Spell fire meteorstorm
  • Talent
  • Impact
  • {{{cast_time}}} sec cast
  • Requires Mage
  • Gives your damaging spells a 5/10% chance to reset the cooldown on Fire Blast and to cause the next Fire Blast you cast to stun the target for 2 sec and spread any Fire damage over time effects to nearby enemy targets within 12 yards.
Usable by
Casting timeUnknown sec cast
CooldownNone/Global Cooldown
Level required5
Related debuff
Spell fire meteorstorm
  • Impact
  • Stunned.
  • Duration: 2 seconds

"With the right force and the right angle, a well placed ball of fire can feel like a stone thrown against ones ear and temple region. Except with more burning."

Impact is a mage talent that gives each spell a chance to give your Fire Blast a stun effect, up to a 10% chance at max rank 2. The talent can proc off any spell, however it requires 7 points in the fire tree to get the full 10%, so it finds most of its use in fire builds. The talent is most useful in PvP where the short stuns can help to disrupt opponents. It can be useful in solo PvE as well as trash mobs in dungeons, though in a majority of raid encounters (including trash mobs) the targets will be immune to any stun.

Rank Chance to stun
1 5%
2 10%


The stun is subject to diminishing returns like most stuns in the game, and may be countered with any anti-stun mechanism such as Blink and various PvP trinkets.


Enemy spell casts may be interrupted (albeit somewhat unreliably) by using a quick succession of instant or low cast time spells such as Scorch, Fire Blast, Dragon's Breath, Blast Wave, Arcane Explosion, Ice Lance, Cone of Cold, and others.

Impact has a chance to proc off each individual tick of Arcane Missiles and Blizzard, and those spells' multiple ticks make it likely that a target will get stunned per cast.

Past ChangesEdit

Patch 4.0.1 - Moved talent from Tier 3 to Tier 2. Reduced the number of ranks from 3 to 2.

Patch 3.0.2 moved this talent from tier 1 to tier 3, and reduced the max rank from 5 points to 3. Also, the talent previously only affected fire spells, not all spells.

Patch 3.1.0 changed this talent from giving your damage spells a 4%/7%/10% chance to stun the target for 2 sec to its current form. This is in line with Patch 3.1.0's removal of random stun procs.

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