Improved Water Shield
Ability shaman watershield
  • Talent
  • Improved Water Shield
  • {{{cast_time}}} sec cast
  • Requires Shaman
  • You have a X% chance to instantly gain mana as if you consumed a Water Shield Orb when you gain a critical effect from your Healing Wave, Greater Healing Wave or Riptide spells, a Y% chance when you gain a critical effect from your Greater Healing Wave spell, and a Z% chance when you gain a critical effect from your Chain Heal spell.
Usable by
Casting timeUnknown sec cast
CooldownNone/Global Cooldown
Level required5
This talent was renamed [Resurgence] with the release of Cataclysm-Logo-Small Cataclysm.

Improved Water Shield gives a chance to consume one of your Water Shield orbs on each critical Healing Wave, Greater Healing Wave or Riptide, granting you mana.

Rank table

Rank Healing Wave,
Greater Healing Wave, Riptide
Healing Surge Chain Heal
1 50% 30% 15%
2 100% 60% 30%


This talent was renamed to Resurgence with the release of Cataclysm.The talent requires Water Shield to be active on you to work. If you do not have Water Shield up when you crit, you will not gain any mana. Spending points in Improved Shields in the Enhancement tree will increase the mana returned from each Water Shield orb by up to 15%. The cooldown of the water globe consumption due to healing crits has a cooldown of less than one second.

Talents that increase your spell crit chance, such as Thundering Strikes, Tidal Mastery, and Blessing of the Eternals, will increase the value of this talent. Using Tidal Waves will greatly increase your crit chance for a short period, thus granting mana back through this talent.

Patch changes

  • Wrath-Logo-Small Patch 3.2.0 (04-Aug-2009): This talent now has a 10/20/30% chance to be triggered by Chain Heal, and the charges of Water Shield are no longer consumed by this talent.
  • Wrath-Logo-Small Patch 3.0.8 (2009-01-20): Lesser Healing Wave now has a reduced chance to trigger this talent.
  • Bc icon/ Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Added.

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