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Revision as of 13:24, 4 January 2007

Classes Deathknight Demon hunter Druid Evoker Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Class races DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK DH Dr Ev Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class Halls DK DH Dr - Hu Ma Mo Pa Pr Ro Sh Wl Wr

Introduction to Mage Trainer

Quest for Staff or Orb

Quest Chain for Robe

Quest Chain for Adept's Robe

Quest Chain for Mage's Wand

Can be obtained at level 30. Starts at mage trainers in capital cities and directs you to Tabetha, a witch in the middle of Dustwallow Marsh. The final reward is a choice of 3 wands, each giving +9 spell damage to Fire, Frost or Arcane spells.

Quest Chain for Celestial Orb or Celestial Stave

Can be obtained at level 35. Starts at mage trainers in capital cities and continues with Tabetha, who again gives a series of challenging quests. The final reward is a choice of Inv misc orb 03 [Celestial Orb] or Inv staff 14 [Celestial Stave], rare quality items that give increased spell damage and intellect.

Quest Chain for Ability mage glacialspike [Glacial Spike], Inv misc gem topaz 01 [Arcane Crystal Pendant] or Inv misc gem bloodstone 02 [Fire Ruby]

Once again, mage trainers in the capital cities will direct you to Archmage Xylem for this quest chain.

Quest for Spell: Conjure Water (Rank 7)

Starts at Lorekeeper Lydros in the Library in Dire Maul North.

Quest for Spell: Polymorph: Pig

Starts at Archmage Xylem.

See also