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This article contains information from the Warcraft RPG which is considered non-canon.

Below are the current life span standards for various races at the time of World of Warcraft & The Burning Crusade as given in the World of Warcraft RPG. Old age represents the average age of death for most individuals, most people on Azeroth will die of disease or of the natural, violent nature of the world before they reach venerable status.Template:Cite Mainly heroes ever reach the maximum age,Template:Cite as such maximum age represents the average range of death for unique individuals. These individuals live longer for whatever reason (perhaps will to live, better living conditions, magic, or by other unnatural means). Please note that exceptions do exist and there are individuals, "legends" who may outlive even those who attain venerable status. A good example includes night elves that have lived over 10,000 years (although this was with the help of immortality, which they have recently lost).

Races

Each maximum life span, is derived from dice rules which are based on d6, d10, d12, d20, and d% dice. The table shows the lowest to the highest possible outcome for rolls which represent the range of maximum lifespan usually for heroes of any given race. The average person will die of old age before reaching venerable. It should be noted that the table does not always fit with written lore references to lifespans, and there are always exceptions to the rules as well, with individuals who live longer than the average "maximum" range. In the case where a second set of numbers is listed on the table, it is to denote where written lore accounts may differ from the dice mechanics, whenever applicable.

Race Adulthood Middle age Old Venerable Maximum lifespan
Centaur 8 20 30 43 45-55
Dark Iron dwarf 40 125 188 250 ??
Ironforge dwarf 40 125 188 250 252-450
Flamewaker 250 750 1,070 1,500 ??
Forest troll 17 30 47 69 70-79
Forsaken None None None None None[1]
Furbolg 30 70 100 130 133-190
Goblin 20 40 73 85 75-93
Gnome 40 100 150 200 203-500
Half-elf 20 62 93 125 128-185 (or 200-300)[2]
Half-ogre 22 44 71 88 89-98
Half-orc 17 37 60 75 77-99 (or 83-110)[3]
High elf/Blood Elf 110 (or 60) 175 263 350 354-390 (or up to 2000)[4]
Hobgoblin n/a n/a n/a n/a 3[5]
Human 15 35 53 80 85-130
Jungle troll 17 30 47 69 70-79
Murloc 12 25 40 60 ??
Naga 500 650 800 1,000 ??[6]
Night elf 300 (or 110) 500 650 700 705-1200 (or up to 2000)[7]
Ogre 16 38 65 80 82-120
Ogre Mage 16 38 65 120 123-180
Orc 20 (or 18) 40 65 80 82-100 (or rarely over 75)[8]
Pandaren 80 175 263 350 ??
Quilboar 17 (or 3[9])) 30 47 69 ?? (or None[10])
Satyr 300 None None None None[11]
Sea Giant 100 750 1,070 1,500 ??
Tauren 50 (or 15) 75 95 110 114-150 (or rarely over 100)[12]
Wildhammer dwarf 40 125 188 250 252-450

Table notes

  1. ^ Forsaken do not age, as they are already dead.Template:Cite Forsaken do not mature into adulthood, an individual becomes Forsaken upon death. While technically immortal, some Forsaken exhibit signs of old age, losing their identities and eventually sentience. They appear as dying old humans, feeble and scared, with a cold growing inside them, and forgeting who they are. They are losing their mind to the Scourge, and would eventually become a "mindless one" - an unintelligent zombie. All forsaken fear this process, as it means they revert to the Scourge's will and lose themselves to the Lich King and his dominance. The Forsaken will often kill these poor souls, perhaps as a form of mercy.Template:Cite
  2. ^ Written lore accounts claim a half elf still enjoys a long life span, though lacking his elven parent's longevity, reaching maturity at 20 years of age and living for two to three centuries on average.Template:CiteTemplate:Cite
  3. ^ Written lore accounts claim half-orcs live longer than their orc parents, with life spans equivalent to a human’s.Template:CiteTemplate:Cite The dice maximum age for half-orcs more or less overlaps the human and orc ranges of life span (with both orcs and humans actually appearing to live longer than half-orcs).
  4. ^ Written lore accounts claim that high elves reach adulthood at 110 years of age, but can also live up to several thousand years before dying of old age.Template:Cite[1]
  5. ^ If a hobgoblin lives to his third year, he’s ancient.Template:Cite
  6. ^ In addition to their natural longevity, a number of naga develop mutations that increase their life spans even further. Some are immortal.
  7. ^ An earlier lore account claims that night elves achieve adulthood at 110 years and, while no longer immortal, can live to see a second millennium.Template:Cite The Warcraft Encyclopedia also states that "all elves are now mortal and have comparable lifespans that can extend as long as several thousand years". [2]
  8. ^ An earlier lore account claims orcs are a relatively short-lived people, reaching maturity in about 18 years and rarely living longer than 75 years.Template:Cite It is also said that orcs that have drinken the blood of demons can live for a very long time, the magic sustaining them.Template:Cite
  9. ^ Reach adulthood at age three.Template:Cite
  10. ^ Quilboar never reach maximum age, they commit ritual suicide once they become, weak, elderly, crippled, or past child-bearing age.Template:Cite
  11. ^ Satyrs are immortal and cannot die due to old age, nor do they age.Template:Cite
  12. ^ An earlier lore account claims tauren have relatively short life spans, reaching adulthood around age 15 and rarely living for longer than 100 years.Template:Cite


Table notes

  1. Note that while Manual of Monsters gives a ballpark figure to how much time passes between each stage of a dragon's life cycle, it lacks information on "whelps", but implies that whelps become "drakes" in one year of hatching from the egg (however this may no longer be accurate, although it seems to be supported by information given in Day of the Dragon).
  1. Age ranges for dragons from Dark Factions represent race ages for the dragon (whelp) creature class (technically a dragon whelp creature class). As noted the game rules only describe how to play "whelps", specifically a red dragon whelp (which start out as adults, and can reach a certain maximum age range before dying). Other whelps must be made by modifying certain aspects of the creature class (subtypes and abilities). The age ranges are not equivalent to aging into drakes, mature, or dragonwyrm forms. There are no rules in the book on how to play a drake, but it discusses that players could create their own creature classes to describe drakes.
  1. The Worgen does not affect the life spans of Humans, a Worgen will live as long as a regular Human would.

Nerubians

Race Spiderling Adult Middle Age Old Age Venerable Maximum lifespan
Nerubian 3 15 35 53 70 ??

Immortal Races

These races are immortal so never weaken from age or die of old age.

Sources

Speculation

Questionmark-medium
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Perhaps the aging began for night elves after they lost their immortality and they will live for another 650 years before dying of old age, with few dying in a couple of thousand years.

Draenei Life spans could have been increased from their connection with the Light. The Light has a restorative effect, as evidence by its multiple healing properties. It is possible that Holy Light users, such as Priests and Paladins, have increased life spans thanks to their constant use of the holy powers.

According to the manual for "Warcraft II: Reign of Chaos" Malfurion and Illidan Stormrage were 15,032 years old and Tyrande Whisperwind was 13,836 years old at the time of the Third War. As the Third War occurred about 10,000 years after the War of the Ancients, and thus before the night elves became immortal, Malfurion and Illidan were about 5,000 years old and Tyrande about 3,800 years old at the time of the War of the Ancients. These ages suggest a natural lifespan far longer than those stated in the World of Warcraft Roleplaying Game. The War of the Ancients trilogy however suggests the three are the same age, meaning ages, and by extension lifespans, may have been subject to retcon.

It is reasonable to assume the Naga have maintained the long lifespans they had as elves, thus explaining why Naga from the War of the Ancients are still around in the present day.

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