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(10-man Notes)
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*[http://www.anikki.com/do/viewtopic.php?p=1156 Anikki's illustrated tactic]
 
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{{elink|site=GuideWiki|link=http://guidewiki.com/forums/raids/2506-naxxramas-heroic-25-man.html|desc=Maexxna Strategy (25 man)}}
 
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{{elink|site=WoW Guide Online|link=http://www.wowguideonline.com/naxxramas-maexxna.html|desc=Maexxna Video and Guide}}
 
{{elink|site=WoW Guide Online|link=http://www.wowguideonline.com/naxxramas-maexxna.html|desc=Maexxna Video and Guide}}

Revision as of 02:30, February 23, 2009

Maexxna is the third boss of the Arachnid Quarter in Naxxramas.

Commander Eligor Dawnbringer: "Maexxna — born deep within the mountains of Northrend many ages ago, she was captured within the dread citadel Naxxramas, where she gives birth to her brood, feeding them the corpses of all who dare venture too deeply into Naxxramas."

25-man Abilities

Maexxna has approximately 7,600,000 hit points.

Cast at the 20 second mark, and then every 40 seconds after that. Sends two players flying towards the webs on the Western side of the wall, encasing them in a cocoon and incapacitating them. This ability sends the player to the same place all the time, and therefore positioning the DPS where the cocoons will spawn makes for much easier destruction of the cocoon. When encased, 2475 to 3025 Nature damage is done every 2 seconds. The cocoon, which is called "Web Wrap" and has about 15,000 health, can be destroyed from the outside.
Cast every 40 seconds incapacitating everyone in the room including the tank for 6 seconds, dealing 2188 to 2812 Nature damage. This ability cannot be resisted, and the only way to avoid it is to be dead, have Flask of Petrification, have Divine Intervention, or be already incapacitated by Web Wrap.
Inflicts 4550 to 5850 Nature damage in a 15 yard frontal cone in front of Maexxna every 10 seconds.
Reduces healing taken by 90% for 30 seconds. This needs to be cleansed immediately, Abolish Poison being the most effective way to remove it during the Web Spray. Applied to targets in melee range in front of Maexxna, generally the tank.
At 30% health, Maexxna will go into a killing frenzy that cannot be removed. Increases physical damage by 75%, melee haste by 50% and size by 15%.
  • Maexxna Spiderlings - 8 Small spiders are spawned at the 30 second mark, and then every 40 seconds after that. These hit for about 2,000 on cloth and have about 14,000 HP.
  • She is immune to silence.

10-man Abilities

Maexxna has approximately 2,510,000 hit points.

Cast at the 20 second mark, and then every 40 seconds after that. Sends one player flying towards the webs on the Western side of the wall, encasing them in a cocoon and incapacitating them. This ability sends the player to the same place all the time, and therefore positioning the DPS where the cocoons will spawn makes for much easier destruction of the cocoon. When encased, 2475 to 3025 Nature damage is done every 2 seconds. The cocoon, which is called "Web Wrap" and has about 6,000 health, can be destroyed from the outside.
Cast every 40 seconds incapacitating everyone in the room including the tank for 6 seconds, dealing 1750 to 2250 Nature damage. This ability cannot be resisted, and the only way to avoid it is to be dead, have Flask of Petrification, have Divine Intervention, or be already incapacitated by Web Wrap.
Inflicts 3500 to 4500 Nature damage in a 15 yard frontal cone in front of Maexxna every 10 seconds.
Reduces healing taken by 75% for 30 seconds. This needs to be cleansed immediately, Abolish Poison being the most effective way to remove it during the Web Spray. Applied to targets in melee range in front of Maexxna, generally the tank.
At 30% health, Maexxna will go into a killing frenzy that cannot be removed. Increases physical damage by 50%, melee haste by 50% and size by 15%.
  • Maexxna Spiderlings - 8 Small spiders are spawned at the 30 second mark, and then every 40 seconds after that. These hit for about 1,000 on cloth and have about 7,300 HP.

25-man Strategy

This is a quick encounter that will be over in 2-3 minutes and hinges almost entirely on keeping the tank alive through web spray. You will need one tank. The tank should pull Maexxna near a wall and face her towards the centre of the room, the raid should position themselves behind Maexxna. Ranged DPS classes will be on killing cocoons. At the 30 second mark Mages will need to be on top of Maexxna to frost nova the Maexxna spiderlings. At this point the raid needs to AoE them down within 10 seconds before Web Spray. If any are left alive it is likely they will kill someone during it as they attack very quickly. Healers will need to apply abolish poison and all of their heal over time effects on the tank just before Web Spray. It is advisable to stop DPS at ~33% and wait for a Web Spray then blow all cooldowns to kill Maexxna so that she never does a Web Spray while frenzied which will likely kill the tank.

10-man Notes

Lockout: Anyone not in the room when the fight begins is locked out.

Web Wrap: There are two fixed positions where the one wrapped player per application of the ability is thrown, but it alternates back and forth between both spots as new players are wrapped.

Loot

10 man
Inv shield 28
Inv misc cape naxxramas 03
Inv trinket naxxramas04
Inv pants mail 21
Inv mace 1h stratholme d 01
Inv jewelry necklace 29naxxramas
Inv shoulder 72
Inv jewelry ring 48naxxramas
Inv gauntlets 52
Inv weapon halberd 04


25 man
Inv belt 33
Inv misc cape naxxramas 01
Inv bracer 14
Inv misc cape naxxramas 03
Inv misc cape naxxramas 03
Inv helmet 108
Inv trinket naxxramas05
Inv chest cloth 44
Inv pants cloth 26
Inv trinket naxxramas03
Inv trinket naxxramas01
Inv trinket naxxramas04
Inv helmet 110
Inv pants mail 21
Inv shoulder 11
Inv offhand naxxramas d 01
  • Matriarch's Spawn
  • Item Level 213
    Disenchants into:
    [Abyss Crystal]: 1-2
  • Binds when picked up
  • Held In Off-hand
    "Held In Off-hand" is not in the list of possible values (Back, Chest, Feet, Finger, Hands, Head, Held in off-hand, Legs, Main Hand, Neck, Off Hand, One-Hand, Projectile, Ranged, Relic, Shirt, Shoulder, Tabard, Thrown, Trinket, Two-Hand, Waist, Wrist, Two-Handed) for this property.
  • +42 Stamina
    +41 Intellect
    +43 Spirit
  • Requires level 80
  • Equip: Improves haste rating by 32.
    Equip: Increases spell power by 66.
  • Sell Price: 7Gold 56Silver 26Copper
Inv chest chain 17
Inv misc cape naxxramas 02
Inv misc cape naxxramas 02
Inv bracer 07
Inv belt 22
Inv mace 83
Inv chest plate08
Inv weapon hand 09


Videos


Hi-res video and discussion


Naxxramas Boss Videos.

External links

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