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:''Were you looking for the type of armor [[augment]]s known as [[Augments#Inscriptions|Inscriptions]], or the class lore from the RPG, [[Inscriber]]?''
 
:''Were you looking for the type of armor [[augment]]s known as [[Augments#Inscriptions|Inscriptions]], or the class lore from the RPG, [[Inscriber]]?''
 
 
'''Inscription''' is a [[profession]] which will be introduced in the upcoming [[Wrath of the Lich King]] [[expansion]]. Inscription will allow players to augment the cooldown, damage, or mechanics (stun, knock back, DoT, HoT, etc.) of a spell. It will have two aspects: augmentation of abilities and spells with the creation of a new type of item ("scrolls," for example, from ink, paper, and other reagents or some other item which has not yet been revealed). <ref>http://www.1up.com/do/previewPage?pager.offset=2&cId=3163178</ref>
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'''Inscription''' is a [[profession]] which will be introduced in the upcoming [[Wrath of the Lich King]] [[expansion]]. Inscription will allow players to augment the cooldown, damage, or mechanics (stun, knock back, DoT, HoT, etc.) of a spell. It will have two aspects: augmentation of abilities and spells with the creation of a new type of item ("scrolls," for example, from ink, paper, and other reagents or some other item which has not yet been revealed). <ref>http://www.1up.com/do/previewPage?pager.offset=2&cId=3163178</ref> Every player will get a new spell book page to which they can add six glyphs - currently, four major and two minor.<ref>http://www.eurogamer.net/article.php?article_id=138018&page=1</ref>
   
 
Inscribing abilities for other characters will involve the creation of Inscription Scrolls which can be traded, bought, or sold at the auction house in the same manner as other items. <ref>http://pc.ign.com/articles/810/810723p2.html</ref>
 
Inscribing abilities for other characters will involve the creation of Inscription Scrolls which can be traded, bought, or sold at the auction house in the same manner as other items. <ref>http://pc.ign.com/articles/810/810723p2.html</ref>
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== Official examples ==
 
== Official examples ==
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* Inscribers will create glyphs that allow players to modify their spells and abilities.<ref>http://www.eurogamer.net/article.php?article_id=138018&page=1</ref>
* [[Backstab]] could be enhanced to crit more often.
 
* [[Shadow Bolt]] could be enhanced to do additional damage.
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** [[Backstab]] could be enhanced to crit more often.
* [[Frost Nova]] could have larger range or longer duration.
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** [[Shadow Bolt]] could be enhanced to do additional damage.
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** [[Frost Nova]] could have larger range or longer duration.
* [[Fireball]] could be enhanced to also cause a knockback effect. (This was an off-the-cuff example given by one of the panelists that, while cool, is not likely to happen, given Blizzard's unwillingness to give players knockback abilities (see [[The Unstoppable Force]]) <ref>http://www.wrathofthelichking.com/2007/08/06/more-info-on-inscriptions/</ref>
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** [[Fireball]] could be enhanced to also cause a knockback effect. (This was an off-the-cuff example given by one of the panelists that, while cool, is not likely to happen, given Blizzard's unwillingness to give players knockback abilities (see [[The Unstoppable Force]]) <ref>http://www.wrathofthelichking.com/2007/08/06/more-info-on-inscriptions/</ref>
* "Demonic Runes inscription that will increase fire damage done by the Mage Fireball spell by 50 additional points." <ref>http://www.wowinsider.com/2008/03/04/inscriptions-hidden-in-patch-2-4/</ref>
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** "Demonic Runes inscription that will increase fire damage done by the Mage Fireball spell by 50 additional points." <ref>http://www.wowinsider.com/2008/03/04/inscriptions-hidden-in-patch-2-4/</ref>
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* Major glyphs will be effective in combat - adding damage over time or stun to a physical attack, for example - while minor glyphs will give convenient or cosmetic improvements, removing the need for some spell reagents.<ref>http://www.eurogamer.net/article.php?article_id=138018&page=1</ref>
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== Notes ==
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* Given that the first recipe requires [[Peacebloom]], it will most likely rely on the herbalist gathering profession.<ref>http://www.eurogamer.net/article.php?article_id=138018&page=1</ref>
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* Glyphs can be sold at the Auction House.<ref>http://www.eurogamer.net/article.php?article_id=138018&page=1</ref>
   
 
== Trainers ==
 
== Trainers ==

Revision as of 19:12, 9 May 2008

Template:Wotlk

Inscription Icon Inscription (Profession)
Ingredients  •  Ability miling [Milling]  •  Quests  •  Techniques  •  Trainers  •  Glyphs  •  Equipment
Were you looking for the type of armor augments known as Inscriptions, or the class lore from the RPG, Inscriber?

Inscription is a profession which will be introduced in the upcoming Wrath of the Lich King expansion. Inscription will allow players to augment the cooldown, damage, or mechanics (stun, knock back, DoT, HoT, etc.) of a spell. It will have two aspects: augmentation of abilities and spells with the creation of a new type of item ("scrolls," for example, from ink, paper, and other reagents or some other item which has not yet been revealed). [1] Every player will get a new spell book page to which they can add six glyphs - currently, four major and two minor.[2]

Inscribing abilities for other characters will involve the creation of Inscription Scrolls which can be traded, bought, or sold at the auction house in the same manner as other items. [3]

Those who don't purchase the expansion will be able to use items created by an inscriber, but only those players who purchase Wrath of the Lich King will be able to learn Inscription as a profession.

Official examples

  • Inscribers will create glyphs that allow players to modify their spells and abilities.[4]
    • Ability backstab [Backstab] could be enhanced to crit more often.
    • Spell shadow shadowbolt [Shadow Bolt] could be enhanced to do additional damage.
    • Spell frost frostnova [Frost Nova] could have larger range or longer duration.
    • Spell fire flamebolt [Fireball] could be enhanced to also cause a knockback effect. (This was an off-the-cuff example given by one of the panelists that, while cool, is not likely to happen, given Blizzard's unwillingness to give players knockback abilities (see Inv hammer 13 [The Unstoppable Force]) [5]
    • "Demonic Runes inscription that will increase fire damage done by the Mage Fireball spell by 50 additional points." [6]
  • Major glyphs will be effective in combat - adding damage over time or stun to a physical attack, for example - while minor glyphs will give convenient or cosmetic improvements, removing the need for some spell reagents.[7]

Notes

  • Given that the first recipe requires Inv misc flower 02 [Peacebloom], it will most likely rely on the herbalist gathering profession.[8]
  • Glyphs can be sold at the Auction House.[9]

Trainers

It is expected that the Inscription profession trainer will be found in the Alliance and Horde towns in Northrend,

Inscription will be trainable at low levels like other Professions, The trainers themselves in addition to being in Northrend will appear in capital cities.

References