Hellfire Citadel bosses based on Wowhead.

Boss 15 Hellfire Assault
Boss 15 Iron Reaver
Boss 15 Kormrok
Halls of Blood
Boss 15 Kilrogg Deadeye
Boss 15 Hellfire High Council
Boss 15 Gorefiend
Bastion of Shadows
Boss 15 Shadow-Lord Iskar
Boss 15 Socrethar the Eternal
Boss 15 Tyrant Velhari
Destructor's Rise
Boss 15 Fel Lord Zakuun
Boss 15 Xhul'horac
Boss 15 Mannoroth
The Black Gate
Boss 15 Archimonde






Hellfire Citadel loot
Hellfire Citadel walkthrough
For the main strategy guide, see Magtheridon (tactics).

Magtheridon's Lair is the raid wing of the Hellfire Citadel dungeon in Outland where you fight the brutish pit lord Magtheridon himself. You can find the entrance to Magtheridon's Lair on the very bottom of the western side of the Citadel (opposite side from the other 3 entrances). It is a quick raid encounter (like Onyxia's Lair, which contains four "guard mobs" before the boss encounter, Onyxia).

Players can get a preview of Magtheridon by doing the Blood Furnace instance. He is being held captive underneath the room where you fight Keli'dan the Breaker.


You do not need a key to enter Magtheridon's Lair. It is possible to zone in provided you are level 65 and are in a raid group.

Trash mobs

Hellfire Warders - Come in groups of 3. One group patrols. 4 groups total. They are immune to Silence effects and all forms of CC, including stuns. They have several spell damage abilities:

Basic Melee : These melee for around 7.1k on cloth, 2-3k on plate.
Shadow Bolt Volley : Hits everyone in range for ~2k shadow damage. Must be interrupted by mages/shamans, rogues will get feared too much to be reliable here.
Shadow Word: Pain : Ticks for 500 per 3 sec and lasts 18 seconds.
Unstable Affliction : Ticks for ~500 and deals 300 damage if dispelled. It can crit for ~2k (as its considered to be a player damaging you, not the mob) so make sure that you dispel it.
Rain of Fire : Ticks for 1900 every 2 seconds. This is the most dangerous spell and is instant cast and cannot be interrupted, so raid members must run around it.
Death Coil : Seems to target the 2nd closest person in threat to the the warder. Deals 2k and lasts 3 seconds.
Fear : Lasts 8 seconds, cannot be dispelled. Tremor totem will NOT work.
Shadow Burst : Deals 2k damage to the main aggro target, knocks them back and reduces their threat.

You must clear each pack of Warders, or they will run at the raid when you engage the boss. They can be affected by Curse of Tongues and Mind Numbing Poison, but it is not recomended.

Note: As of the latest patch, the respawn timer on Hellfire Warder Packs is now 1 hour.


See Magtheridon's Lair loot

External links

Template:Hellfire Citadel Wings

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