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{{Stub/Quest}}
[[Image:GoldshireInn.jpg|thumb|280px|Golshire Inn, Elywnn Forest]]
 
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{{questbox
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| name = Cultist Incursion
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| faction = Neutral
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| level = 78
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| levelreq = 77
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| category = Sholazar Basin
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| start = {{npc||Cultist Corpse}}
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| end = {{npc||Avatar of Freya}}
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| experience = 16,200
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| rewards = {{cost|6|80}}
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| previous = {{quest|The Fallen Pillar}}
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| next = {{quest|Exterminate the Intruders}}<br/>{{quest|Weapons of Destruction}}
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| id = 12608
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}}
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'''Cultist Incursion''' is a quest in the [[Waygate]] [[quest chain]].
   
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== Objectives ==
An '''inn''' is usually a building with an [[Innkeeper|innkeeper]] [[NPC]] that serves as a binding point for a {{loot|common|Hearthstone}}. In smaller villages and [[town]]s, an inn is typically a separate building with some sort of sleeping arrangements (bed, hammock, alcove, etc.), but can also serve other purposes ([[tavern]], [[Trainer|trainer building]], etc.). Inns also have special music played when you enter.
 
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Speak to the {{npc||Avatar of Freya}} at the [[Rainspeaker Rapids]].
   
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== Description ==
Inns also usually serve as [[rest]] areas. Most have a [[mailbox]] and a [[Stable Master]] outside.
 
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<It appears the Avatar of Freya was right. The undead were not able to enter Sholazar Basin before the [[Lifeblood Pillar]] was brought down—they used their living agents from the [[Cult of the Damned]] instead.>
   
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<You'd best warn her about the {{npc||Lich King}}'s living agents within Sholazar Basin.>
==Design and variation of inns==
 
Inns come in a variety of styles and layout. Broadly speaking, each [[race]] has its own distinctive inn layout. For example, night elven inns tend to be large and spacious. In the original [[WoW]], inns were comfortable, welcoming places. The inns in [[The Burning Crusade]] often seemed poorly equipped and bare in comparison, with some not even having a chair let alone a bed. This may be due to the fact that many of the settlements are temporary or of refugee status. In [[Wrath of the Lich King]], happily, there are some newly designed and large luxurious inns, a welcome return to the feel of the original game.
 
   
==RPG==
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== Rewards ==
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You will receive: {{cost|6|80}}
[[Image:Wildevar.jpg|thumb|280px|Fort Wildervar Inn, Howling Fjord]]
 
Poor accommodations at an inn amount to a place on the floor near the hearth, plus the use of a blanket. Common accommodations are a place on a raised, heated floor, the use of a blanket and a pillow, and the presence of a higher class of company. Good accommodations are a small, private room with one bed, some amenities and a covered chamber pot in the corner.{{Cite|WoWRPG|200}}
 
   
==See also==
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== Completion ==
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The living... willingly serve the {{npc||Lich King}}?
* [[Innkeeper]]
 
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[[Category:Inns| ]]
 
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All this time I've been searching for the wrong enemy, <race>. Let us make haste and uproot these cultists from these lands.
[[Category:Game terms]]
 
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== Gains ==
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* 16,200 [[XP]]
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== Quest progression ==
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{{:Quest:Force of Nature}}
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== External links ==
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{{Elinks-quest|12608}}

Revision as of 06:04, 4 December 2011

NeutralCultist Incursion
Start Cultist Corpse
End Avatar of Freya
Level 78 (Requires 77)
Category Sholazar Basin
Experience 16,200
Rewards 6g 80s
Previous The Fallen Pillar
Next Exterminate the Intruders
Weapons of Destruction

Cultist Incursion is a quest in the Waygate quest chain.

Objectives

Speak to the Avatar of Freya at the Rainspeaker Rapids.

Description

<It appears the Avatar of Freya was right. The undead were not able to enter Sholazar Basin before the Lifeblood Pillar was brought down—they used their living agents from the Cult of the Damned instead.>

<You'd best warn her about the Lich King's living agents within Sholazar Basin.>

Rewards

You will receive: 6g 80s

Completion

The living... willingly serve the Lich King?

All this time I've been searching for the wrong enemy, <race>. Let us make haste and uproot these cultists from these lands.

Gains

Quest progression

  1. N [20-30] Force of Nature (optional)
  2. N [20-30] An Issue of Trust
  3. N [20-30] Returned Sevenfold
  4. N [20-30] The Fallen Pillar
    N [20-30] Salvaging Life's Strength
  5. N [78] Cultist Incursion
  6. Complete both quests to continue:
    N [20-30] Exterminate the Intruders
    N [20-30] Weapons of Destruction
  7. N [20-30] The Lifewarden's Wrath
  8. N [20-30] Freya's Pact
  9. N [20-30] Powering the Waygate - The Makers' Perch
  10. N [20-30] Powering the Waygate - The Makers' Overlook
    N [20-30] A Timeworn Coffer
  11. N [20-30] The Etymidian
  12. N [20-30] The Activation Rune (classified as Un'Goro Crater)
  13. N [20-30] Back Through the Waygate
  14. N [20-30] Reclamation

External links