Richelou48005@legacy41567508 (talk | contribs) (→Video) |
Nirza41621@legacy41561462 (talk | contribs) |
||
Line 217: | Line 217: | ||
{{Elinks-NPC|34780}} |
{{Elinks-NPC|34780}} |
||
+ | {{Elink|site=WoWraid|link=http://wowraid.com/article87-Lord-Jaraxxus.html|desc=Complete Lord Jaraxxus strategy guide based on live boss kills.}} |
||
{{Elink|site=TodoWOW|link=http://www.todowow.com/prueba-del-cruzado/lord-jaraxxus/|desc=Guía completa del fansite Español.}} |
{{Elink|site=TodoWOW|link=http://www.todowow.com/prueba-del-cruzado/lord-jaraxxus/|desc=Guía completa del fansite Español.}} |
||
[[Category:Eredar]] |
[[Category:Eredar]] |
Revision as of 22:11, 15 August 2009
Lord Jaraxxus | ||||||||
---|---|---|---|---|---|---|---|---|
Gender | Male | |||||||
Race | Man'ari eredar (Demon) | |||||||
Level | ?? Boss | |||||||
Affiliation(s) | Burning Legion | |||||||
Location | Trial of the Crusader, Crusaders' Coliseum | |||||||
Status | Killable | |||||||
|
Lord Jaraxxus is the second encounter of the Trial of the Crusader in patch 3.2. His encounter bears many similarities to Kel'Thuzad in Naxxramas.
Lord Jaraxxus is summoned by Grand Warlock Wilfred Fizzlebang when the gnome attempts to summon a doomguard for the next challenge. Shortly thereafter Jaraxxus kills Fizzlebang for his efforts.
25-player abilities
Lord Jaraxxus
Lord Jaraxxus has 20.2 million hit points.
- Nether Power — Jaraxxus will often buff himself with this ability, which increases magic damage done by 20% per stack. Starts with 10 stacks and thus buffs Jaraxxus' damage by 200%. This can be spellstolen and magic dispelled. If Jaraxxus is allowed to cast with this buff active someone will assuredly die.
- Fel Fireball — Inflicts 24375 to 25625 Fire damage and an additional 9263 to 9737 Fire damage every 1 sec for 5 sec. This is always cast on his primary aggro target. Two second cast, interruptable, magic dispellable.
- Fel Lightning — 11700 to 12300 Fire damage to a random player. This spell then attempts to jump to a nearby player, increasing in damage by 50%. This spell appears to prioritize players at range over melee.
- Touch of Jaraxxus — Inflicts 3900 to 4100 Shadow Damage every 1 sec on a random player. Inflicts Curse of the Nether on nearby players (but not on the targetted player).
- Curse of the Nether — Inflicts 4388 to 4612 Shadow damage every 1 sec for 15 sec. Dispellable.
- Legion Flame — The Legion Flame inflicts 2925 to 3075 Fire damage every 1 second for six seconds to a random player. You also leave a new patch of Legion Flame on the ground every second which burns for the same amount of damage if stood in. Standing in one spot will eventually instantly kill you.
- Incinerate Flesh — Burns the flesh off your bones! Absorbs the next 60000 healing received and decreases damage dealt by 50% for 12 sec. If Incinerate Flesh is not removed before it expires it will cause a Burning Inferno.
- Burning Inferno — Burning Inferno inflicts 3900 to 4100 Fire damage every 1 sec for 5 sec to the entire raid. The Burning Inferno is caused by Incinerate Flesh not being removed before the duration expires.
- Nether Portal — Lord Jaraxxus opens a portal to the nether world, inflicting 9263 to 9737 Shadow damage to targets in a 10 yard radius of the portal and summoning a Mistress of Pain.
- Infernal Eruption — Lord Jaraxxus summons an infernal volcano which deals 9263 to 9737 Fire damage to nearby enemies and summons three Felflame Infernals.
Mistress of Pain
These have 1.5 million HP and melee about as hard as Jaraxxus himself.
- Spinning Pain Spike — The Mistress of Pain spins away to a random target, inflicting 50% of their maximum HP in physical damage. She then returns to her primary aggro target.
Fel Flame Infernal
These have about 400,000 HP and low melee damage. They are stunnable.
- Fel Inferno — The Felflame Infernal shoots at a random target and begins chanelling this spell, which deals 5,000 Fire damage per second to nearby enemies.
- Fel Streak — Inflicts 6338 to 6662 Fire damage to their primary aggro target.
10-player abilities
Strategy
Lord Jaraxxus is a fight with relatively simple mechanics but a lot of damage. Jaraxxus himself should be tanked in the center of the room and dps should spread out as if for Kel'Thuzad. Both Fel Lightning and Touch of Jaraxxus can be very dangerous if the raid is not spread out. In order to reduce tank damage someone will need to be interrupting Lord Jaraxxus' Fel Fireball.
Jaraxxus will periodically spawn a Nether Portal or a Fel Volcano. He spawns them alternately, one every 60 seconds. Nether Portals will spawn a Mistress of Pain, which must be tanked and burned down as fast as possible, as she will choose a random raid member, apply a Spinning Pain Spike debuff, pick them up and do 50% of their max HP in physical damage. Volcanoes will spawn 3 Felfalme Infernals, which should be tanked away from Jaraxxus. The Infernals will sometimes turn into a floating orb, hover over to a random raid member and channel Fel Inferno dealing 5,000 damage per second to everyone nearby. Tanks need to pick the infernal up again quickly, or it will start killing raid-members. Whenever the adds are up ranged DPS should make killing them the priority while the mechanics of the encounter favour keeping melee DPS on the boss the entire time.
Lord Jaraxxus will occasionally give himself 5 stacks (25-man: 10) of Nether Power that increases magical damage dealt by 20%, totaling 100% (25-man: 200%). Mages can (and should) spellsteal this buff as it will increase their DPS and make healing easier. If there are no mages in your group, priests and shaman can (and should) dispel the buff. Lord Jaraxxus is VERY dangerous with the buff on 25-man.
Jaraxxus also will often cast Incinerate Flesh on a random raid member (possibly an offtank) and which will absorb all healing on that target, until a certain amount of healing has been done (10-man: 30,000; 10-heroic: 40,000; 25-man: 60,000; 25-heroic: 85,000). This is not too much of a problem, as long as healers react quickly. If the debuff wears off the target will cause a Burning Inferno to hit the entire raid causing large amounts of damage.
Jaraxxus also casts Legion Flames, which will continuously spawn flames under its target for six seconds. The target should run away from nearby players while remaining in range of healers.
If the raid remains spread out, Jaraxxus is dispelled and interrupted, the adds are kept under control, players run with Legion Flames and healers react quickly to Incinerate Flesh this fight is not difficult.
A fire resist aura should be used at all times during Jaraxxus, and any amount of passive healing or damage reduction that dps can provide will make the fight go much smoother.
Quotes
Intro:
- Highlord Tirion Fordring: Grand Warlock Wilfred Fizzlebang will summon forth your next challenge, stand by for his entry!
- Grand Warlock Wilfred Fizzlebang: Thank you Highlord! Now challengers! I will begin the ritual of summoning! When I am done, a fearsome Doomguard will appear!
- Grand Warlock Wilfred Fizzlebang: Prepare for oblivion!
- Grand Warlock Wilfred Fizzlebang: Ah ha! Behold the absolute power of Wilfred Fizzlebang! You are bound to ME demon!
- Lord Jaraxxus: Trifling Gnome, your arrogance will be your undoing!
- Grand Warlock Wilfred Fizzlebang: But I'm in charge her-
- Lord Jaraxxus kills Grand Warlock Wilfred Fizzlebang
- Lord Jaraxxus: You face Jaraxxus, Eredar lord of the Burning Legion!
- Highlord Tirion Fordring: Quickly Heroes! Destroy the Demon Lord before it can open a portal to it's twisted demonic realm!
Loot
|
|