Lordaeron is a continent and a former human kingdom (aka Lordaeron Empire[2]) of the Eastern Kingdoms. Its name comes from the three main Alliance race languages: "lorn" (in Dwarven) that means "land", "daer" (in Common) that means "people" and "ronae" (in Thalassian) that means peaceful.[3] Lordaeron's Capital City is also called Lordaeron[4]. Originally one of the Seven Kingdoms to emerge during the collapse of Arathor, Lordaeron was ruled by the House of Menethil and provided refuge for the people of Stormwind following that kingdom's destruction at the end of the First War. During the Second War, Lordaeron spearheaded the first Alliance's campaign against the Orcish Horde, but was almost entirely consumed by the Scourge during the Third War. This former nation's[5][6][7] territory is now contested between the Scourge, the Forsaken, and fragmented pockets of human resistance, most notably the Scarlet Crusade and the Argent Dawn.

City-state of Arathor

Lorderan Tabard

A Lordaeron tapestry.

Lordaeron was settled by the disenfranchised lords of Strom, capital of the nation of Arathor, who were part of a group that left Strom because they were desirous of the verdant lands to the north. The capital city served as a spiritual destination for the citizens of the seven human kingdoms.

Lordaeron in Warcraft II

WC2BnE logo 16x42 This section concerns content exclusive to Warcraft II: Tides of Darkness.

The flag of Lordaeron.

  • Leader: King Terenas II
  • Nation Color: White
  • Background: Ruled by the benevolent King Terenas II, the nation of Lordaeron stands as the last bastion of hope for humanity. The armies of Lordaeron were the first to heed the call to arms issued by Sir Lothar and the people of Azeroth. As patron of the Alliance, King Terenas II has assumed the heavy mantle of leadership to protect all who abide in his domain. The armies of Lordaeron are deeply religious and are driven by the belief that humanity must stand steadfast against the blasphemous onslaught of the Horde.[8]

The Alliance of Lordaeron

Following the opening of the Dark Portal, the nations of Azeroth and Khaz Modan were conquered by the Horde. The refugees from Azeroth, led by Lord Anduin Lothar, fled across the sea to Lordaeron. There, Lothar convinced the leaders of the human nations, as well as the dwarves of Ironforge, gnomes of Gnomeregan, and high elves of Quel'Thalas, to join forces in the Alliance of Lordaeron.

Under the leadership of King Terenas Menethil II and Lord Lothar, the Alliance was victorious, pushing the Horde back to the Dark Portal, and destroying the gateway to the orcs' homeworld. Lothar fell in the assault on Blackrock Spire, and with the loss of his political skill, rifts developed between the Alliance nations. The main issue of dispute was a tax levied by King Terenas to finance the internment of the orcs. Though Lordaeron attempted to retain its central role, several nations pulled their support from the Alliance.

The Scourge of Lordaeron

Following years of debate over the internment of the orcs, a plague appeared in the north of Lordaeron. As it spread throughout the towns and cities of Lordaeron, one after another fell to the Scourge, most notably Andorhal and Stratholme. Finally, with the corruption of the heir to the throne of Lordaeron, Prince Arthas Menethil, the capital city itself succumbed. Arthas' captains Falric and Marwyn alone were responsible for the slaughter of the aristocracy. Thus, in an ironic twist of fate, it was Lordaeron that lay in ruins, with refugees streaming to Khaz Modan and Azeroth.[9] (WRPG 214)

Arthas briefly assumed the title of King, and ruled as an agent of the Scourge, before the eruption of a civil war between his forces, the remaining dreadlords, and the free undead led by Sylvanas Windrunner. Windrunner's forces, the Forsaken, achieved a victory over the dreadlords and Scourge, claiming the ruined former capital of Lordaeron (the "Ruins of Lordaeron"), under which they constructed the Undercity.

Lordaeron in WoW Prior the Cataclysm

The remaining indigenous humans of Lordaeron may be broken down into three major groups, the Loyalists of Stormwind, the Scarlet Crusade and the Argent Dawn. The first are the folk of southern Lordaeron which have remained loyal to the Alliance, and have given their loyalty to the monarchy at Stormwind. These humans control three towns, scattered evenly across the southern regions of the nation. Southshore is the most important of these townships, and the only port north of the Thandol Span under Alliance control. To the north, nestled in the rolling foothills of Alterac lies the town of Hillsbrad, surrounded by the rich Hillsbrad Fields. The town controls an important mine on the coast, Azurelode Mine. Far to the west of these towns lies the town of Pyrewood Village, which receives it aid not from Stormwind, but from Dalaran. The town is friendly to the Alliance, but the dire curse laid upon it by the mage Arugal has prevented it from further integration. To the south of the town lies a refugee camp outside of the Greymane Wall, and its folk also support the Alliance.

The Scarlet Crusade hold lands scattered throughout northern Lordaeron, and are by far the most numerically well endowed of the human factions of the former kingdom. Nominally a part of the Alliance, they are so fearful of the undead that they will attack any individual on sight. They hold several key positions in the Tirisfal Glades, including farmlands in the west, and their great stronghold in the region, the Scarlet Monastery above the north coast. In the Western Plaguelands they control the entire northern part of the zone from Hearthglen. They also maintain a presence in Andorhal. In the Eastern Plaguelands they control Tyr's Hand, and still nominally control the Scarlet Enclave beyond, although it has become depopulated due to invasion by the Scourge, and migration to Northrend. Their capital lies at Stratholme, where they hold a portion of the city.

The Argent Dawn has bases throughout the Plaguelands, and is made up of those humans who have taken a more moderate approach to the war against the dead, accepting Horde and even Forsaken into their ranks.

The Alliance has further strength in the region as well. A small high elven outpost can also be found near the bounds of the Ghostlands in the Eastern Plaguelands, Quel'Lithien Lodge. These elves have stayed committed to the Alliance, and are hostile to the Horde. Dalaranian troops also have a presence in southern Silverpine Forest.

The Forsaken managed to take control of the heart of the old kingdom, claiming the Ruins of Lordaeron (and the Undercity beneath) as their base of operations. They use it to keep hold over much of the Tirisfal Glades, and control the towns Brill and Deathknell along the main east-west road of the region. They also control The Sepulcher in the center of Silverpine Forest, and the town of Tarren Mill in the Hillsbrad Foothills.

The Syndicate, in an attempt to punish Lordaeron for its role in the fall of their kingdom of Alterac have taken the fortress of Durnholde Keep, and the surrounding countryside, although the Ravenholdt (a league of assassins) have attempted to curb their strength from their base at Ravenholdt Manor (Which also lies in former Lordaeron).

Finally, the Undead Scourge holds Stratholme and Andorhal, as well as Scholomance in the southern Western Plaguelands. The Scourge are overwhelmingly the dominate force in much of Lordaeron, with a presence in all its zones except the Hillsbrad Foothills.

On a side note, the mage Arugal controls large tracts of land in Silverpine Forest from Shadowfang Keep.

Lordaeron Post the Cataclysm

The face of Lordaeron has in the wake of the cataclysm been vastly changed, mainly due to the work of the Forsaken who have began down a very dark path. Any sense of humanity that these walking dead once possessed has long since been extinguished. Under the leadership of the self proclaimed Banshee Queen Sylvanas Windrunner, the Forsaken have begun a campaign to conquer all of the lands of Lordaeron thinking that it is theirs to take from the innocent inhabitants that live there.

With the cataclysm breaking the gate of the Greymane Wall, Sylvanas under orders of the new Horde Warchief Garrosh Hellscream was told to invade this forgotten land so the Horde can set up a harbor of strategic value. Sylvanas although wanting to do things her way with as little connection to the Horde as possible, agreed with completely no regard for the native Gilneans at all and went about her Invasion of Gilneas. This however was not the smartest move as the Gilneans proved formidable and many of the populace have become fierce Worgen. This also pushed them to finally re-join the Alliance and kick started the Alliance–Horde War (Cataclysm) in Lordaeron.

The Forsaken have done much to strengthen their hold on their lands and have completely re-moved the humans from Hillsbrad by eradicating Southshore completely with their plague. Although Hillsbrad Foothills is now mostly under the complete control of the Forsaken, hundreds of hillsbrad humans fled to Fenris Isle and in an act of revenge, took the Worgen Curse to help the Gilneans and bolster their forces. The Bloodfang pack has also come to the aid of the Gilneans to combat the Forsaken across Silverpine Forest and Hillsbrad. The Stormpike Guard have also taken to the defense of Hillsbrad alongside the assistance of the SI:7. Although there are so many forces combating the Forsaken they somehow have been managing to hold their ground against them and even beat them back in places. This is most likely because of their foul tactics in plaguing towns and using Val'kyr too take the dead of their enemies and use it to bolster their own forces. Tactics in every way the same as the one's Scourge employed before the downfall of the Lich King.

With the death of the Lich King, the heavily corrupted lands of the Plaguelands have began to recover from the Plague of Undeath and life has started to return mainly due to the efforts of the Cenarion Circle and Argent Crusade. The Western Plaguelands has become another battleground between the Alliance and Horde with both factions trying to claim it due to each claim they have to it. The town of Andorhal is the main sight of conflict where both sides have began re-building it.

The fate of Arathi Highlands has become blurred too, the only living heir to the throne of Stromgarde is Danath Trollbane who has yet to return to the lands and re-build it like he vowed when discovered in Outland. Complicating matters though is the newly reanimated Galen Trollbane who when alive was the direct heir to the throne but now serves the Forsaken in death.

With war starting all over the continent and the Forsaken becoming the very thing they broke free off so many years ago, the future of this land has become unpredictable. Yet in these grey days a sense of irony arises as most members of the old Alliance of Lordaeron have become as united as they once were before it fractured under the new and greater Alliance.


Lordaeron in the RPG.


Lordaeron in Warcraft III.


The Capital City of Lordaeron once controlled the Eastern Plaguelands, the Western Plaguelands, the Tirisfal Glades, the Hillsbrad Foothills, most of Silverpine Forest, and part of the Alterac Mountains (Chillwind Point, and the town of Strahnbrad). Also possibly North Lordaeron, which is currently a Closed Zone.

Zones in World of Warcraft

Other regions

Notable Leaders

This is a chart following the events of Warcraft III and World of Warcraft.

History Monarchy Anarchy Burning Legion invasion Dreadlord Insurgency Forsaken revolt Dreadlord Insurgency Horde restoration
Ruler Terenas Menethil II Arthas Menethil Balnazzar Sylvanas Windrunner Varimathras
Sylvanas Windrunner

See also


  1. ^ "...Lordaeron's capital city (also called Lordaeron — silly humans).", Lands of Conflict, pg. 108.
  2. ^ "Legacy of the Damned: King Arthas", Warcraft III: The Frozen Throne. Blizzard Entertainment.
  3. ^ Lands of Conflict, 19
  4. ^ "...Lordaeron's capital city (also called Lordaeron — silly humans).", Lands of Conflict, 108
  5. ^ Warcraft: The Roleplaying Game, pg. 50.
  6. ^ Lands of Conflict, pg. 20, 31.
  7. ^ Lands of Mystery, pg. 170.
  8. ^ Warcraft II manual, 42
  9. ^ WRPG, 214
  10. ^ Lands of Conflict, pg. 106.

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