The instance line is at the lost city's northernmost point of [61, 64] in the Vir'naal River Delta of south-central Uldum. If one kills all the bosses and the minimum number of Trash mobs, the instance should yield around ~975 Reputation with a Tabard, before the Human racial passive Diplomacy and the Guild Perk - Mr. Popularity are taken into account.
Lost City of the Tol'vir is one of the three dungeons in Uldum introduced in World of Warcraft: Cataclysm. It is designed for level 85 players and features the Tol'vir race. Having allied themselves with and in exchange for retaining their stone bodies lost in effect of the Curse of Flesh, they now pose a serious threat to the races of Uldum as well as the whole world of Azeroth that must be eliminated at all costs. The forces of Neferset here are led by the mighty djinni - .
During the initial quests for Uldum, players are sent into a phased version of the dungeon prior to continuing on. The inhabitants for this phased version are listed in their own section below.
Location: Uldum (it’s a busy zone). West of both Vortex Pinnacle and Halls of Origination in the south portion of the river that bisects the zone. The entrance to the Lost City is at the far northern part of the subzone.
Phased (non-dungeon) inhabitants
- Quest givers
- Main article: Lost City of the Tol'vir loot
|Entrance location !|
|Various walkthroughs / guides|
|Tol'vir Guide by love2playwow.com|
|Heroic / Paladin Tanking Perspective 1080p|