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: ''This article is about the living dead in general. For the playable race of undead, see [[Undead (playable)]], for lore see [[Forsaken]]. For the Lich King's faction, see [[Scourge]]. For other uses of undead, see [[undead (disambiguation)]].
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[[Image:Jitters.jpg|thumb|[[{{PAGENAME}}]]]]
 
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{{spoiler}}
 
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[[Jitters]] is a level 25 [[quest giver]] located at [[Raven Hill]] in the [[human]] aligned territory of [[Duskwood]].
 
   
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[[File:Undead.jpg|thumb|450px|Undead creatures]]
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Ever since he found the [[Scythe of Elune]] jutting out of some rocks at [[Roland's Doom]], the [[worgen]] were unleashed on the area of [[Duskwood]]. Jitters somehow managed to escape after the worgen killed all of his comrades. He also witnessed the murder of [[Sven Yorgen]]'s family by the [[Black Rider]]s who were looking for the scythe. This "jittery" man currently lives apparently alone at the abandoned village of [[Raven Hill]] in Duskwood.
 
   
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The '''undead''' were once-living creatures, now animated by spiritual or supernatural forces.<ref name="Monster Guide 199">''[[Monster Guide]]'', pg. 199</ref> The term undead refers to all creatures or entities that function normally despite having terminated life functions. Most commonly known as [[zombie]]s or [[ghost]]s, undead beings are most typically mindless, bloodthirsty fiends hostile toward any living thing that comes across their path.
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He starts the following quests:
 
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* {{questlong|Alliance|20|Jitters' Growling Gut}}
 
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* {{questlong|Alliance|25|Return to Sven}}
 
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<br>
 
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See [[List of Duskwood NPCs]].
 
   
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The undead have appeared all throughout [[Azeroth (world)|Azeroth]], most commonly in nature as [[revenant]]s or [[wraith]]s. They were used as a combat tool during the [[First War]] when the [[necrolytes]] of the [[Horde]] learned to animate corpses as [[The Dead|skeleton]] warriors in their fight against the [[Alliance]]. Later, the studies of the [[necrolyte]]s developed into [[necromancy]], the form of magic used very heavily in the [[Third War]] when the [[Cult of the Damned]] spread the [[Plague of Undeath]] across [[Lordaeron]].
[[Category:Humans]]
 
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[[Category:Quest Givers]]
 
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In modern times, "undead" refers primarily to either the [[Scourge]] or the [[Forsaken]], since nearly half of the [[human]] race have since become undead. According to the lore in most sources, the Forsaken share all the characteristics of standard undead. However, Forsaken player characters and NPCs are for most intents and purposes considered to be [[Humanoid|"humanoids"]] in ''[[World of Warcraft]]'' due to gameplay reasons and do not share all the characteristics of other undead.
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[[Category:Zone:Duskwood]]
 
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== Characteristics in World of Warcraft ==
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{{wow-section}}
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* Cannot be [[skinnable|skinned]], except for certain undead animals that would otherwise be classified as [[beast]]s (i.e.: [[bear]]s, [[boar]]s, [[wolf|wolves]], etc).
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* Generally are unaffected by mind affecting spells, like [[fear]], [[Sleep Effect|sleep]] or [[mind control]], however, priests can use [[Shackle Undead]] to temporarily imprison monsters. This does not apply to player characters of the undead race, which are technically classified as [[humanoid]], for purposes of game-balance.
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* Can be tracked by [[Paladins]] and [[Hunters]].
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* Death Knights under the effect of [[Lichborne]] are considered undead.
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* [[Death Coil (death knight ability)]] can heal them, assuming they are of friendly allegiance to the death knight.
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== Types of undead ==
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=== Corporeal ===
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Corporeal undead are the average reanimated corpse trough the plague or necromancers or various bodyparts stitched together into abominations
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*{{RaceIconExt|Abomination}} [[Abomination]]
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**{{RaceIconExt|FleshBeast}} [[Flesh beast]] {{wotlk-inline}}
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**{{RaceIconExt|Cyborg}} [[Flesh giant]] (Cyborg type)
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**{{RaceIconExt|FleshGiant}} [[Flesh giant]] (Northrend type) {{wotlk-inline}}
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**{{RaceIconExt|FleshTitan}} [[Flesh titan]]
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**{{RaceIconExt|FungalMonster}} [[Fungal monster]]
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**{{RaceIconExt|Plague-dog}} [[Plague-dog]]
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**{{RaceIconExt|Wight}} [[Wight]]
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*{{RaceIconExt|CryptFiend}} [[Crypt fiend]]
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**{{RaceIconExt|CryptLord}} [[Crypt lord]]
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**{{RaceIconExt|NerubianFlyer}} [[Nerubian flyer]] {{wotlk-inline}}
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**{{RaceIconExt|NerubianSpiderling}} [[Nerubian spiderling]] {{wotlk-inline}}
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**{{RaceIconExt|NerubianVizier}} [[Nerubian vizier]] {{wotlk-inline}}
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*{{RaceIcon|Darkfallen|Male}}{{RaceIcon|Darkfallen|Female}} [[Darkfallen]] {{wotlk-inline}}
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*{{RaceIconExt|UndeadDeathKnight}} First generation [[death knight]]
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*{{RaceIconExt|DeathKnight}} Second generation [[death knight]]
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*{{RaceIconExt|Gargoyle}} [[Gargoyle]]
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*{{RaceIconExt|Geist}} [[Geist]] {{wotlk-inline}}
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*{{RaceIconExt|Ghoul}}{{RaceIconExt|NorthrendGhoul}} [[Ghoul]]
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*{{RaceIconExt|MadScientist}}{{RaceIconExt|MonsterScientist}} [[Mad scientist]]
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*{{RaceIconExt|PlagueEruptor}} [[Plague eruptor]] {{wotlk-inline}}
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*{{RaceIconExt|Zombie}} [[Zombie]]
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**{{Race|Forsaken }} [[NPCs]] or player characters
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**{{RaceIcon|UndeadElf|Male}}{{RaceIcon|UndeadElf|Female}} [[Undead]] [[elf]] {{bc-inline}}
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**{{RaceIcon|UndeadQuilboar|Male}}{{RaceIcon|UndeadQuilboar|Female}} [[Undead]] [[quilboar]]
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**{{RaceIconExt|ScourgeGnome}} [[Gnome (undead)|Scourge gnome]]
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**{{RaceIcon|UndeadTroll|Male}}{{RaceIcon|UndeadTroll|Female}} [[Undead]] [[troll]]
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***{{RaceIconExt|ScourgeTroll}} [[Scourge troll]] {{wotlk-inline}}
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**{{RaceIconExt|Vargul}} [[Vargul]] {{wotlk-inline}}
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=== Incorporeal ===
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Incorporeal undead are ghosts and spirits of the dead.
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*{{RaceIconExt|Banshee}} [[Banshee]]
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*{{RaceIconExt|Ghost}} [[Ghost]]
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*{{RaceIconExt|GhostCaptain}} [[Ghost]] (Captain)
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*{{RaceIconExt|Shade}} [[Shade]]
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*{{RaceIconExt|SpectralGryphon}} [[Spectral gryphon]]
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*{{RaceIconExt|SpiritHealer}} [[Spirit healer]]
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*{{RaceIconExt|Val'kyr}} [[Val'kyr]] {{wotlk-inline}}
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*{{RaceIconExt|Wisp}} [[Wisp]]
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*{{RaceIconExt|Wraith}} [[Wraith]]
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=== Skeletal ===
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[[Skeletal creature|Skeletal]] undead are skeletons animated by magic
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*{{RaceIconExt|BoneGolem}} [[Bone golem]] {{wow-inline}}
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*{{RaceIconExt|BoneWraith}} [[Bone wraith]] {{wotlk-inline}}
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*{{RaceIcon|Lich|Male}}{{RaceIcon|Lich|Female}} [[Lich]] {{wow-inline}}
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*{{RaceIconExt|Skeleton}} [[Skeleton]] {{wow-inline}}
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**{{RaceIconExt|DwarfSkeleton}} [[Skeleton|Skeletal dwarves]] {{wow-inline}}
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**{{RaceIconExt|SkeletalMage}} [[Skeletal mage]] {{wow-inline}}
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**{{RaceIconExt|SkeletalWarrior}} [[Skeletal warrior]] {{wow-inline}}
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**{{RaceIconExt|BoneGiant}} [[Bone giant]] {{wotlk-inline}}
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*Skeletal Animal
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**{{RaceIconExt|SkeletalGryphon}}{{RaceIconExt|DeathKnightGryphon}} [[Skeletal gryphon]] {{bc-inline}}
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**{{RaceIconExt|SkeletalHorse}} [[Skeletal horse]] {{wow-inline}}
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**{{RaceIconExt|SkeletalRaptor}} [[Skeletal raptor]] {{Cata-inline}}
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**{{RaceIconExt|SkeletalWindSerpent}} [[Skeletal wind serpent]] {{wow-inline}}
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*[[Undead dragon|Skeletal Dragon]]s
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**{{RaceIconExt|Emberwyrm}} [[Emberwyrm]] {{wotlk-inline}}
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**{{RaceIconExt|FrostWyrm}}{{RaceIconExt|Frostbrood}}{{RaceIconExt|WhelpUndead}} [[Frost wyrm]] {{wow-inline}}
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***{{RaceIconExt|FelDragon}} [[Fel dragon]] {{bc-inline}}
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**{{RaceIconExt|Emberwyrm}} [[Magmawyrm]] {{wotlk-inline}}
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==See also==
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* [[:Category:Undead|Undead category]]
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==Trivia==
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For game balance, the Forsaken are registered as [[humanoid]]s because, in a [[PvP]] setting, they would be massacred with [[Exorcism]], [[Holy Wrath]], [[Turn Undead]], and [[Shackle Undead]], but they would also be immune to other [[CC]] such as [[Polymorph]] and [[Fear]]. Forsaken were classified as undead in Beta, but it proved to be too problematic with PvP balance. Many Forsaken NPCs are also considered humanoid.
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==References==
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{{reflist}}
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{{Creaturefooter|Undead}}
 
[[Category:Undead| ]]
 
[[Category:Game terms]]
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[[es:No-muerto]]
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[[nl:Undead]]

Revision as of 18:55, 9 October 2011

This article is about the living dead in general. For the playable race of undead, see Undead (playable), for lore see Forsaken. For the Lich King's faction, see Scourge. For other uses of undead, see undead (disambiguation).
Undead

Undead creatures

The undead were once-living creatures, now animated by spiritual or supernatural forces.[1] The term undead refers to all creatures or entities that function normally despite having terminated life functions. Most commonly known as zombies or ghosts, undead beings are most typically mindless, bloodthirsty fiends hostile toward any living thing that comes across their path.

The undead have appeared all throughout Azeroth, most commonly in nature as revenants or wraiths. They were used as a combat tool during the First War when the necrolytes of the Horde learned to animate corpses as skeleton warriors in their fight against the Alliance. Later, the studies of the necrolytes developed into necromancy, the form of magic used very heavily in the Third War when the Cult of the Damned spread the Plague of Undeath across Lordaeron.

In modern times, "undead" refers primarily to either the Scourge or the Forsaken, since nearly half of the human race have since become undead. According to the lore in most sources, the Forsaken share all the characteristics of standard undead. However, Forsaken player characters and NPCs are for most intents and purposes considered to be "humanoids" in World of Warcraft due to gameplay reasons and do not share all the characteristics of other undead.

Characteristics in World of Warcraft

WoW Icon update This section concerns content related to the original World of Warcraft.

Types of undead

Corporeal

Corporeal undead are the average reanimated corpse trough the plague or necromancers or various bodyparts stitched together into abominations

Incorporeal

Incorporeal undead are ghosts and spirits of the dead.

Skeletal

Skeletal undead are skeletons animated by magic

See also

Trivia

For game balance, the Forsaken are registered as humanoids because, in a PvP setting, they would be massacred with Spell holy excorcism 02 [Exorcism], Spell holy excorcism [Holy Wrath], Spell holy turnundead [Turn Undead], and Spell nature slow [Shackle Undead], but they would also be immune to other CC such as Spell nature polymorph [Polymorph] and Spell shadow possession [Fear]. Forsaken were classified as undead in Beta, but it proved to be too problematic with PvP balance. Many Forsaken NPCs are also considered humanoid.

References

 
  1. ^ Monster Guide, pg. 199

nl:Undead