity]]
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[[ru:Источник Вечности]]
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[[fr:Puits d'éternité]]
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[[Category:Lakes]]
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[[Category:Kalimdor]]
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[[Category:Lands of Mystery]]
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[[Category:Shadows & Light]]

Revision as of 19:36, 12 January 2012

Well of Eternity - Well of Eternity 2
Nordrassil Cataclysm
For the patch 4.3.0 instance, see Well of Eternity (instance).
For the book in the War of the Ancients Trilogy, see The Well of Eternity.
The Kaldorei and the Well of Eternity redirects here. Were you looking for the in-game book of this name?

There have been two different Wells of Eternity. The glowing, swirling pool known as the First Well of Eternity (usually just called the Well of Eternity) was once a lake containing immense arcane energy. It was originally located on the ancient continent of Kalimdor near the ancient night elven city of Zin-Azshari. The present area where the First Well of Eternity was located became the Maelstrom after the Great Sundering following the War of the Ancients.

The Second Well of Eternity is a massive pool of water infused with raw magic at the base of the World Tree. Coveted by demons, warlocks, and many mages, the well is currently the greatest source of arcane magic in the world. While the World Tree's powers have suppressed the corrupting nature of this magic for centuries, if the tree were ever destroyed, this Well would be the source of unfathomable power to an evil creature powerful enough to wield it.[1]

History

Ten thousand years before the orcs and humans clashed in their First War, the world of Azeroth cradled only one massive continent, surrounded by the sea. That landmass, known as Kalimdor, was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world. At the dark continent's center was a mysterious lake of incandescent energies. The lake, which would later be called the Well of Eternity, was the true heart of the world's magic and natural power. Drawing its energies from the infinite Great Dark Beyond, the Well acted as a mystical fount, sending its potent energies out across the world to nourish life in all its wondrous forms.

From this magical ether the silithid were born. Besides Zin-Azshari, the cities Suramar and Galhara were also located on its shores.

The WarCraft III manual, and other sources, imply that the Titans carefully placed the Well, but the War of the Ancients Trilogy implies that the Old Gods were able to harness it (all of the World Tree's power came from the Aspects), so we can't be sure.

Later, Sargeras convinced Queen Azshara and the Highborne to create a portal in the well, leading to the first invasion of the Burning Legion. Following the War of the Ancients, the Well of Eternity was destroyed, and most of Kalimdor with it, leaving only the Maelstrom.

However, Illidan had filled seven magical vials with water from the Well of Eternity, and he poured three of the magical vials of water into the lake at the top of Mount Hyjal, creating a new Well. For this insane act, his brother Malfurion and the demigod Cenarius imprisoned him deep beneath Mount Hyjal. The new Well was completely covered by the growth of Nordrassil, its malevolent magics lost with the enchantments of the Aspects.

However, Illidan had not emptied all of his vials in creating the second Well of Eternity (which is why the Aspects were able to enchant the World Tree with no interference). Somehow, the Highborne under the leadership of Dath'Remar had acquired one of the remaining vials and, after founding their new homeland of Quel'Thalas, used it to create the Sunwell. At least two of the last three vials somehow found their way back into Illidan's possession, and he gave one each to his lieutenants, Lady Vashj and Kael'thas.[2] They remained in their possession until the Scale of the Sands recruited adventurers to take them back. These vials are now in the hands of Soridormi, prime mate of Nozdormu.

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Speculation about the final vial remnant points to its original host, Illidan Stormrage. It is unknown whether or not he was in possession of it at the time of his death at the former Temple of Karabor, Black Temple.

It is also possible (but not certain) that the final vial was used by Illidan during the War of the Ancients, to defend himself against the Abyssal Doombringer in the Well of Eternity instance.

In World of Warcraft

Once the only way to see Nordrassil and the Well of Eternity was to go through the Caverns of Time. Although its waters were once fatal, it then only gave a debuff of Spell nature wispsplode [Eternal Silence]. After leaving the waters the player suffer from Spell nature wispsplode [Residue of Eternity]. After the Cataclysm players can visit it for themselves, if they dive to the bottom, they will find solid rock.

Although the original Well of Eternity appears in the titular five-man dungeon, it's portrayed as considerably smaller than in lore, and even than the Maelstrom within the game which occupies the same exact space.

Night elf origins

The theory that night elves were actually trolls mutated (or evolved, depending on your point of view) has been a source of great discussion among fans. Blizzard recently posted the following information in their Troll Compendium:

Little is known about the night elves' precise origins, for their race was formed so long ago that no hard evidence has surfaced to prove or invalidate this theory. All that is known for certain is that a tribe of nocturnal humanoids came to live on the shores of the first Well of Eternity, and the Well's cosmic energies changed them into the night elves we know today.

Certainly many trolls do believe that the humanoids who developed into the night elf race were trolls. The theory does have some credibility, for there is at least a superficial physical resemblance between trolls and night elves. Furthermore, the troll race dominated much of ancient Kalimdor — the only continent on Azeroth before the Great Sundering — long before the night elves came into power.

Nevertheless, many night elves find this theory preposterous and abhorrent. They are quick to point out that the first night elves began their rise to power by defeating a number of nearby troll tribes. As a consequence, the trolls came to fear and respect the might of their new rivals. The troll theory of night elf ancestry may have been a direct result of this early conflict. The trolls hated the night elves — a sentiment that persists to this day — and may have wished to marginalize the night elf race and its accomplishments. Also, attributing the night elf race with a troll heritage likely helped the trolls come to terms with their own shocking defeat.

Without additional data, there is little point in debating the merits of this controversial theory. No doubt it will remain a matter of contention for years to come.

References

 
  1. ^ Lands of Mystery, pg. 17
  2. ^ Shadows & Light, pg. 151

ru:Источник Вечности